Player Matchup

Khepri
Khepri
Bronze III
Derpy Baits
Khepri
Bronze III
Level 149
God Stats
4W - 6L
1,631 SR
Queue Stats
176W - 151L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
IEpsilon G
Fenrir
Bronze III
Level 89
God Stats
32W - 29L
1,912 SR
Queue Stats
77W - 77L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Strxngth
Thoth
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
fraglich_wolf
Heimdallr
Bronze III
Level 137
God Stats
1W - 0L
1,786 SR
Queue Stats
6W - 8L
1,497 MMR
Solo
Bellona
Bellona
Bronze III
xiadito
Bellona
Bronze III
Level 35
God Stats
3W - 1L
1,613 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,688 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,579 SR
1,499 MMR
Aphrodite
Aphrodite
Bronze III
Ari06
Aphrodite
Bronze III
Level 63
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Chaac
Chaac
Gold I
Bo be gappin
Chaac
Gold I
Level 139
God Stats
3W - 3L
1,787 SR
Queue Stats
236W - 222L
1,372 MMR
Party 3
Ullr
Ullr
Bronze III
CamiloThunder
Ullr
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
HHugh Hefner
Nu Wa
Platinum V
Level 154
God Stats
6W - 1L
1,771 SR
Queue Stats
196W - 170L
1,629 MMR
Party 3
Mercury
Mercury
Silver II
medero91
Mercury
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 1 / 7
7,974
498
4,662
6,291
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
IEpsilon G
Fenrir
13
4 / 2 / 6
8,192
512
7,649
11,297
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Strxngth
Thoth
16
11 / 1 / 1
10,129
633
6,683
5,063
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
fraglich_wolf
Heimdallr
15
2 / 2 / 4
8,603
538
8,180
10,073
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xiadito
Bellona
13
0 / 3 / 0
7,920
495
4,030
12,846
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
JanusCthulhuCu ChulainnPersephoneNemesis

VS

Bans
ScyllaTsukuyomiAthenaErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ari06
Aphrodite
12
1 / 4 / 3
7,681
480
3,756
8,459
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 2
9,078
567
9,386
10,646
8,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
3 / 4 / 0
7,656
479
6,466
12,980
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 2
8,511
532
5,427
9,255
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
medero91
Mercury
13
1 / 6 / 1
7,418
464
3,361
11,450
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
9
9
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ari06
Aphrodite
1
4
3
0.63
L
3
1
2
4
L
3
4
0
0.75
W
Khepri
1
1
7
4.5
L
1
3
2
0.67
W
Fenrir
IEpsilon G
Fenrir
4
2
6
3.5
W
Thoth
Strxngth
Thoth
11
1
1
11.5
W
Heimdallr
fraglich_wolf
Heimdallr
2
2
4
2
L
Mercury
medero91
Mercury
1
6
1
0.25
W
Bellona
xiadito
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,204
Damage
28,396
45,570
Taken
52,790
27,580
Mitigated
26,287
16,105
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ari06
Aphrodite
3,756
879
3,181
3,589
8,459
7,544
0
1,642
6,745
26,014
0
L
9,386
1,999
0
4,093
10,646
8,137
498
739
9,907
0
63,164
L
6,466
2,903
0
3,539
12,980
4,064
35
1,803
11,135
0
47,584
W
Khepri
4,662
400
0
884
6,291
6,885
0
1,677
4,550
19,395
0
L
5,427
2,169
0
1,590
9,255
2,940
0
3,267
5,776
59,406
0
W
Fenrir
IEpsilon G
Fenrir
7,649
1,681
0
4,808
11,297
4,899
0
2,582
8,641
0
48,369
W
Thoth
Strxngth
Thoth
6,683
211
0
1,510
5,063
1,950
0
2,494
2,467
74,102
0
W
Heimdallr
fraglich_wolf
Heimdallr
8,180
3,284
0
2,860
10,073
5,971
696
1,054
9,001
0
62,350
L
Mercury
medero91
Mercury
3,361
1,114
0
2,576
11,450
3,602
146
3,338
7,882
0
40,546
W
Bellona
xiadito
Bellona
4,030
2,049
0
6,043
12,846
7,875
308
1,076
11,728
0
49,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
40,344
485
Minions Killed
463
0
Camps Cleared
0
1,556,843
Distance Traveled
1,529,134
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,681
480
42
3
0
266,881
5
L
Chaac
9,078
567
131
8
0
320,727
1
L
Ullr
7,656
479
85
5
0
334,537
2
W
Khepri
7,974
498
24
2
0
323,872
6
L
Nu Wa
8,511
532
109
7
0
282,325
1
W
Fenrir
8,192
512
77
5
0
322,157
5
W
Thoth
10,129
633
151
9
0
322,429
5
W
Heimdallr
8,603
538
115
7
0
270,893
0
L
Mercury
7,418
464
96
6
0
324,664
1
W
Bellona
7,920
495
118
7
0
317,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role