Player Matchup

Arachne
Arachne
Gursss
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,571 Elo+
Party 2
Osiris
Osiris
Helasar
Osiris
Level 43
God Stats
7W - 3L
1,551 SR
Queue Stats
235W - 231L
1,483 Elo+
Party 1
Chiron
Chiron
clapped308
Chiron
Level 28
God Stats
3W - 2L
1,673 SR
Queue Stats
44W - 44L
1,534 Elo+
Party 2
Hercules
Hercules
uSEd69
Hercules
Level 68
God Stats
28W - 19L
1,829 SR
Queue Stats
129W - 126L
1,535 Elo+
Party 1
Poseidon
Poseidon
willG101
Poseidon
Level 59
God Stats
13W - 8L
1,454 SR
Queue Stats
71W - 83L
1,548 Elo+
Party 2
Team Averages
Level 45
1,601 SR
1,534 Elo+

VS

Team Averages
Level 66
1,477 SR
1,417 Elo+
Sol
Sol
Bistian
Sol
Level 83
God Stats
3W - 6L
1,386 SR
Queue Stats
68W - 68L
1,481 Elo+
Party 3
Hel
Hel
Bnannerz94
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 3
Nemesis
Nemesis
DrippyScarecrow
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HacksNotSkills
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,520 Elo+
Party 3
Chaac
Chaac
YoungCato8
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gursss
Arachne
9
2 / 1 / 2
5,651
565
1,455
5,736
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Helasar
Osiris
12
6 / 0 / 0
6,888
689
6,099
6,015
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
clapped308
Chiron
11
4 / 1 / 1
6,349
635
3,892
4,969
1,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
uSEd69
Hercules
9
2 / 0 / 5
6,085
609
3,360
8,016
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poseidon
willG101
Poseidon
11
2 / 0 / 2
6,567
657
4,851
5,015
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
2 / 1 / 0
5,206
521
3,441
4,898
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 5 / 1
4,567
457
1,195
5,708
2,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 2 / 2
4,981
498
2,420
6,064
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 2
4,808
481
4,027
4,419
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
8
0 / 5 / 0
4,384
438
2,244
6,810
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
2
2
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
2
1
0
2
L
0
5
1
0.1
L
0
2
2
0.5
W
Arachne
Gursss
Arachne
2
1
2
3
L
0
3
2
0.33
W
Osiris
Helasar
Osiris
6
0
0
6
L
Chaac
0
5
0
0
W
Chiron
clapped308
Chiron
4
1
1
4.5
W
Hercules
uSEd69
Hercules
2
0
5
4.5
W
Poseidon
willG101
Poseidon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
13,327
29,751
Taken
27,899
12,057
Mitigated
11,679
16,110
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,441
486
0
1,599
4,898
870
220
436
4,420
25,530
0
L
1,195
415
624
1,564
5,708
2,494
0
1,044
4,558
8,294
0
L
2,420
467
0
2,256
6,064
1,909
0
813
5,247
0
23,926
W
Arachne
Gursss
Arachne
1,455
1,189
0
3,392
5,736
1,775
0
2,050
3,686
0
22,034
L
4,027
311
0
495
4,419
1,386
0
2,266
1,955
29,388
0
W
Osiris
Helasar
Osiris
6,099
2,290
0
4,838
6,015
3,211
84
0
5,794
2,389
31,261
L
Chaac
2,244
786
0
1,061
6,810
5,020
172
444
6,366
0
11,331
W
Chiron
clapped308
Chiron
3,892
1,519
714
2,276
4,969
1,456
881
1,325
3,644
0
40,524
W
Hercules
uSEd69
Hercules
3,360
1,224
0
2,670
8,016
4,063
271
3,382
4,634
0
13,197
W
Poseidon
willG101
Poseidon
4,851
420
0
2,220
5,015
1,552
310
1,906
3,109
39,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
23,946
305
Minions Killed
207
0
Camps Cleared
0
1,056,439
Distance Traveled
936,457
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,206
521
44
4
0
194,465
3
L
Hel
4,567
457
20
2
0
183,127
0
L
Nemesis
4,981
498
62
6
0
210,707
4
W
Arachne
5,651
565
54
5
0
222,688
3
L
Merlin
4,808
481
56
6
0
168,107
1
W
Osiris
6,888
689
65
7
0
213,001
3
L
Chaac
4,384
438
25
3
0
180,051
0
W
Chiron
6,349
635
67
7
0
178,676
4
W
Hercules
6,085
609
25
3
0
225,975
1
W
Poseidon
6,567
657
94
9
0
216,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role