Player Matchup

Geb
Geb
 
Geb
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Darknight520943
Jormungandr
Level 10
God Stats
17W - 21L
1,370 SR
Queue Stats
17W - 21L
1,338 Elo+
Party 1
Medusa
Medusa
JPX66
Medusa
Level 29
God Stats
29W - 16L
1,541 SR
Queue Stats
44W - 44L
1,424 Elo+
Party 1
Team Averages
Level 32
1,470 SR
1,421 Elo+

VS

Team Averages
Level 28
1,520 SR
1,439 Elo+
Cthulhu
Cthulhu
CAPITAN MORSA
Cthulhu
Level 16
God Stats
12W - 15L
1,561 SR
Queue Stats
119W - 153L
1,391 Elo+
Party 2
Persephone
Persephone
JONH FORGER
Persephone
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 100L
1,426 Elo+
Party 2
Odin
Odin
ZacDaSac_21
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 3 / 7
9,117
701
9,262
10,014
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Darknight520943
Jormungandr
11
1 / 0 / 7
8,313
639
3,431
9,453
7,455
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
JPX66
Medusa
14
7 / 2 / 3
9,853
758
13,613
10,710
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 3 / 3
8,276
637
7,973
14,321
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
JONH FORGER
Persephone
11
1 / 5 / 2
7,618
586
8,310
7,263
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 3
8,034
618
5,852
10,138
6,163
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
4
5
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
3
7
2.5
L
Cthulhu
1
3
3
0.83
W
Jormungandr
Darknight520943
Jormungandr
1
0
7
4.5
L
Persephone
JONH FORGER
Persephone
1
5
2
0.4
W
Medusa
JPX66
Medusa
7
2
3
4.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
22,135
30,177
Taken
31,722
16,113
Mitigated
18,128
9,071
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,262
2,653
771
2,173
10,014
4,415
149
5,189
4,825
30,096
0
L
Cthulhu
7,973
1,011
377
1,706
14,321
8,457
0
5,999
8,040
29,646
0
W
Jormungandr
Darknight520943
Jormungandr
3,431
817
0
300
9,453
7,455
406
4,990
4,463
15,964
0
L
Persephone
JONH FORGER
Persephone
8,310
638
159
562
7,263
3,508
0
2,109
4,971
21,783
403
W
Medusa
JPX66
Medusa
13,613
7,549
0
5,827
10,710
4,243
1,318
6,006
4,704
0
51,353
L
5,852
1,638
0
775
10,138
6,163
214
4,037
5,895
0
19,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
23,928
155
Minions Killed
98
0
Camps Cleared
0
667,597
Distance Traveled
641,458
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,117
701
43
3
0
233,373
1
L
Cthulhu
8,276
637
45
3
0
209,168
4
W
Jormungandr
8,313
639
20
2
0
241,372
4
L
Persephone
7,618
586
29
2
0
220,514
1
W
Medusa
9,853
758
92
7
0
192,852
3
L
Odin
8,034
618
24
2
0
211,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role