Player Matchup

Mulan
Mulan
Freakazoidq
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,209 Elo+
Party 3
Bacchus
Bacchus
Maliord
Bacchus
Level 129
God Stats
3W - 1L
1,876 SR
Queue Stats
4W - 4L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Recurrent Nova
Nu Wa
Level 85
God Stats
2W - 4L
1,193 SR
Queue Stats
13W - 15L
1,373 Elo+
Party 3
Arachne
Arachne
darksimphony666
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
espiont
Apollo
Level 124
God Stats
5W - 7L
1,558 SR
Queue Stats
34W - 45L
1,548 Elo+
Party 1
Team Averages
Level 112
1,525 SR
1,439 Elo+

VS

Team Averages
Level 93
1,624 SR
1,510 Elo+
Awilix
Awilix
ACTIVEJR
Awilix
Level 103
God Stats
19W - 22L
1,606 SR
Queue Stats
364W - 311L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
CodySon
Cthulhu
Level 68
God Stats
8W - 7L
1,631 SR
Queue Stats
151W - 121L
1,496 Elo+
Solo
The Morrigan
The Morrigan
DullWitted
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TPP-Phantom
Neith
Level 123
God Stats
28W - 20L
1,646 SR
Queue Stats
103W - 111L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
southernsgt11
Cu Chulainn
Level 64
God Stats
9W - 3L
1,739 SR
Queue Stats
234W - 204L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,152
458
9,426
18,741
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Maliord
Bacchus
14
2 / 6 / 4
9,040
452
6,652
11,708
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 10 / 2
8,681
434
10,241
13,407
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 4
8,986
449
6,931
19,298
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
espiont
Apollo
14
2 / 7 / 2
8,630
432
6,509
13,596
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ACTIVEJR
Awilix
19
11 / 0 / 7
12,453
623
10,401
12,176
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
CodySon
Cthulhu
16
8 / 4 / 15
10,970
549
12,056
16,334
14,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
DullWitted
The Morrigan
16
5 / 4 / 6
10,917
546
10,067
10,921
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 1 / 11
12,025
601
12,621
12,039
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
southernsgt11
Cu Chulainn
18
10 / 2 / 2
11,981
599
11,468
15,536
16,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
9
Kills
39
39
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Awilix
ACTIVEJR
Awilix
11
0
7
14.5
W
Cthulhu
CodySon
Cthulhu
8
4
15
3.88
W
The Morrigan
DullWitted
The Morrigan
5
4
6
2
L
0
10
2
0.1
L
Bacchus
Maliord
Bacchus
2
6
4
0.67
L
3
10
2
0.4
W
5
1
11
10.5
L
2
6
4
0.67
L
Apollo
espiont
Apollo
2
7
2
0.43
W
Cu Chulainn
southernsgt11
Cu Chulainn
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
56,613
76,750
Taken
67,006
42,355
Mitigated
44,497
15,155
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ACTIVEJR
Awilix
10,401
3,705
0
6,440
12,176
4,675
885
2,387
9,501
0
88,274
W
Cthulhu
CodySon
Cthulhu
12,056
1,280
297
884
16,334
14,482
42
6,056
9,967
40,726
0
W
The Morrigan
DullWitted
The Morrigan
10,067
1,833
144
370
10,921
3,469
400
5,305
5,311
66,802
1,095
L
9,426
2,521
0
3,908
18,741
16,468
673
100
18,641
0
54,593
L
Bacchus
Maliord
Bacchus
6,652
930
0
712
11,708
9,632
210
4,317
7,391
23,024
0
L
10,241
1,888
231
1,053
13,407
4,415
354
7,192
6,215
52,013
0
W
12,621
5,375
0
7,459
12,039
4,882
3,212
3,728
8,203
0
88,084
L
6,931
4,513
0
6,290
19,298
7,089
1,271
5,531
13,767
0
53,993
L
Apollo
espiont
Apollo
6,509
3,607
0
2,961
13,596
4,751
255
4,549
9,047
0
49,494
W
Cu Chulainn
southernsgt11
Cu Chulainn
11,468
4,304
0
5,660
15,536
16,989
716
1,166
13,984
0
74,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
58,346
393
Minions Killed
570
0
Camps Cleared
0
1,739,018
Distance Traveled
1,918,952
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,453
623
126
6
0
486,388
3
W
Cthulhu
10,970
549
63
3
0
361,423
6
W
The Morrigan
10,917
546
117
6
0
320,541
1
L
Mulan
9,152
458
107
5
0
302,699
1
L
Bacchus
9,040
452
27
1
0
402,105
4
L
Nu Wa
8,681
434
77
4
0
318,825
3
W
Neith
12,025
601
139
7
0
357,267
7
L
Arachne
8,986
449
100
5
0
369,276
4
L
Apollo
8,630
432
82
4
0
346,113
3
W
Cu Chulainn
11,981
599
125
6
0
393,333
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role