Player Matchup

Chaac
Chaac
Crooks7000
Chaac
Level 68
God Stats
28W - 23L
1,461 SR
Queue Stats
338W - 337L
1,353 Elo+
Party 1
Zeus
Zeus
MAKAvelli1997xx
Zeus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 28L
1,261 Elo+
Party 1
Olorun
Olorun
Mango_Johan
Olorun
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,293 Elo+
Party 3
Pele
Pele
k1lla_unleashed7
Pele
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,229 Elo+
Party 1
Izanami
Izanami
skew_baby8
Izanami
Level 47
God Stats
3W - 9L
1,317 SR
Queue Stats
4W - 12L
1,293 Elo+
Party 3
Team Averages
Level 55
1,456 SR
1,286 Elo+

VS

Team Averages
Level 74
1,618 SR
1,449 Elo+
Vulcan
Vulcan
Frozone4025
Vulcan
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 10L
1,523 Elo+
Party 2
Ra
Ra
ImperiaAkuma
Ra
Level 78
God Stats
14W - 13L
1,520 SR
Queue Stats
138W - 172L
1,431 Elo+
Party 2
Thanatos
Thanatos
TheRetroAffect
Thanatos
Level 100
God Stats
13W - 10L
1,542 SR
Queue Stats
98W - 127L
1,467 Elo+
Party 2
Hercules
Hercules
Yakumoisgood
Hercules
Level 118
God Stats
4W - 2L
1,929 SR
Queue Stats
274W - 310L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
contreritas102
Sun Wukong
Level 45
God Stats
16W - 15L
1,600 SR
Queue Stats
286W - 302L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 8 / 5
11,881
475
14,251
29,850
20,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 10 / 4
11,486
459
12,627
15,912
5,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
14
0 / 11 / 1
9,043
362
10,005
20,377
7,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 11 / 4
13,154
526
13,279
23,371
8,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
skew_baby8
Izanami
19
1 / 11 / 0
12,624
505
7,149
21,586
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
13 / 5 / 3
13,827
553
15,430
12,921
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 1 / 19
14,073
563
15,997
12,612
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
20
20 / 4 / 11
15,848
634
27,979
27,682
13,356
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Yakumoisgood
Hercules
18
5 / 0 / 23
13,391
536
8,324
20,453
21,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
contreritas102
Sun Wukong
20
6 / 2 / 20
14,917
597
21,129
25,163
19,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
127
12
Kills
51
51
Deaths
12
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
8
5
0.69
W
Vulcan
13
5
3
2.9
W
7
1
19
16.5
L
3
10
4
0.5
L
Olorun
0
11
1
0.05
W
Thanatos
20
4
11
6.38
W
Hercules
Yakumoisgood
Hercules
5
0
23
16.5
W
Sun Wukong
contreritas102
Sun Wukong
6
2
20
8
L
5
11
4
0.64
L
Izanami
skew_baby8
Izanami
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,311
Damage
88,859
111,096
Taken
98,831
48,782
Mitigated
66,696
30,385
Healing
56,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,251
3,951
195
12,497
29,850
20,537
458
4,234
25,230
1,153
60,712
W
Vulcan
15,430
5,574
360
3,054
12,921
6,024
1,729
5,243
7,678
89,534
0
W
15,997
295
5,178
5,230
12,612
5,921
1,998
4,481
8,131
95,216
0
L
12,627
2,658
0
1,567
15,912
5,592
0
3,124
12,640
51,811
0
L
Olorun
10,005
5,172
667
6,282
20,377
7,223
315
9,160
10,877
46,952
0
W
Thanatos
27,979
10,707
0
25,610
27,682
13,356
0
5,113
22,569
0
129,555
W
Hercules
Yakumoisgood
Hercules
8,324
2,371
0
6,575
20,453
21,823
3,418
6,784
13,669
588
27,720
W
Sun Wukong
contreritas102
Sun Wukong
21,129
5,002
0
10,269
25,163
19,572
1,958
5,498
19,665
0
104,775
L
13,279
2,289
576
3,246
23,371
8,412
256
4,305
18,732
0
59,962
L
Izanami
skew_baby8
Izanami
7,149
5,295
282
5,073
21,586
7,018
5,461
9,701
11,287
0
96,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,188
Gold Earned
72,056
512
Minions Killed
666
0
Camps Cleared
0
1,940,762
Distance Traveled
2,415,456
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,881
475
109
4
0
420,454
3
W
Vulcan
13,827
553
124
5
0
461,870
1
W
Ra
14,073
563
170
7
0
505,095
0
L
Zeus
11,486
459
87
3
0
382,079
3
L
Olorun
9,043
362
60
2
0
334,812
0
W
Thanatos
15,848
634
158
6
0
486,547
3
W
Hercules
13,391
536
44
2
0
499,708
0
W
Sun Wukong
14,917
597
170
7
0
462,236
1
L
Pele
13,154
526
82
3
0
418,936
3
L
Izanami
12,624
505
174
7
0
384,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role