Player Matchup

Ymir
Ymir
CR_GalelYT
Ymir
Level 28
God Stats
43W - 50L
1,441 SR
Queue Stats
332W - 391L
1,339 Elo+
Party 2
Chaac
Chaac
RFAdept
Chaac
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 73L
1,398 Elo+
Party 4
Scylla
Scylla
Shdw Wrld
Scylla
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 96L
1,375 Elo+
Party 4
Apollo
Apollo
Warrior-iwni
Apollo
Level 41
God Stats
20W - 34L
1,370 SR
Queue Stats
442W - 512L
1,346 Elo+
Party 2
Erlang Shen
Erlang Shen
xJuanIgn
Erlang Shen
Level 27
God Stats
19W - 23L
1,030 SR
Queue Stats
276W - 345L
1,320 Elo+
Party 2
Team Averages
Level 38
1,368 SR
1,356 Elo+

VS

Team Averages
Level 46
1,610 SR
1,421 Elo+
Apollo
Apollo
AllowedGalaxy76
Apollo
Level 43
God Stats
16W - 14L
1,820 SR
Queue Stats
180W - 235L
1,468 Elo+
Party 3
Artio
Artio
ArtRatburn
Artio
Level 86
God Stats
17W - 17L
1,329 SR
Queue Stats
81W - 94L
1,406 Elo+
Party 1
Cerberus
Cerberus
CVFE
Cerberus
Level 14
God Stats
1W - 2L
1,328 SR
Queue Stats
7W - 13L
1,328 Elo+
Party 1
Nemesis
Nemesis
EmmaWatson22
Nemesis
Level 62
God Stats
9W - 10L
1,784 SR
Queue Stats
241W - 271L
1,481 Elo+
Party 3
Anubis
Anubis
Mosefresh
Anubis
Level 25
God Stats
32W - 21L
1,786 SR
Queue Stats
424W - 452L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,527
553
3,341
6,051
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Chaac
RFAdept
Chaac
10
0 / 4 / 0
5,352
535
1,410
8,315
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Shdw Wrld
Scylla
8
1 / 6 / 0
4,844
484
817
5,273
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
4 / 1 / 1
5,584
558
6,117
6,039
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
xJuanIgn
Erlang Shen
8
0 / 4 / 0
4,882
488
1,549
6,655
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,225
523
4,121
4,763
1,301
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
12
4 / 0 / 1
6,856
686
5,440
5,220
4,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
CVFE
Cerberus
7
0 / 4 / 1
4,814
481
827
7,622
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
EmmaWatson22
Nemesis
10
4 / 2 / 4
6,057
606
5,093
8,040
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Mosefresh
Anubis
11
7 / 0 / 3
7,154
715
5,257
3,946
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
16
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Artio
4
0
1
4.5
L
1
2
3
1.25
W
Cerberus
CVFE
Cerberus
0
4
1
0.13
W
Nemesis
EmmaWatson22
Nemesis
4
2
4
3
W
Anubis
Mosefresh
Anubis
7
0
3
8.5
L
Chaac
RFAdept
Chaac
0
4
0
0
L
Scylla
Shdw Wrld
Scylla
1
6
0
0.17
L
Apollo
4
1
1
4.5
L
Erlang Shen
xJuanIgn
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
20,738
32,333
Taken
29,591
12,401
Mitigated
13,750
9,603
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,121
2,666
0
1,603
4,763
1,301
0
1,269
3,494
0
29,513
W
Artio
5,440
219
134
3,317
5,220
4,741
148
0
5,020
37,157
0
L
3,341
564
0
1,570
6,051
2,900
270
705
5,346
14,381
0
W
Cerberus
CVFE
Cerberus
827
79
0
2,302
7,622
3,322
0
1,113
6,509
7,136
0
W
Nemesis
EmmaWatson22
Nemesis
5,093
2,364
0
3,162
8,040
2,218
265
1,068
6,972
0
25,361
W
Anubis
Mosefresh
Anubis
5,257
656
0
2,291
3,946
2,168
349
708
3,238
32,539
0
L
Chaac
RFAdept
Chaac
1,410
265
0
3,525
8,315
3,973
0
4,439
3,876
0
24,871
L
Scylla
Shdw Wrld
Scylla
817
109
0
1,073
5,273
881
231
2,728
2,545
13,507
0
L
Apollo
6,117
4,634
0
3,129
6,039
1,574
1,088
574
5,465
0
33,057
L
Erlang Shen
xJuanIgn
Erlang Shen
1,549
976
0
306
6,655
3,073
0
3,078
3,577
0
24,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
30,106
216
Minions Killed
264
0
Camps Cleared
0
896,305
Distance Traveled
937,209
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,225
523
57
6
0
175,577
0
W
Artio
6,856
686
83
8
0
220,139
0
L
Ymir
5,527
553
27
3
0
178,873
0
W
Cerberus
4,814
481
18
2
0
167,366
0
W
Nemesis
6,057
606
46
5
0
212,779
1
W
Anubis
7,154
715
60
6
0
161,348
1
L
Chaac
5,352
535
58
6
0
205,318
1
L
Scylla
4,844
484
24
2
0
162,737
1
L
Apollo
5,584
558
53
5
0
165,966
1
L
Erlang Shen
4,882
488
54
5
0
183,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role