Player Matchup

Loki
Loki
Manoosh
Loki
Level 16
God Stats
20W - 8L
1,878 SR
Queue Stats
27W - 13L
1,811 Elo+
Party 2
Hercules
Hercules
Seanzyx
Hercules
Level 45
God Stats
0W - 3L
1,215 SR
Queue Stats
136W - 92L
1,739 Elo+
Party 2
Nike
Nike
Seulgі
Nike
Level 25
God Stats
0W - 1L
1,314 SR
Queue Stats
34W - 17L
1,841 Elo+
Party 2
Ares
Ares
Shin4y
Ares
Level 17
God Stats
2W - 1L
1,868 SR
Queue Stats
29W - 14L
1,819 Elo+
Party 2
Eset
Eset
Yedy13killerPR
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 294L
1,568 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,756 Elo+

VS

Team Averages
Level 20
1,725 SR
1,752 Elo+
Nemesis
Nemesis
Crestyru
Nemesis
Level 9
God Stats
6W - 0L
1,992 SR
Queue Stats
146W - 20L
2,007 Elo+
Party 1
Ares
Ares
Paradoxmp3
Ares
Level 27
God Stats
13W - 5L
1,740 SR
Queue Stats
22W - 13L
1,736 Elo+
Solo
Guan Yu
Guan Yu
Revenenue
Guan Yu
Level 9
God Stats
3W - 0L
1,895 SR
Queue Stats
25W - 3L
2,007 Elo+
Party 1
Scylla
Scylla
Skoutics
Scylla
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 152L
1,512 Elo+
Solo
Apollo
Apollo
Zaeboz
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Manoosh
Loki
9
1 / 1 / 0
5,121
466
1,539
4,695
1,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Seanzyx
Hercules
9
1 / 3 / 0
5,155
469
2,683
6,594
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
Seulgі
Nike
10
0 / 1 / 0
5,485
499
5,662
6,134
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Shin4y
Ares
7
0 / 2 / 1
4,634
421
2,345
4,954
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 2
6,163
560
3,483
6,014
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crestyru
Nemesis
13
8 / 0 / 1
7,207
655
3,862
7,583
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 1
6,088
553
2,201
5,005
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Revenenue
Guan Yu
12
1 / 0 / 4
6,768
615
7,002
10,219
6,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Skoutics
Scylla
10
0 / 2 / 3
5,579
507
1,920
4,216
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Zaeboz
Apollo
11
1 / 1 / 1
5,807
528
2,032
5,044
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Crestyru
Nemesis
8
0
1
8.5
L
Loki
Manoosh
Loki
1
1
0
1
W
1
0
1
1.5
W
Guan Yu
Revenenue
Guan Yu
1
0
4
3
L
Hercules
Seanzyx
Hercules
1
3
0
0.33
L
Nike
Seulgі
Nike
0
1
0
0
L
Ares
Shin4y
Ares
0
2
1
0.25
W
Scylla
Skoutics
Scylla
0
2
3
0.75
L
1
4
2
0.5
W
Apollo
Zaeboz
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,712
Damage
17,017
28,391
Taken
32,067
10,275
Mitigated
16,608
6,283
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Crestyru
Nemesis
3,862
1,739
0
929
7,583
2,918
0
739
6,711
0
39,677
L
Loki
Manoosh
Loki
1,539
253
0
1,405
4,695
1,164
0
1,344
3,351
0
26,876
W
2,201
70
0
1,466
5,005
2,597
34
894
4,111
19,005
0
W
Guan Yu
Revenenue
Guan Yu
7,002
813
642
5,826
10,219
6,999
0
642
9,127
0
48,685
L
Hercules
Seanzyx
Hercules
2,683
487
0
816
6,594
1,973
0
274
6,320
0
25,785
L
Nike
Seulgі
Nike
5,662
709
0
2,193
6,134
3,155
0
0
6,134
0
33,677
L
Ares
Shin4y
Ares
2,345
108
0
723
4,954
2,152
0
1,124
3,786
7,952
0
W
Scylla
Skoutics
Scylla
1,920
285
0
321
4,216
1,238
0
1,970
2,046
24,869
0
L
3,483
102
0
1,146
6,014
1,831
0
1,215
4,679
35,036
0
W
Apollo
Zaeboz
Apollo
2,032
1,319
0
2,748
5,044
2,856
1,149
1,266
3,744
0
44,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
31,449
267
Minions Killed
355
0
Camps Cleared
0
1,119,646
Distance Traveled
1,079,061
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,207
655
81
7
0
254,206
2
L
Loki
5,121
466
61
6
0
226,878
2
W
Ares
6,088
553
27
2
0
222,898
3
W
Guan Yu
6,768
615
99
9
0
238,155
3
L
Hercules
5,155
469
47
4
0
222,398
0
L
Nike
5,485
499
69
6
0
232,756
2
L
Ares
4,634
421
15
1
0
233,942
1
W
Scylla
5,579
507
54
5
0
194,021
0
L
Eset
6,163
560
75
7
0
203,672
7
W
Apollo
5,807
528
94
9
0
169,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role