Player Matchup

Neith
Neith
ISnifit
Neith
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,471 Elo+
Party 3
Cthulhu
Cthulhu
JoshGotcha
Cthulhu
Level 29
God Stats
3W - 3L
1,552 SR
Queue Stats
42W - 52L
1,462 Elo+
Party 3
Achilles
Achilles
Mackspanky
Achilles
Level 43
God Stats
4W - 1L
1,551 SR
Queue Stats
20W - 17L
1,572 Elo+
Solo
Thor
Thor
NOLAxSAINTSx
Thor
Level 3
God Stats
13W - 11L
1,462 SR
Queue Stats
56W - 48L
1,414 Elo+
Party 3
Jing Wei
Jing Wei
killacam25
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,493 Elo+
Party 3
Team Averages
Level 51
1,513 SR
1,482 Elo+

VS

Team Averages
Level 53
1,532 SR
1,402 Elo+
Zeus
Zeus
EverBleeds
Zeus
Level 28
God Stats
13W - 10L
1,539 SR
Queue Stats
167W - 165L
1,452 Elo+
Party 1
Chang'e
Chang'e
InherentSage27
Chang'e
Level 56
God Stats
4W - 10L
1,270 SR
Queue Stats
10W - 20L
1,317 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TotesMcQuotes
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,852 SR
Queue Stats
14W - 22L
1,414 Elo+
Solo
Cerberus
Cerberus
qtfeesh
Cerberus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 2
Amaterasu
Amaterasu
swimmashonn
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ISnifit
Neith
17
3 / 8 / 6
11,258
1,023
23,376
19,230
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
JoshGotcha
Cthulhu
16
3 / 7 / 6
10,963
997
18,066
24,904
10,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Mackspanky
Achilles
17
2 / 5 / 7
10,941
995
11,882
20,810
20,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 15 / 6
9,859
896
8,051
27,875
10,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
killacam25
Jing Wei
18
5 / 8 / 5
12,271
1,116
21,879
25,454
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 20
12,774
1,161
28,060
11,270
4,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
2 / 2 / 27
11,474
1,043
12,851
14,572
9,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
TotesMcQuotes
Ah Muzen Cab
20
13 / 3 / 23
13,057
1,187
40,285
15,436
7,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
qtfeesh
Cerberus
18
2 / 5 / 20
11,781
1,071
8,592
20,905
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
swimmashonn
Amaterasu
19
15 / 1 / 19
13,625
1,239
23,393
28,713
23,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
152
13
Kills
43
43
Deaths
13
30
Assists
109
Player
Kills
Deaths
Assists
KDA
W
11
2
20
10.5
L
Neith
ISnifit
Neith
3
8
6
0.75
W
2
2
27
7.75
L
Cthulhu
JoshGotcha
Cthulhu
3
7
6
0.86
L
Achilles
Mackspanky
Achilles
2
5
7
1.1
L
0
15
6
0.2
W
Ah Muzen Cab
TotesMcQuotes
Ah Muzen Cab
13
3
23
8.17
L
Jing Wei
killacam25
Jing Wei
5
8
5
0.94
W
Cerberus
qtfeesh
Cerberus
2
5
20
2.4
W
Amaterasu
swimmashonn
Amaterasu
15
1
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,254
Damage
113,181
118,273
Taken
90,896
57,047
Mitigated
63,296
9,407
Healing
36,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,060
4,545
1,159
2,054
11,270
4,767
0
2,129
8,985
40,481
0
L
Neith
ISnifit
Neith
23,376
8,984
0
3,865
19,230
6,836
0
8,881
10,349
0
66,432
W
12,851
761
10,519
6,948
14,572
9,411
0
3,056
11,198
33,547
0
L
Cthulhu
JoshGotcha
Cthulhu
18,066
915
455
1,196
24,904
10,488
0
11,504
13,400
27,501
0
L
Achilles
Mackspanky
Achilles
11,882
3,044
0
627
20,810
20,079
0
8,465
12,345
0
21,306
L
8,051
3,194
0
445
27,875
10,763
0
10,725
17,150
0
14,520
W
Ah Muzen Cab
TotesMcQuotes
Ah Muzen Cab
40,285
17,727
0
4,634
15,436
7,354
0
3,757
11,339
0
67,202
L
Jing Wei
killacam25
Jing Wei
21,879
18,558
0
2,819
25,454
8,881
0
11,173
14,281
0
41,493
W
Cerberus
qtfeesh
Cerberus
8,592
954
0
3,479
20,905
18,016
0
4,849
15,572
22,799
0
W
Amaterasu
swimmashonn
Amaterasu
23,393
11,573
838
7,083
28,713
23,748
0
2,733
25,736
2,509
31,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,292
Gold Earned
62,711
202
Minions Killed
220
5
Camps Cleared
3
982,440
Distance Traveled
1,054,096
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,774
1,161
36
3
1
214,962
0
L
Neith
11,258
1,023
101
9
0
164,306
0
W
Chang'e
11,474
1,043
62
6
0
221,808
0
L
Cthulhu
10,963
997
27
2
1
206,941
0
L
Achilles
10,941
995
26
2
0
214,560
1
L
Thor
9,859
896
16
1
1
185,653
0
W
Ah Muzen Cab
13,057
1,187
56
5
1
197,564
0
L
Jing Wei
12,271
1,116
32
3
3
210,980
0
W
Cerberus
11,781
1,071
45
4
1
169,660
0
W
Amaterasu
13,625
1,239
21
2
0
250,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role