Player Matchup

Cupid
Cupid
AgentBlack5
Cupid
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AgentBlack6
Guan Yu
Level 40
God Stats
13W - 10L
1,331 SR
Queue Stats
68W - 74L
1,426 Elo+
Party 1
Thoth
Thoth
LeviathanIsAlive
Thoth
Level 106
God Stats
19W - 14L
1,487 SR
Queue Stats
73W - 68L
1,485 Elo+
Solo
Cerberus
Cerberus
kIXKAT
Cerberus
Level 34
God Stats
6W - 10L
1,353 SR
Queue Stats
9W - 21L
1,127 Elo+
Party 1
Ao Kuang
Ao Kuang
munchmunch3
Ao Kuang
Level 109
God Stats
6W - 1L
1,733 SR
Queue Stats
35W - 42L
1,396 Elo+
Party 1
Team Averages
Level 84
1,481 SR
1,387 Elo+

VS

Team Averages
Level 100
1,535 SR
1,508 Elo+
Anhur
Anhur
Naladevonjaxx
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
SKYVOLTIOS
Hera
Level 83
God Stats
3W - 5L
1,557 SR
Queue Stats
70W - 81L
1,455 Elo+
Solo
Bakasura
Bakasura
TheGingras9
Bakasura
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
55W - 50L
1,601 Elo+
Solo
Cerberus
Cerberus
TimmyOfGod
Cerberus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
Vaffan
Loki
Level 95
God Stats
1W - 2L
1,616 SR
Queue Stats
63W - 57L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,023
502
5,400
8,210
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
AgentBlack6
Guan Yu
15
2 / 1 / 2
8,567
612
4,497
9,740
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 0 / 1
8,853
632
6,014
6,279
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
kIXKAT
Cerberus
10
2 / 7 / 3
6,939
496
2,168
11,854
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
munchmunch3
Ao Kuang
14
4 / 1 / 2
8,156
583
5,780
9,537
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
7,722
552
12,580
8,859
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 6 / 0
7,180
513
2,650
6,271
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TheGingras9
Bakasura
5
0 / 2 / 0
4,806
343
532
3,479
727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
TimmyOfGod
Cerberus
11
5 / 4 / 5
7,482
534
4,726
10,639
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Vaffan
Loki
11
1 / 5 / 0
6,253
447
7,036
10,705
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
16
Kills
12
12
Deaths
19
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Guan Yu
AgentBlack6
Guan Yu
2
1
2
3
W
8
0
1
8.5
L
6
2
5
4.25
L
0
6
0
0
L
Bakasura
TheGingras9
Bakasura
0
2
0
0
L
Cerberus
TimmyOfGod
Cerberus
5
4
5
1.88
L
Loki
Vaffan
Loki
1
5
0
0.2
W
Cerberus
kIXKAT
Cerberus
2
7
3
0.5
W
Ao Kuang
munchmunch3
Ao Kuang
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
27,524
45,620
Taken
39,953
18,901
Mitigated
11,579
15,351
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,400
2,836
108
2,644
8,210
1,607
0
1,409
6,801
0
38,835
W
Guan Yu
AgentBlack6
Guan Yu
4,497
661
172
5,172
9,740
9,038
550
0
9,740
0
51,459
W
6,014
382
0
1,880
6,279
1,741
492
2,051
4,038
46,802
0
L
12,580
6,626
0
3,562
8,859
2,223
804
3,274
5,467
0
44,681
L
2,650
848
0
335
6,271
1,786
0
2,948
3,067
53,544
0
L
Bakasura
TheGingras9
Bakasura
532
300
0
1,341
3,479
727
0
82
3,347
0
6,042
L
Cerberus
TimmyOfGod
Cerberus
4,726
241
0
2,670
10,639
4,754
312
4,068
6,453
25,269
0
L
Loki
Vaffan
Loki
7,036
3,416
0
2,769
10,705
2,089
0
3,098
7,336
0
34,123
W
Cerberus
kIXKAT
Cerberus
2,168
33
0
2,738
11,854
3,563
0
2,607
9,247
13,684
0
W
Ao Kuang
munchmunch3
Ao Kuang
5,780
881
0
2,637
9,537
2,952
1,374
1,087
8,418
57,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
33,443
411
Minions Killed
330
0
Camps Cleared
0
1,325,896
Distance Traveled
980,133
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,023
502
75
5
0
246,570
3
W
Guan Yu
8,567
612
124
9
0
268,403
6
W
Thoth
8,853
632
97
7
0
280,127
7
L
Anhur
7,722
552
86
6
0
208,271
3
L
Hera
7,180
513
114
8
0
235,269
5
L
Bakasura
4,806
343
26
2
0
93,098
0
L
Cerberus
7,482
534
49
4
0
246,420
1
L
Loki
6,253
447
55
4
0
197,075
1
W
Cerberus
6,939
496
23
2
0
235,819
0
W
Ao Kuang
8,156
583
92
7
0
294,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role