Player Matchup

Chang'e
Chang'e
alphazéro
Chang'e
Level 107
God Stats
2W - 0L
1,490 SR
Queue Stats
12W - 12L
1,282 Elo+
Party 1
Tyr
Tyr
p00adrid
Tyr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 52L
1,500 Elo+
Party 1
Olorun
Olorun
s1ck Armageddon
Olorun
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 93L
1,578 Elo+
Party 1
Team Averages
Level 85
1,497 SR
1,453 Elo+

VS

Team Averages
Level 36
1,512 SR
1,434 Elo+
Nu Wa
Nu Wa
Sucker_punchers
Nu Wa
Level 9
God Stats
0W - 3L
1,281 SR
Queue Stats
8W - 27L
1,190 Elo+
Solo
Merlin
Merlin
TCR_Breezy
Merlin
Level 15
God Stats
5W - 4L
1,933 SR
Queue Stats
12W - 12L
1,566 Elo+
Party 2
Set
Set
bearsaurus112
Set
Level 83
God Stats
3W - 4L
1,324 SR
Queue Stats
16W - 26L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
alphazéro
Chang'e
14
4 / 7 / 7
12,185
641
11,721
18,360
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 9
12,068
635
4,159
17,509
15,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 0 / 5
12,926
680
10,762
13,249
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
9,210
485
1,982
6,245
1,938
Merlin
TCR_Breezy
Merlin
18
5 / 2 / 5
12,404
653
18,841
9,643
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 5
12,336
649
11,062
16,444
17,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
13
Kills
11
11
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Merlin
TCR_Breezy
Merlin
5
2
5
3.75
W
Chang'e
alphazéro
Chang'e
4
7
7
1.07
L
6
5
5
1.7
W
2
4
9
1.63
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,642
Damage
31,885
49,118
Taken
32,332
28,598
Mitigated
23,201
23,262
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,982
1,357
173
96
6,245
1,938
22
4,678
1,567
6,609
0
L
Merlin
TCR_Breezy
Merlin
18,841
190
0
1,305
9,643
3,725
63
6,897
2,746
81,158
0
W
Chang'e
alphazéro
Chang'e
11,721
746
4,185
5,914
18,360
6,291
227
7,459
10,901
53,756
0
L
11,062
4,328
0
663
16,444
17,538
423
10,399
6,045
216
45,698
W
4,159
717
896
3,044
17,509
15,789
392
6,734
10,179
0
31,121
W
10,762
4,436
2,860
6,363
13,249
6,518
2,687
6,858
6,391
62,149
3,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
33,950
225
Minions Killed
164
0
Camps Cleared
0
960,705
Distance Traveled
733,008
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,210
485
7
0
0
82,330
2
L
Merlin
12,404
653
84
4
0
330,221
3
W
Chang'e
12,185
641
73
4
0
307,297
0
L
Set
12,336
649
73
4
0
320,457
0
W
Tyr
12,068
635
53
3
0
314,881
0
W
Olorun
12,926
680
99
5
0
338,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role