Player Matchup

Loki
Loki
ALBATROSSoff1
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BindingSummer
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LegionXero07
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SadGrub
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
polifemo007
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 29
1,462 SR
1,300 Elo+
Anhur
Anhur
D33zedNutZ
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 1
Bellona
Bellona
OJSimpson420
Bellona
Level 21
God Stats
26W - 28L
1,453 SR
Queue Stats
52W - 78L
1,298 Elo+
Solo
Bacchus
Bacchus
Psychotiik
Bacchus
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,222 Elo+
Party 1
Medusa
Medusa
SPICY JM
Medusa
Level 6
God Stats
8W - 10L
1,358 SR
Queue Stats
11W - 17L
1,300 Elo+
Party 1
Artio
Artio
TheRoyalFetus
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
6,371
425
2,728
9,359
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
9
0 / 6 / 0
5,439
363
4,616
10,561
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
LegionXero07
Kukulkan
11
1 / 7 / 2
7,097
473
7,415
7,540
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SadGrub
Cthulhu
9
2 / 7 / 2
6,979
465
3,255
10,159
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
polifemo007
Artemis
7
1 / 7 / 0
5,684
379
1,831
6,471
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
10 / 0 / 1
8,948
597
10,651
11,791
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
OJSimpson420
Bellona
14
10 / 2 / 6
9,093
606
8,115
9,725
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Psychotiik
Bacchus
14
12 / 1 / 10
9,413
628
11,626
12,160
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SPICY JM
Medusa
11
4 / 1 / 5
7,140
476
4,343
7,090
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 8
7,145
476
1,245
7,140
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
36
37
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Guan Yu
0
6
0
0
W
Anhur
10
0
1
10.5
L
Kukulkan
LegionXero07
Kukulkan
1
7
2
0.29
W
Bellona
OJSimpson420
Bellona
10
2
6
6.5
W
Bacchus
Psychotiik
Bacchus
12
1
10
17
W
Medusa
SPICY JM
Medusa
4
1
5
6.5
L
Cthulhu
SadGrub
Cthulhu
2
7
2
0.43
W
0
1
8
4
L
Artemis
polifemo007
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
35,980
44,090
Taken
47,906
16,207
Mitigated
25,451
2,844
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,728
1,317
0
127
9,359
2,853
0
1,816
7,369
0
19,355
L
Guan Yu
4,616
951
448
1,232
10,561
4,946
0
1,278
9,258
0
16,153
W
Anhur
10,651
4,548
0
5,746
11,791
3,230
2,201
2,375
9,291
0
55,165
L
Kukulkan
LegionXero07
Kukulkan
7,415
622
0
0
7,540
2,279
117
4,167
3,373
34,035
0
W
Bellona
OJSimpson420
Bellona
8,115
2,551
0
4,178
9,725
7,610
1,520
1,199
8,526
0
43,725
W
Bacchus
Psychotiik
Bacchus
11,626
1,534
0
2,907
12,160
7,844
0
2,719
9,418
51,079
0
W
Medusa
SPICY JM
Medusa
4,343
1,831
0
1,252
7,090
2,522
804
2,925
4,165
0
23,700
L
Cthulhu
SadGrub
Cthulhu
3,255
344
0
412
10,159
4,644
21
3,505
6,579
10,754
0
W
1,245
218
84
1,143
7,140
4,245
543
1,452
5,563
8,587
0
L
Artemis
polifemo007
Artemis
1,831
1,061
0
625
6,471
1,485
198
2,105
4,191
0
7,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
41,739
146
Minions Killed
313
0
Camps Cleared
0
1,227,061
Distance Traveled
1,425,861
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,371
425
35
2
0
294,096
1
L
Guan Yu
5,439
363
33
2
0
265,332
2
W
Anhur
8,948
597
92
6
0
256,215
1
L
Kukulkan
7,097
473
58
4
0
263,469
0
W
Bellona
9,093
606
75
5
0
276,961
0
W
Bacchus
9,413
628
81
5
0
295,751
0
W
Medusa
7,140
476
46
3
0
290,828
2
L
Cthulhu
6,979
465
8
1
0
264,929
0
W
Artio
7,145
476
19
1
0
306,106
0
L
Artemis
5,684
379
12
1
0
139,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role