Player Matchup

Kali
Kali
Bronze III
Adeptus UItra
Kali
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,551 MMR
Party 2
Ra
Ra
Bronze III
DeVILSixTEEN265
Ra
Bronze III
Level 79
God Stats
4W - 6L
1,849 SR
Queue Stats
68W - 65L
1,438 MMR
Party 2
Chaac
Chaac
Bronze III
crispybro
Chaac
Bronze III
Level 109
God Stats
4W - 3L
1,827 SR
Queue Stats
57W - 42L
1,438 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,725 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,737 SR
1,472 MMR
Aphrodite
Aphrodite
Gold IV
EggyConch1
Aphrodite
Gold IV
Level 101
God Stats
2W - 2L
1,892 SR
Queue Stats
7W - 9L
1,707 MMR
Party 1
Ymir
Ymir
Silver III
JonJonesisGOAT
Ymir
Silver III
Level 66
God Stats
1W - 5L
1,819 SR
Queue Stats
272W - 302L
1,367 MMR
Party 1
Neith
Neith
Silver I
REDEEM KILLS
Neith
Silver I
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,341 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
12,656
575
6,871
16,741
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 5
12,920
587
18,508
12,203
6,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
crispybro
Chaac
17
5 / 3 / 3
13,282
604
25,785
23,243
18,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ScyllaDanzaburouJanusCthulhuChang'e

VS

Bans
AnubisHou YiKukulkanArtemisZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EggyConch1
Aphrodite
18
3 / 2 / 5
13,511
614
16,696
17,807
8,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 6
13,886
631
10,262
30,956
38,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 4 / 4
13,511
614
16,640
17,412
9,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
9
9
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
2
1
5
4.5
W
Aphrodite
EggyConch1
Aphrodite
3
2
5
2.75
W
1
2
6
2
W
5
4
4
1.75
L
Chaac
crispybro
Chaac
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,164
Damage
43,598
52,187
Taken
66,175
34,573
Mitigated
57,159
26,737
Healing
37,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,871
3,085
0
3,936
16,741
9,104
0
8,186
8,555
0
55,557
L
18,508
640
4,257
5,798
12,203
6,926
104
7,713
4,490
84,919
0
W
Aphrodite
EggyConch1
Aphrodite
16,696
1,102
16,695
12,805
17,807
8,968
943
4,118
13,689
78,105
0
W
10,262
1,086
0
2,428
30,956
38,925
255
9,854
21,102
58,500
0
W
16,640
6,360
306
5,357
17,412
9,266
2,250
4,609
12,803
0
73,291
L
Chaac
crispybro
Chaac
25,785
2,621
0
12,746
23,243
18,543
0
11,187
12,056
0
73,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
40,908
263
Minions Killed
279
0
Camps Cleared
0
1,176,752
Distance Traveled
1,186,554
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,656
575
62
3
0
392,161
1
L
Ra
12,920
587
113
5
0
390,766
3
W
Aphrodite
13,511
614
120
5
0
421,976
1
W
Ymir
13,886
631
61
3
0
420,056
3
W
Neith
13,511
614
98
4
0
344,522
0
L
Chaac
13,282
604
88
4
0
393,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role