Player Matchup

Set
Set
BNewman13
Set
Level 138
God Stats
7W - 5L
1,791 SR
Queue Stats
173W - 140L
1,632 Elo+
Party 3
Mercury
Mercury
IvOx GRAVITY
Mercury
Level 79
God Stats
2W - 1L
1,521 SR
Queue Stats
53W - 35L
1,503 Elo+
Party 1
Zeus
Zeus
LongJohnDong552
Zeus
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 159L
1,664 Elo+
Party 1
Janus
Janus
Onaroll62
Janus
Level 139
God Stats
6W - 0L
1,752 SR
Queue Stats
141W - 116L
1,679 Elo+
Party 3
Anubis
Anubis
itsdametime
Anubis
Level 28
God Stats
16W - 6L
1,934 SR
Queue Stats
36W - 17L
1,627 Elo+
Party 3
Team Averages
Level 85
1,700 SR
1,621 Elo+

VS

Team Averages
Level 61
1,528 SR
1,533 Elo+
Yemoja
Yemoja
Amatsu-H
Yemoja
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,292 Elo+
Solo
Cu Chulainn
Cu Chulainn
FlappyFrankie97
Cu Chulainn
Level 68
God Stats
26W - 18L
1,631 SR
Queue Stats
156W - 126L
1,671 Elo+
Party 2
Anubis
Anubis
TwoBallsNoThots
Anubis
Level 101
God Stats
18W - 13L
1,767 SR
Queue Stats
151W - 155L
1,639 Elo+
Party 2
Artemis
Artemis
lordknorr
Artemis
Level 26
God Stats
0W - 4L
1,162 SR
Queue Stats
13W - 9L
1,477 Elo+
Party 2
Erlang Shen
Erlang Shen
sneakerbull
Erlang Shen
Level 74
God Stats
25W - 14L
1,579 SR
Queue Stats
134W - 113L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 0
11,049
614
8,808
15,982
10,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
IvOx GRAVITY
Mercury
15
2 / 3 / 5
8,717
484
3,028
13,388
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 3 / 2
10,032
557
13,201
10,755
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Onaroll62
Janus
16
12 / 2 / 7
10,893
605
14,161
9,097
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
15
8 / 2 / 12
9,674
537
12,285
13,644
7,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amatsu-H
Yemoja
11
2 / 6 / 1
7,787
433
3,424
8,714
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
FlappyFrankie97
Cu Chulainn
16
4 / 4 / 0
9,579
532
15,619
15,704
11,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 1
9,386
521
8,276
14,902
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
lordknorr
Artemis
11
0 / 12 / 1
6,855
381
5,977
16,296
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
sneakerbull
Erlang Shen
15
3 / 4 / 3
9,318
518
6,009
10,089
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
32
Kills
12
13
Deaths
32
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Amatsu-H
Yemoja
2
6
1
0.42
W
4
3
0
1.33
L
Cu Chulainn
FlappyFrankie97
Cu Chulainn
4
4
0
1
W
Mercury
IvOx GRAVITY
Mercury
2
3
5
1.5
W
6
3
2
2.33
W
Janus
Onaroll62
Janus
12
2
7
7.75
L
3
6
1
0.58
W
Anubis
8
2
12
7
L
Artemis
lordknorr
Artemis
0
12
1
0.04
L
Erlang Shen
sneakerbull
Erlang Shen
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
39,305
62,866
Taken
65,705
29,019
Mitigated
32,525
24,657
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Amatsu-H
Yemoja
3,424
1,074
582
900
8,714
5,197
0
5,541
3,073
18,111
0
W
8,808
5,170
0
5,984
15,982
10,628
1,055
1,424
14,558
0
74,099
L
Cu Chulainn
FlappyFrankie97
Cu Chulainn
15,619
3,448
0
4,273
15,704
11,725
472
3,597
12,023
6,335
61,744
W
Mercury
IvOx GRAVITY
Mercury
3,028
1,843
0
7,010
13,388
4,700
0
2,391
10,997
0
47,420
W
13,201
3,151
38
3,951
10,755
2,980
908
5,158
5,597
64,637
0
W
Janus
Onaroll62
Janus
14,161
558
0
450
9,097
3,110
1,465
1,641
7,456
72,089
0
L
8,276
263
0
6,936
14,902
7,291
472
10,640
3,730
62,460
0
W
Anubis
12,285
829
0
7,224
13,644
7,601
2,052
3,081
10,563
36,719
0
L
Artemis
lordknorr
Artemis
5,977
2,047
185
2,719
16,296
3,740
0
12,820
3,128
0
31,480
L
Erlang Shen
sneakerbull
Erlang Shen
6,009
3,106
0
1,222
10,089
4,572
0
5,884
4,104
0
45,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
42,925
557
Minions Killed
376
0
Camps Cleared
0
1,600,002
Distance Traveled
1,451,227
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,787
433
30
2
0
190,037
3
W
Set
11,049
614
153
9
0
321,818
2
L
Cu Chulainn
9,579
532
113
6
0
320,500
1
W
Mercury
8,717
484
86
5
0
396,648
0
W
Zeus
10,032
557
123
7
0
318,350
6
W
Janus
10,893
605
142
8
0
285,493
4
L
Anubis
9,386
521
120
7
0
304,722
4
W
Anubis
9,674
537
53
3
0
277,693
8
L
Artemis
6,855
381
46
3
0
258,673
0
L
Erlang Shen
9,318
518
67
4
0
377,295
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role