Player Matchup

Kukulkan
Kukulkan
Gold IV
RedSpiral_
Kukulkan
Gold IV
Level 152
God Stats
22W - 21L
1,677 SR
Queue Stats
356W - 357L
1,439 MMR
Party 1
Bellona
Bellona
Silver I
WhiteSpiral_
Bellona
Silver I
Level 136
God Stats
3W - 15L
1,142 SR
Queue Stats
188W - 194L
1,324 MMR
Party 1
Danzaburou
Danzaburou
Silver I
urnheaux
Danzaburou
Silver I
Level 113
God Stats
3W - 6L
1,710 SR
Queue Stats
134W - 129L
1,593 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,510 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,557 SR
1,449 MMR
Odin
Odin
Silver II
Squib1216
Odin
Silver II
Level 116
God Stats
5W - 4L
1,528 SR
Queue Stats
5W - 4L
1,449 MMR
Party 2
Hou Yi
Hou Yi
Silver II
WickyWickWhack
Hou Yi
Silver II
Level 109
God Stats
4W - 4L
1,493 SR
Queue Stats
5W - 4L
1,449 MMR
Party 2
Hel
Hel
Silver II
x--JackMehoff--x
Hel
Silver II
Level 77
God Stats
2W - 1L
1,651 SR
Queue Stats
5W - 4L
1,449 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RedSpiral_
Kukulkan
13
3 / 7 / 3
9,802
653
6,826
10,536
4,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
WhiteSpiral_
Bellona
13
2 / 3 / 6
9,558
637
10,001
15,850
19,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
urnheaux
Danzaburou
12
3 / 8 / 3
9,142
609
8,240
14,422
5,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
HeraBacchusChaacHadesCthulhu

VS

Bans
CerberusPoseidonYmirPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
5 / 2 / 11
10,692
713
13,561
15,078
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 2 / 9
11,105
740
10,366
10,722
3,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 4 / 11
11,080
739
7,344
11,446
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
18
18
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
RedSpiral_
Kukulkan
3
7
3
0.64
W
Odin
5
2
11
5.25
L
Bellona
WhiteSpiral_
Bellona
2
3
6
1.67
W
7
2
9
5.75
L
Danzaburou
urnheaux
Danzaburou
3
8
3
0.56
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
31,271
40,808
Taken
37,246
29,243
Mitigated
20,346
4,543
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
RedSpiral_
Kukulkan
6,826
330
357
780
10,536
4,370
0
1,137
9,161
34,340
0
W
Odin
13,561
2,594
0
2,936
15,078
12,839
747
3,001
12,077
0
30,616
L
Bellona
WhiteSpiral_
Bellona
10,001
2,159
0
2,774
15,850
19,305
35
2,260
12,976
0
25,855
W
10,366
6,678
0
2,891
10,722
3,791
2,115
2,353
8,369
0
52,778
L
Danzaburou
urnheaux
Danzaburou
8,240
3,275
0
632
14,422
5,568
0
3,321
10,607
0
37,692
W
7,344
161
3,652
6,504
11,446
3,716
80
1,597
9,849
43,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
32,877
133
Minions Killed
178
0
Camps Cleared
0
701,764
Distance Traveled
811,442
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,802
653
62
4
0
210,260
2
W
Odin
10,692
713
40
3
0
279,601
1
L
Bellona
9,558
637
16
1
0
276,280
3
W
Hou Yi
11,105
740
71
5
0
249,137
4
L
Danzaburou
9,142
609
55
4
0
215,224
2
W
Hel
11,080
739
67
4
0
282,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role