Player Matchup

Agni
Agni
DaddyPH8655
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,468 Elo+
Solo
Chaac
Chaac
GoBackPackin
Chaac
Level 27
God Stats
3W - 2L
1,618 SR
Queue Stats
100W - 111L
1,553 Elo+
Solo
Ra
Ra
STooch46
Ra
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
7W - 6L
1,593 Elo+
Solo
Zeus
Zeus
frosstykilla
Zeus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,582 Elo+
Solo
Cerberus
Cerberus
tooclutch15
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,518 Elo+
Solo
Team Averages
Level 15
1,573 SR
1,543 Elo+

VS

Team Averages
Level 21
1,443 SR
1,496 Elo+
Baron Samedi
Baron Samedi
Damon02
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Artemis
Artemis
Kokodrez
Artemis
Level 29
God Stats
295W - 312L
1,533 SR
Queue Stats
307W - 339L
1,500 Elo+
Solo
Nemesis
Nemesis
MicolashBeDamned
Nemesis
Level 43
God Stats
1W - 2L
1,327 SR
Queue Stats
16W - 27L
1,509 Elo+
Party 1
Bellona
Bellona
ariel_p_j2
Bellona
Level 10
God Stats
10W - 11L
1,554 SR
Queue Stats
12W - 18L
1,634 Elo+
Party 1
Chronos
Chronos
ÿämï
Chronos
Level 16
God Stats
18W - 14L
1,301 SR
Queue Stats
300W - 300L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 6
10,726
894
6,666
14,400
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 9
12,457
1,038
12,993
27,765
38,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 6 / 4
9,878
823
1,984
6,325
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

18
4 / 8 / 10
12,347
1,029
21,623
16,017
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
tooclutch15
Cerberus
18
6 / 11 / 7
12,808
1,067
13,443
40,007
29,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Damon02
Baron Samedi
18
3 / 2 / 15
12,012
1,001
8,584
9,930
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Kokodrez
Artemis
20
7 / 0 / 19
13,193
1,099
21,902
7,761
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
21 / 4 / 13
15,802
1,317
27,876
15,117
5,908
Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ariel_p_j2
Bellona
19
7 / 5 / 17
12,755
1,063
20,474
17,499
11,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
ÿämï
Chronos
19
3 / 3 / 17
12,220
1,018
15,600
11,660
4,459
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
14
Kills
41
41
Deaths
14
36
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
W
Baron Samedi
Damon02
Baron Samedi
3
2
15
5.25
L
3
5
9
1.5
W
Artemis
Kokodrez
Artemis
7
0
19
16.5
W
21
4
13
6.88
L
0
6
4
0.33
W
Bellona
ariel_p_j2
Bellona
7
5
17
3.1
L
4
8
10
1.13
L
Cerberus
tooclutch15
Cerberus
6
11
7
0.86
W
Chronos
ÿämï
Chronos
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,709
Damage
94,436
104,514
Taken
61,967
79,976
Mitigated
28,910
14,537
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,666
543
0
40
14,400
4,507
0
2,053
12,347
17,792
0
W
Baron Samedi
Damon02
Baron Samedi
8,584
1,196
981
1,390
9,930
3,856
0
7,870
1,994
21,393
0
L
12,993
1,505
0
7,937
27,765
38,454
0
6,344
21,421
311
37,237
W
Artemis
Kokodrez
Artemis
21,902
11,268
0
2,110
7,761
3,341
0
4,729
2,907
0
51,368
W
27,876
16,613
491
1,457
15,117
5,908
0
9,897
4,406
0
48,051
L
1,984
229
72
138
6,325
2,069
0
538
5,787
11,294
0
W
Bellona
ariel_p_j2
Bellona
20,474
11,145
0
182
17,499
11,346
0
13,614
3,614
0
33,753
L
21,623
3,467
0
0
16,017
5,604
0
3,556
12,461
49,644
0
L
Cerberus
tooclutch15
Cerberus
13,443
1,228
0
6,350
40,007
29,342
0
11,693
27,604
21,919
0
W
Chronos
ÿämï
Chronos
15,600
9,530
0
1,769
11,660
4,459
0
7,827
3,683
30,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,216
Gold Earned
65,982
201
Minions Killed
206
3
Camps Cleared
8
867,863
Distance Traveled
1,027,756
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,726
894
23
2
1
143,504
4
W
Baron Samedi
12,012
1,001
31
3
0
144,100
0
L
Chaac
12,457
1,038
47
4
0
268,409
1
W
Artemis
13,193
1,099
71
6
1
218,447
0
W
Nemesis
15,802
1,317
50
4
4
244,929
0
L
Ra
9,878
823
22
2
2
89,084
0
W
Bellona
12,755
1,063
25
2
1
212,165
0
L
Zeus
12,347
1,029
86
7
0
185,034
0
L
Cerberus
12,808
1,067
23
2
0
181,832
1
W
Chronos
12,220
1,018
29
2
2
208,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role