Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaBakeryTILT
Danzaburou
Level 107
God Stats
8W - 6L
1,470 SR
Queue Stats
176W - 171L
1,444 Elo+
Party 2
Chaac
Chaac
Switouski
Chaac
Level 123
God Stats
5W - 5L
1,707 SR
Queue Stats
292W - 289L
1,427 Elo+
Party 2
Ares
Ares
druida139
Ares
Level 88
God Stats
9W - 8L
1,835 SR
Queue Stats
106W - 87L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lejosur
Ah Muzen Cab
Level 87
God Stats
8W - 15L
1,315 SR
Queue Stats
459W - 492L
1,331 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,423 Elo+

VS

Team Averages
Level 113
1,414 SR
1,394 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Asher_of_Fig
Xing Tian
Level 144
God Stats
64W - 73L
1,461 SR
Queue Stats
193W - 232L
1,355 Elo+
Party 1
Kali
Kali
MOB StAcKS
Kali
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 191L
1,402 Elo+
Solo
Medusa
Medusa
PiixelZombot
Medusa
Level 96
God Stats
1W - 5L
1,259 SR
Queue Stats
12W - 19L
1,289 Elo+
Solo
Zhong Kui
Zhong Kui
klofta09
Zhong Kui
Level 122
God Stats
16W - 28L
1,352 SR
Queue Stats
234W - 261L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 2 / 4
9,780
515
7,427
13,036
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
DaBakeryTILT
Danzaburou
17
5 / 3 / 3
10,602
558
12,426
16,061
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Switouski
Chaac
17
0 / 1 / 3
9,925
522
6,575
17,645
17,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
13
2 / 2 / 2
7,930
417
4,580
11,522
9,117
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
lejosur
Ah Muzen Cab
18
6 / 0 / 2
10,192
536
13,288
14,710
6,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 5 / 0
9,788
515
11,253
17,901
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
Asher_of_Fig
Xing Tian
13
1 / 0 / 3
8,538
449
5,893
11,778
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 4 / 3
9,147
481
9,872
14,272
9,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
14
2 / 3 / 1
8,167
430
7,488
10,191
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
klofta09
Zhong Kui
16
1 / 3 / 0
9,507
500
13,694
16,710
12,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
8
8
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
4
2
L
Aphrodite
 
Aphrodite
4
5
0
0.8
L
Xing Tian
Asher_of_Fig
Xing Tian
1
0
3
2.5
W
Danzaburou
DaBakeryTILT
Danzaburou
5
3
3
2.17
L
0
4
3
0.38
L
Medusa
2
3
1
0.83
W
Chaac
Switouski
Chaac
0
1
3
1.5
W
Ares
2
2
2
1.5
L
Zhong Kui
klofta09
Zhong Kui
1
3
0
0.33
W
Ah Muzen Cab
lejosur
Ah Muzen Cab
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
48,200
72,974
Taken
70,852
44,188
Mitigated
42,848
35,189
Healing
27,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,427
5,429
0
6,666
13,036
5,612
0
4,430
8,522
0
55,812
L
Aphrodite
 
Aphrodite
11,253
1,436
1,746
9,545
17,901
6,509
668
0
17,763
59,325
0
L
Xing Tian
Asher_of_Fig
Xing Tian
5,893
249
0
2,228
11,778
10,487
0
1,309
10,374
33,026
0
W
Danzaburou
DaBakeryTILT
Danzaburou
12,426
4,853
0
5,616
16,061
5,673
196
8,346
7,313
0
64,793
L
9,872
3,470
0
3,257
14,272
9,561
14
90
14,102
0
83,046
L
Medusa
7,488
3,368
0
2,497
10,191
3,452
0
3,242
6,729
0
52,921
W
Chaac
Switouski
Chaac
6,575
395
0
9,931
17,645
17,774
518
10,786
6,722
104
69,005
W
Ares
4,580
68
402
1,909
11,522
9,117
133
2,078
9,444
27,789
0
L
Zhong Kui
klofta09
Zhong Kui
13,694
1,449
83
8,388
16,710
12,839
30
43
15,896
70,358
0
W
Ah Muzen Cab
lejosur
Ah Muzen Cab
13,288
5,789
0
10,665
14,710
6,012
1,312
4,503
10,133
0
76,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,429
Gold Earned
45,147
555
Minions Killed
564
0
Camps Cleared
0
1,820,495
Distance Traveled
1,704,577
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,780
515
132
7
0
400,724
1
L
Aphrodite
9,788
515
123
6
0
305,160
3
L
Xing Tian
8,538
449
66
3
0
405,642
5
W
Danzaburou
10,602
558
119
6
0
343,648
3
L
Kali
9,147
481
137
7
0
335,647
3
L
Medusa
8,167
430
103
5
0
350,969
1
W
Chaac
9,925
522
143
8
0
365,161
0
W
Ares
7,930
417
34
2
0
349,382
6
L
Zhong Kui
9,507
500
135
7
0
307,159
4
W
Ah Muzen Cab
10,192
536
127
7
0
361,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role