Player Matchup

Cerberus
Cerberus
Odssey Lumpy
Cerberus
Level 67
God Stats
11W - 11L
1,510 SR
Queue Stats
217W - 199L
1,489 Elo+
Party 3
Erlang Shen
Erlang Shen
Percolator7293
Erlang Shen
Level 84
God Stats
23W - 13L
1,814 SR
Queue Stats
148W - 142L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
WorthyGhost296
Sun Wukong
Level 103
God Stats
3W - 1L
1,903 SR
Queue Stats
24W - 39L
1,452 Elo+
Party 2
Izanami
Izanami
adrunknugget
Izanami
Level 62
God Stats
9W - 19L
1,306 SR
Queue Stats
135W - 150L
1,377 Elo+
Solo
Ra
Ra
riften64
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,612 Elo+
Party 3
Team Averages
Level 82
1,607 SR
1,510 Elo+

VS

Team Averages
Level 77
1,555 SR
1,501 Elo+
Sol
Sol
Bamhurgerman
Sol
Level 83
God Stats
6W - 4L
1,476 SR
Queue Stats
178W - 159L
1,517 Elo+
Party 1
Bellona
Bellona
BlueJacket33
Bellona
Level 99
God Stats
5W - 3L
1,753 SR
Queue Stats
97W - 69L
1,570 Elo+
Party 1
Chaac
Chaac
IronusMidgetus
Chaac
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 77L
1,354 Elo+
Solo
Vulcan
Vulcan
Kcummings18
Vulcan
Level 92
God Stats
3W - 1L
1,548 SR
Queue Stats
141W - 130L
1,536 Elo+
Party 1
Thor
Thor
Shadowbladewiz
Thor
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Odssey Lumpy
Cerberus
10
3 / 5 / 3
7,092
473
4,961
12,165
5,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Percolator7293
Erlang Shen
14
8 / 5 / 4
8,685
579
10,810
13,846
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
WorthyGhost296
Sun Wukong
4
0 / 0 / 1
4,720
315
353
876
193
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
adrunknugget
Izanami
11
1 / 7 / 2
6,818
455
3,541
10,636
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 6 / 6
7,870
525
7,566
10,756
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,460
564
7,728
9,027
3,545
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
BlueJacket33
Bellona
13
6 / 1 / 7
8,384
559
6,261
11,413
9,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 4
7,749
517
3,571
7,507
6,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
4 / 4 / 7
8,197
546
11,054
5,654
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 7 / 3
8,985
599
6,705
12,261
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
17
Kills
23
23
Deaths
17
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Bellona
BlueJacket33
Bellona
6
1
7
9.5
W
1
3
4
1
W
Vulcan
4
4
7
1.88
L
Cerberus
Odssey Lumpy
Cerberus
3
5
3
0.9
L
Erlang Shen
Percolator7293
Erlang Shen
8
5
4
2
W
7
7
3
1.21
L
Sun Wukong
WorthyGhost296
Sun Wukong
0
0
1
0.5
L
Izanami
adrunknugget
Izanami
1
7
2
0.29
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
35,319
48,279
Taken
45,862
20,071
Mitigated
24,637
9,624
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,728
3,100
0
4,676
9,027
3,545
1,081
2,099
6,868
49,276
0
W
Bellona
BlueJacket33
Bellona
6,261
2,411
245
2,793
11,413
9,072
15
1,974
9,383
0
46,026
W
3,571
1,134
0
1,421
7,507
6,307
306
1,784
5,627
0
32,026
W
Vulcan
11,054
3,785
0
819
5,654
1,850
31
2,292
3,216
43,778
0
L
Cerberus
Odssey Lumpy
Cerberus
4,961
277
0
1,889
12,165
5,411
0
6,025
6,077
18,074
0
L
Erlang Shen
Percolator7293
Erlang Shen
10,810
7,216
0
2,423
13,846
7,572
0
3,340
10,219
0
58,451
W
6,705
3,170
0
3,985
12,261
3,863
0
3,904
8,241
0
45,296
L
Sun Wukong
WorthyGhost296
Sun Wukong
353
62
0
483
876
193
0
0
801
0
3,229
L
Izanami
adrunknugget
Izanami
3,541
2,581
0
2,347
10,636
2,946
0
4,854
5,706
0
32,752
L
7,566
834
557
1,925
10,756
3,949
0
4,140
6,469
39,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
41,775
297
Minions Killed
386
0
Camps Cleared
0
1,171,377
Distance Traveled
1,269,046
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,460
564
83
6
0
258,918
4
W
Bellona
8,384
559
73
5
0
291,071
4
W
Chaac
7,749
517
70
5
0
220,261
3
W
Vulcan
8,197
546
69
5
0
261,225
0
L
Cerberus
7,092
473
30
2
0
291,401
6
L
Erlang Shen
8,685
579
105
7
0
291,068
0
W
Thor
8,985
599
91
6
0
237,571
2
L
Sun Wukong
4,720
315
7
0
0
97,854
0
L
Izanami
6,818
455
66
4
0
226,871
3
L
Ra
7,870
525
89
6
0
264,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role