Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jkamiloda
Cthulhu
Level 10
God Stats
1W - 2L
1,537 SR
Queue Stats
2W - 7L
1,247 Elo+
Solo
Ao Kuang
Ao Kuang
NicaFene
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 1
Team Averages
Level 23
1,512 SR
1,294 Elo+

VS

Team Averages
Level 68
1,485 SR
1,575 Elo+
Thor
Thor
Benjiiiiiiiieei
Thor
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 15L
1,760 Elo+
Party 2
Terra
Terra
DarkiDark23
Terra
Level 129
God Stats
2W - 5L
1,677 SR
Queue Stats
423W - 418L
1,585 Elo+
Party 2
Hel
Hel
LEO xtrose
Hel
Level 29
God Stats
4W - 8L
1,279 SR
Queue Stats
70W - 113L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 12 / 1
6,965
697
6,188
14,286
4,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Jkamiloda
Cthulhu
10
2 / 7 / 4
7,668
767
5,829
12,614
8,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
NicaFene
Ao Kuang
8
0 / 13 / 5
6,385
639
6,331
16,959
5,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
19 / 5 / 7
10,503
1,050
18,405
11,485
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
6 / 0 / 23
9,648
965
7,807
12,055
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
7 / 2 / 18
8,950
895
11,336
8,124
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
5
Kills
32
32
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
12
1
0.29
W
19
5
7
4.5
W
6
0
23
17.5
L
Cthulhu
Jkamiloda
Cthulhu
2
7
4
0.57
W
7
2
18
8
L
Ao Kuang
NicaFene
Ao Kuang
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
37,548
43,859
Taken
31,664
18,078
Mitigated
17,571
3,459
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,188
1,633
0
1,096
14,286
4,768
0
6,327
7,959
0
13,985
W
18,405
6,308
0
1,762
11,485
4,150
576
3,567
7,918
0
38,663
W
7,807
1,371
1,265
3,945
12,055
10,392
189
3,730
8,325
18,419
0
L
Cthulhu
Jkamiloda
Cthulhu
5,829
260
180
296
12,614
8,137
0
5,558
7,056
12,024
0
W
11,336
2,117
6,604
4,678
8,124
3,029
629
4,911
3,213
24,506
0
L
Ao Kuang
NicaFene
Ao Kuang
6,331
2,537
0
1,887
16,959
5,173
0
7,258
9,701
8,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,018
Gold Earned
29,101
21
Minions Killed
93
0
Camps Cleared
0
404,401
Distance Traveled
517,282
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,965
697
10
1
0
128,439
0
W
Thor
10,503
1,050
40
4
0
159,330
1
W
Terra
9,648
965
20
2
0
187,828
0
L
Cthulhu
7,668
767
9
1
0
145,043
0
W
Hel
8,950
895
33
3
0
170,124
0
L
Ao Kuang
6,385
639
2
0
0
130,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role