Player Matchup

Cu Chulainn
Cu Chulainn
Blaser32
Cu Chulainn
Level 28
God Stats
4W - 5L
1,437 SR
Queue Stats
64W - 55L
1,527 Elo+
Party 1
Ganesha
Ganesha
DewiGwydion
Ganesha
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 90L
1,464 Elo+
Solo
Hel
Hel
Joss1846
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,411 Elo+
Solo
Sol
Sol
Malintent
Sol
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 48L
1,551 Elo+
Party 1
Set
Set
SlobbyBobby
Set
Level 29
God Stats
8W - 10L
1,438 SR
Queue Stats
19W - 16L
1,413 Elo+
Party 1
Team Averages
Level 20
1,475 SR
1,473 Elo+

VS

Team Averages
Level 18
1,532 SR
1,456 Elo+
Ganesha
Ganesha
DrBeardNBlaze
Ganesha
Level 18
God Stats
5W - 6L
1,569 SR
Queue Stats
10W - 15L
1,441 Elo+
Solo
Thanatos
Thanatos
VTUBERSIMP5
Thanatos
Level 26
God Stats
3W - 17L
1,383 SR
Queue Stats
67W - 70L
1,407 Elo+
Solo
Agni
Agni
ZarkV9
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,475 Elo+
Solo
Hachiman
Hachiman
Zuleha
Hachiman
Level 11
God Stats
5W - 3L
1,700 SR
Queue Stats
19W - 21L
1,467 Elo+
Solo
Bellona
Bellona
socialismisgreat
Bellona
Level 16
God Stats
118W - 106L
1,511 SR
Queue Stats
273W - 289L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blaser32
Cu Chulainn
18
5 / 4 / 7
11,423
497
17,210
22,901
17,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
DewiGwydion
Ganesha
15
0 / 3 / 15
10,079
438
6,769
15,808
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 4 / 8
10,139
441
5,639
11,013
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 1 / 7
11,690
508
14,277
13,935
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
8 / 1 / 8
12,034
523
13,309
15,475
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 8 / 7
9,485
412
9,497
19,114
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
VTUBERSIMP5
Thanatos
17
3 / 3 / 1
10,374
451
5,562
12,909
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
ZarkV9
Agni
17
4 / 3 / 5
10,832
471
18,383
11,995
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Zuleha
Hachiman
14
2 / 8 / 2
9,054
394
11,298
18,769
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 3
10,251
446
9,587
16,623
13,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
25
Kills
13
13
Deaths
25
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blaser32
Cu Chulainn
5
4
7
2.13
W
Ganesha
DewiGwydion
Ganesha
0
3
15
2.5
L
Ganesha
1
8
7
0.56
W
3
4
8
1.75
W
9
1
7
12.5
W
8
1
8
12
L
Thanatos
VTUBERSIMP5
Thanatos
3
3
1
1.17
L
Agni
ZarkV9
Agni
4
3
5
2.17
L
Hachiman
Zuleha
Hachiman
2
8
2
0.38
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,204
Damage
54,327
79,132
Taken
79,410
45,303
Mitigated
42,699
32,798
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blaser32
Cu Chulainn
17,210
2,879
0
8,187
22,901
17,075
152
6,576
15,841
0
67,620
W
Ganesha
DewiGwydion
Ganesha
6,769
836
490
2,956
15,808
10,558
305
9,035
6,773
22,090
0
L
Ganesha
9,497
1,031
0
3,532
19,114
12,650
44
7,674
10,748
37,234
0
W
5,639
930
4,274
4,362
11,013
4,185
1,255
5,894
5,093
45,530
0
W
14,277
3,661
0
5,687
13,935
5,311
2,023
3,777
10,108
72,762
0
W
13,309
5,908
0
6,842
15,475
8,174
883
2,598
12,827
0
78,257
L
Thanatos
VTUBERSIMP5
Thanatos
5,562
2,146
279
11,720
12,909
5,598
769
1,476
11,320
0
64,769
L
Agni
ZarkV9
Agni
18,383
1,481
0
1,678
11,995
3,990
480
4,292
7,355
77,904
0
L
Hachiman
Zuleha
Hachiman
11,298
6,417
0
6,065
18,769
6,676
1,141
10,276
7,948
0
48,753
L
9,587
3,529
0
1,206
16,623
13,785
200
1,853
13,964
0
56,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
49,996
487
Minions Killed
490
0
Camps Cleared
0
2,215,885
Distance Traveled
2,005,188
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,423
497
110
5
0
449,864
1
W
Ganesha
10,079
438
5
0
0
392,897
4
L
Ganesha
9,485
412
18
1
0
395,341
5
W
Hel
10,139
441
89
4
0
427,447
3
W
Sol
11,690
508
162
7
0
455,685
4
W
Set
12,034
523
121
5
0
489,992
6
L
Thanatos
10,374
451
124
5
0
409,611
0
L
Agni
10,832
471
140
6
0
398,341
2
L
Hachiman
9,054
394
103
4
0
375,243
5
L
Bellona
10,251
446
105
5
0
426,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role