Player Matchup

Athena
Athena
Glowless
Athena
Level 44
God Stats
34W - 38L
1,539 SR
Queue Stats
168W - 203L
1,389 Elo+
Party 3
Amaterasu
Amaterasu
RandyXOwl
Amaterasu
Level 42
God Stats
6W - 5L
1,335 SR
Queue Stats
351W - 395L
1,297 Elo+
Solo
Scylla
Scylla
Reach2Portals2
Scylla
Level 63
God Stats
2W - 8L
1,365 SR
Queue Stats
73W - 54L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
SilverSatara
Hun Batz
Level 30
God Stats
4W - 4L
1,580 SR
Queue Stats
83W - 91L
1,380 Elo+
Party 3
Neith
Neith
TheNobleWolf777
Neith
Level 26
God Stats
3W - 3L
1,541 SR
Queue Stats
90W - 75L
1,472 Elo+
Party 1
Team Averages
Level 41
1,472 SR
1,402 Elo+

VS

Team Averages
Level 55
1,450 SR
1,445 Elo+
Danzaburou
Danzaburou
FilbsDaddy
Danzaburou
Level 47
God Stats
14W - 10L
1,530 SR
Queue Stats
97W - 112L
1,495 Elo+
Party 2
Fenrir
Fenrir
JJmuise
Fenrir
Level 81
God Stats
4W - 1L
1,694 SR
Queue Stats
161W - 160L
1,533 Elo+
Party 2
Athena
Athena
Karatin2299
Athena
Level 38
God Stats
1W - 2L
1,100 SR
Queue Stats
8W - 9L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
Poco_Redcheeks
Cu Chulainn
Level 101
God Stats
21W - 12L
1,661 SR
Queue Stats
214W - 219L
1,522 Elo+
Party 2
Scylla
Scylla
SatchDaddy
Scylla
Level 9
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Glowless
Athena
14
0 / 7 / 3
8,783
439
6,435
16,530
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
RandyXOwl
Amaterasu
14
0 / 2 / 0
8,737
437
485
8,934
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 2
10,343
517
10,541
11,295
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
SilverSatara
Hun Batz
16
4 / 6 / 4
10,051
503
9,973
16,709
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 5 / 3
8,603
430
8,339
9,971
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FilbsDaddy
Danzaburou
18
11 / 1 / 3
12,020
601
16,428
14,977
6,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
JJmuise
Fenrir
18
5 / 2 / 2
11,274
564
7,011
15,912
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
15
1 / 1 / 13
10,294
515
4,208
14,328
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Poco_Redcheeks
Cu Chulainn
18
5 / 1 / 2
11,694
585
11,004
12,865
13,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
SatchDaddy
Scylla
15
0 / 4 / 2
9,203
460
2,024
8,171
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
22
22
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FilbsDaddy
Danzaburou
11
1
3
12.5
L
Athena
Glowless
Athena
0
7
3
0.21
W
Fenrir
JJmuise
Fenrir
5
2
2
3
W
Athena
1
1
13
7.5
W
Cu Chulainn
Poco_Redcheeks
Cu Chulainn
5
1
2
6
L
Amaterasu
RandyXOwl
Amaterasu
0
2
0
0
L
5
2
2
3
W
Scylla
SatchDaddy
Scylla
0
4
2
0.25
L
Hun Batz
SilverSatara
Hun Batz
4
6
4
1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
40,675
63,439
Taken
66,253
28,889
Mitigated
43,019
12,111
Healing
25,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FilbsDaddy
Danzaburou
16,428
9,002
0
9,411
14,977
6,390
2,446
3,199
11,778
0
88,710
L
Athena
Glowless
Athena
6,435
2,928
0
2,333
16,530
9,797
394
3,059
13,447
40,970
0
W
Fenrir
JJmuise
Fenrir
7,011
1,234
0
8,147
15,912
7,163
0
3,052
12,860
0
91,989
W
Athena
4,208
1,563
0
3,499
14,328
12,934
266
2,790
11,433
30,643
0
W
Cu Chulainn
Poco_Redcheeks
Cu Chulainn
11,004
1,836
0
2,702
12,865
13,605
119
3,865
8,956
10,763
76,457
L
Amaterasu
RandyXOwl
Amaterasu
485
214
0
535
8,934
4,886
2,065
1,166
7,718
0
31,680
L
10,541
989
248
2,268
11,295
4,006
618
616
10,655
59,411
0
W
Scylla
SatchDaddy
Scylla
2,024
365
0
1,305
8,171
2,927
349
4,070
4,101
38,680
0
L
Hun Batz
SilverSatara
Hun Batz
9,973
3,410
0
4,074
16,709
6,728
332
1,689
14,960
0
63,214
L
8,339
2,971
0
2,653
9,971
3,472
798
1,284
8,687
0
44,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
54,485
436
Minions Killed
568
0
Camps Cleared
0
1,769,520
Distance Traveled
1,920,409
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,020
601
152
8
0
370,614
10
L
Athena
8,783
439
68
3
0
396,368
4
W
Fenrir
11,274
564
131
7
0
388,584
5
W
Athena
10,294
515
53
3
0
448,366
4
W
Cu Chulainn
11,694
585
153
8
0
424,804
0
L
Amaterasu
8,737
437
66
3
0
299,718
0
L
Scylla
10,343
517
105
5
0
381,049
5
W
Scylla
9,203
460
79
4
0
288,041
1
L
Hun Batz
10,051
503
111
6
0
341,336
2
L
Neith
8,603
430
86
4
0
351,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role