Player Matchup

Anhur
Anhur
DoubleChun
Anhur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 114L
1,575 Elo+
Party 1
Horus
Horus
FeralFang577
Horus
Level 133
God Stats
5W - 3L
1,753 SR
Queue Stats
136W - 117L
1,566 Elo+
Party 1
Ra
Ra
Glazkrow
Ra
Level 36
God Stats
11W - 7L
1,766 SR
Queue Stats
150W - 133L
1,580 Elo+
Party 1
Hercules
Hercules
OneShotCowboy
Hercules
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
114W - 114L
1,576 Elo+
Party 1
Mercury
Mercury
WasaPR
Mercury
Level 46
God Stats
2W - 2L
1,869 SR
Queue Stats
85W - 81L
1,698 Elo+
Solo
Team Averages
Level 82
1,678 SR
1,599 Elo+

VS

Team Averages
Level 113
1,544 SR
1,568 Elo+
Sobek
Sobek
Ban-KaiZenkai
Sobek
Level 160
God Stats
8W - 3L
1,668 SR
Queue Stats
351W - 353L
1,546 Elo+
Party 2
Ravana
Ravana
MrMercedesBenz
Ravana
Level 158
God Stats
4W - 0L
1,707 SR
Queue Stats
43W - 51L
1,509 Elo+
Party 3
Xbalanque
Xbalanque
SpankMyTummy
Xbalanque
Level 49
God Stats
3W - 2L
1,657 SR
Queue Stats
7W - 6L
1,844 Elo+
Party 3
Erlang Shen
Erlang Shen
darkangel4109
Erlang Shen
Level 48
God Stats
1W - 4L
1,189 SR
Queue Stats
65W - 98L
1,433 Elo+
Party 2
Hades
Hades
lukevara
Hades
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 141L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 2 / 0
6,923
533
2,583
7,260
1,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
5,581
429
2,090
8,360
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 1
6,365
490
4,023
3,975
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OneShotCowboy
Hercules
13
4 / 2 / 2
7,761
597
8,296
10,771
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
WasaPR
Mercury
10
0 / 2 / 3
6,101
469
3,925
9,459
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
6,986
537
5,254
12,333
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 3
7,490
576
6,040
6,778
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SpankMyTummy
Xbalanque
13
3 / 1 / 0
7,284
560
6,448
4,893
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
darkangel4109
Erlang Shen
11
0 / 4 / 1
5,992
461
3,410
7,675
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
lukevara
Hades
13
5 / 1 / 0
7,419
571
6,361
6,252
2,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
9
9
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Anhur
1
2
0
0.5
L
0
1
0
0
L
2
2
1
1.25
W
1
0
3
2.5
L
Hercules
OneShotCowboy
Hercules
4
2
2
2.5
W
Xbalanque
SpankMyTummy
Xbalanque
3
1
0
3
L
Mercury
WasaPR
Mercury
0
2
3
0.75
W
Erlang Shen
darkangel4109
Erlang Shen
0
4
1
0.13
W
Hades
lukevara
Hades
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
27,513
39,825
Taken
37,931
19,146
Mitigated
20,689
15,778
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,254
581
0
5,696
12,333
9,363
17
925
11,268
21,997
0
L
Anhur
2,583
1,544
0
3,709
7,260
1,922
0
1,145
6,115
0
42,149
L
2,090
1,132
773
3,368
8,360
4,323
0
3,755
4,605
0
7,654
L
4,023
578
354
1,026
3,975
1,273
0
1,988
1,987
33,901
0
W
6,040
1,288
0
4,122
6,778
2,373
0
732
5,862
0
50,625
L
Hercules
OneShotCowboy
Hercules
8,296
3,652
0
3,846
10,771
8,135
0
1,867
8,576
0
39,903
W
Xbalanque
SpankMyTummy
Xbalanque
6,448
3,330
0
2,303
4,893
1,447
0
512
4,357
0
49,952
L
Mercury
WasaPR
Mercury
3,925
1,993
0
2,702
9,459
3,493
0
2,860
6,599
0
31,748
W
Erlang Shen
darkangel4109
Erlang Shen
3,410
2,019
0
949
7,675
4,930
741
0
7,402
0
22,102
W
Hades
lukevara
Hades
6,361
826
1,179
4,396
6,252
2,576
99
1,461
4,571
42,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
35,171
303
Minions Killed
363
0
Camps Cleared
0
1,244,054
Distance Traveled
1,281,795
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,986
537
21
2
0
263,505
3
L
Anhur
6,923
533
89
7
0
210,084
2
L
Horus
5,581
429
8
1
0
259,623
5
L
Ra
6,365
490
68
5
0
251,265
3
W
Ravana
7,490
576
92
7
0
294,201
2
L
Hercules
7,761
597
70
5
0
241,176
2
W
Xbalanque
7,284
560
105
8
0
217,127
0
L
Mercury
6,101
469
68
5
0
281,906
1
W
Erlang Shen
5,992
461
44
3
0
244,883
4
W
Hades
7,419
571
101
8
0
262,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role