Player Matchup

Rama
Rama
FrostyRaw651
Rama
Level 12
God Stats
1W - 1L
1,336 SR
Queue Stats
65W - 55L
1,326 Elo+
Solo
Anubis
Anubis
Kerismilkers
Anubis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SerbianWeeaboo
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Sun Wukong
Sun Wukong
arebold222
Sun Wukong
Level 18
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 2
Ratatoskr
Ratatoskr
klarken14
Ratatoskr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,359 Elo+

VS

Team Averages
Level 16
1,644 SR
1,478 Elo+
Amaterasu
Amaterasu
Chachan1501
Amaterasu
Level 17
God Stats
13W - 9L
1,653 SR
Queue Stats
209W - 258L
1,400 Elo+
Solo
Heimdallr
Heimdallr
danihester23
Heimdallr
Level 17
God Stats
12W - 4L
1,631 SR
Queue Stats
25W - 13L
1,478 Elo+
Party 1
Neith
Neith
demonicfire4000
Neith
Level 29
God Stats
26W - 24L
1,548 SR
Queue Stats
195W - 207L
1,356 Elo+
Party 1
Vulcan
Vulcan
nicetomeetme
Vulcan
Level 11
God Stats
1W - 0L
1,890 SR
Queue Stats
25W - 18L
1,658 Elo+
Solo
Jormungandr
Jormungandr
ЯрославиК
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 0
5,575
465
3,884
9,154
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
0 / 3 / 1
5,991
499
1,981
7,591
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 0
5,516
460
1,746
7,524
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
arebold222
Sun Wukong
7
1 / 2 / 2
4,993
416
2,648
5,920
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
klarken14
Ratatoskr
10
2 / 4 / 2
6,077
506
2,638
6,386
3,262
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chachan1501
Amaterasu
10
1 / 3 / 0
5,981
498
3,879
6,987
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
danihester23
Heimdallr
10
3 / 2 / 7
6,072
506
5,042
6,614
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 0 / 6
5,486
457
2,410
3,068
684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
14
11 / 0 / 1
8,264
689
13,171
4,610
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ЯрославиК
Jormungandr
9
1 / 4 / 7
5,816
485
1,837
8,609
3,574
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
17
17
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chachan1501
Amaterasu
1
3
0
0.33
L
3
6
0
0.5
L
Anubis
0
3
1
0.17
L
3
2
0
1.5
L
Sun Wukong
arebold222
Sun Wukong
1
2
2
1
W
Heimdallr
danihester23
Heimdallr
3
2
7
3.25
W
1
0
6
4
L
Ratatoskr
klarken14
Ratatoskr
2
4
2
0.75
W
Vulcan
11
0
1
11.5
W
Jormungandr
ЯрославиК
Jormungandr
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
26,339
36,575
Taken
29,888
16,783
Mitigated
12,404
8,133
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chachan1501
Amaterasu
3,879
1,660
0
1,914
6,987
4,756
786
1,233
5,669
49
28,370
L
3,884
2,681
0
2,234
9,154
2,697
151
4,210
4,716
0
24,108
L
Anubis
1,981
157
0
2,592
7,591
3,359
0
4,324
2,934
34,676
0
L
1,746
668
0
606
7,524
4,760
28
2,961
4,515
10,716
0
L
Sun Wukong
arebold222
Sun Wukong
2,648
403
0
2,356
5,920
2,705
0
740
5,144
0
13,471
W
Heimdallr
danihester23
Heimdallr
5,042
2,130
377
2,508
6,614
1,802
572
1,600
4,825
0
24,345
W
2,410
987
62
1,455
3,068
684
1,020
300
2,722
0
12,936
L
Ratatoskr
klarken14
Ratatoskr
2,638
970
0
345
6,386
3,262
526
2,044
4,245
0
30,262
W
Vulcan
13,171
4,793
0
1,441
4,610
1,588
1,202
366
4,176
49,107
0
W
Jormungandr
ЯрославиК
Jormungandr
1,837
679
0
0
8,609
3,574
522
50
8,509
17,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
31,619
223
Minions Killed
241
0
Camps Cleared
0
1,080,657
Distance Traveled
997,787
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,981
498
58
5
0
192,515
1
L
Rama
5,575
465
43
4
0
208,743
5
L
Anubis
5,991
499
78
7
0
210,693
1
L
Kuzenbo
5,516
460
18
2
0
205,295
1
L
Sun Wukong
4,993
416
21
2
0
208,261
0
W
Heimdallr
6,072
506
35
3
0
195,639
0
W
Neith
5,486
457
25
2
0
183,228
0
L
Ratatoskr
6,077
506
63
5
0
247,665
0
W
Vulcan
8,264
689
89
7
0
252,857
2
W
Jormungandr
5,816
485
34
3
0
173,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role