Player Matchup

Neith
Neith
ElKaikau
Neith
Level 17
God Stats
10W - 21L
1,526 SR
Queue Stats
120W - 160L
1,454 Elo+
Solo
Bellona
Bellona
FROGNASTY II
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 1
Agni
Agni
KissMyGun-VII
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 29L
1,742 Elo+
Solo
Loki
Loki
Recalibratesx
Loki
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
245W - 221L
1,681 Elo+
Solo
Yemoja
Yemoja
h3l1raz0r
Yemoja
Level 11
God Stats
3W - 5L
1,475 SR
Queue Stats
15W - 13L
1,489 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,534 Elo+

VS

Team Averages
Level 21
1,546 SR
1,600 Elo+
Pele
Pele
Dixbeflopen
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,427 Elo+
Solo
Hou Yi
Hou Yi
JrRunitdownMID
Hou Yi
Level 15
God Stats
1W - 1L
1,351 SR
Queue Stats
24W - 13L
1,733 Elo+
Solo
Sobek
Sobek
hockeydude_87
Sobek
Level 17
God Stats
6W - 9L
1,543 SR
Queue Stats
148W - 126L
1,485 Elo+
Solo
Discordia
Discordia
tegDelta
Discordia
Level 28
God Stats
3W - 4L
1,563 SR
Queue Stats
71W - 55L
1,690 Elo+
Solo
Bellona
Bellona
zDram
Bellona
Level 29
God Stats
11W - 5L
1,773 SR
Queue Stats
143W - 152L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElKaikau
Neith
11
2 / 6 / 0
7,041
371
6,258
15,039
4,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
FROGNASTY II
Bellona
9
0 / 8 / 0
6,232
328
4,705
13,086
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 3 / 0
8,914
469
9,617
11,965
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 1
7,101
374
1,737
9,244
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
h3l1raz0r
Yemoja
11
1 / 8 / 2
7,849
413
4,679
18,074
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
9,728
512
6,543
12,234
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 2 / 7
11,752
619
23,192
18,084
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 17
10,869
572
4,398
13,188
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
tegDelta
Discordia
16
2 / 0 / 5
11,115
585
10,226
7,460
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
zDram
Bellona
15
5 / 0 / 6
11,116
585
7,275
12,614
12,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
26
26
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Neith
ElKaikau
Neith
2
6
0
0.33
L
Bellona
FROGNASTY II
Bellona
0
8
0
0
W
12
2
7
7.75
L
0
3
0
0
L
0
1
1
0.5
L
Yemoja
h3l1raz0r
Yemoja
1
8
2
0.25
W
2
1
17
10.5
W
Discordia
tegDelta
Discordia
2
0
5
4.5
W
Bellona
zDram
Bellona
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
51,634
67,408
Taken
63,580
31,854
Mitigated
44,627
13,606
Healing
21,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,543
983
0
3,240
12,234
4,633
1,364
4,934
7,275
0
50,797
L
Neith
ElKaikau
Neith
6,258
1,918
328
4,792
15,039
4,442
947
2,290
12,749
0
34,114
L
Bellona
FROGNASTY II
Bellona
4,705
1,746
0
775
13,086
9,269
0
1,005
12,081
0
14,857
W
23,192
12,585
0
8,429
18,084
8,266
5,753
4,715
13,294
0
101,457
L
9,617
469
0
2,372
11,965
4,365
0
5,382
6,583
74,646
0
L
1,737
326
0
2,276
9,244
2,698
0
1,192
8,052
0
33,585
L
Yemoja
h3l1raz0r
Yemoja
4,679
1,428
2,085
978
18,074
11,080
453
4,939
13,135
18,634
0
W
4,398
168
0
3,827
13,188
15,756
128
3,023
10,140
10,668
0
W
Discordia
tegDelta
Discordia
10,226
78
462
2,506
7,460
3,065
1,736
3,074
4,386
70,387
0
W
Bellona
zDram
Bellona
7,275
4,285
0
3,469
12,614
12,907
1,750
1,913
10,349
456
61,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
54,580
290
Minions Killed
428
0
Camps Cleared
0
1,492,196
Distance Traveled
1,884,419
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,728
512
75
4
0
421,278
1
L
Neith
7,041
371
43
2
0
292,476
6
L
Bellona
6,232
328
23
1
0
332,432
3
W
Hou Yi
11,752
619
115
6
0
299,709
0
L
Agni
8,914
469
121
6
0
340,714
5
L
Loki
7,101
374
71
4
0
222,254
2
L
Yemoja
7,849
413
32
2
0
304,320
0
W
Sobek
10,869
572
8
0
0
373,268
11
W
Discordia
11,115
585
122
6
0
383,082
7
W
Bellona
11,116
585
108
6
0
407,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role