Player Matchup

Anubis
Anubis
KillerSloth6669
Anubis
Level 22
God Stats
22W - 13L
1,658 SR
Queue Stats
158W - 167L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Parad0xical
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 73L
1,395 Elo+
Solo
Sol
Sol
coolhipfundad
Sol
Level 12
God Stats
2W - 1L
1,541 SR
Queue Stats
41W - 43L
1,318 Elo+
Solo
Neith
Neith
resielic
Neith
Level 16
God Stats
2W - 0L
1,469 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Bacchus
Bacchus
tetedenoeud
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,534 SR
1,433 Elo+

VS

Team Averages
Level 30
1,463 SR
1,455 Elo+
Zhong Kui
Zhong Kui
BulletJM
Zhong Kui
Level 18
God Stats
0W - 1L
1,269 SR
Queue Stats
9W - 10L
1,614 Elo+
Solo
Fenrir
Fenrir
FLAMINGxFURY
Fenrir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 274L
1,431 Elo+
Party 1
Fafnir
Fafnir
Majiere
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,346 Elo+
Solo
Chaac
Chaac
Onimaru076
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,468 Elo+
Party 1
Apollo
Apollo
Wolf-Joack0
Apollo
Level 26
God Stats
35W - 39L
1,545 SR
Queue Stats
279W - 362L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
10,580
588
6,198
10,821
6,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Parad0xical
Guan Yu
17
4 / 4 / 6
10,423
579
9,800
16,964
9,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 0
9,282
516
11,121
12,352
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
resielic
Neith
14
4 / 3 / 6
8,865
493
6,915
10,444
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
tetedenoeud
Bacchus
15
5 / 2 / 5
9,889
549
7,438
11,912
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BulletJM
Zhong Kui
15
3 / 4 / 4
9,676
538
10,867
12,032
8,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
12 / 8 / 4
10,424
579
16,976
18,129
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
Majiere
Fafnir
3
0 / 1 / 0
5,470
304
381
1,014
606
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
15
0 / 2 / 4
8,706
484
6,504
16,286
11,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
16
3 / 4 / 4
9,429
524
6,017
13,127
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
18
Kills
18
18
Deaths
19
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BulletJM
Zhong Kui
3
4
4
1.25
L
Fenrir
12
8
4
1.75
W
4
5
1
0.9
L
Fafnir
Majiere
Fafnir
0
1
0
0
L
Chaac
0
2
4
1
W
Guan Yu
Parad0xical
Guan Yu
4
4
6
1.75
L
Apollo
3
4
4
1.25
W
1
4
0
0.25
W
Neith
resielic
Neith
4
3
6
2.33
W
Bacchus
tetedenoeud
Bacchus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,472
Damage
40,745
62,493
Taken
60,588
36,847
Mitigated
33,263
18,869
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BulletJM
Zhong Kui
10,867
1,253
0
4,529
12,032
8,182
0
5,341
6,691
54,510
0
L
Fenrir
16,976
4,836
0
4,380
18,129
8,302
0
5,385
12,744
0
62,088
W
6,198
730
0
3,691
10,821
6,514
882
3,790
7,031
70,294
0
L
Fafnir
Majiere
Fafnir
381
186
0
185
1,014
606
0
172
842
1,778
0
L
Chaac
6,504
1,113
0
6,482
16,286
11,772
0
9,232
7,054
0
44,918
W
Guan Yu
Parad0xical
Guan Yu
9,800
1,501
246
3,414
16,964
9,078
0
2,240
14,574
0
66,283
L
Apollo
6,017
3,307
0
5,325
13,127
4,401
290
4,826
8,301
0
49,576
W
11,121
4,875
0
5,972
12,352
3,605
2,712
0
11,902
52,624
0
W
Neith
resielic
Neith
6,915
4,636
963
3,709
10,444
3,890
1,239
2,147
8,297
0
45,717
W
Bacchus
tetedenoeud
Bacchus
7,438
899
0
874
11,912
13,760
243
3,443
8,469
25,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,039
Gold Earned
43,705
441
Minions Killed
352
0
Camps Cleared
0
1,536,321
Distance Traveled
1,315,218
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,676
538
106
6
0
299,817
4
L
Fenrir
10,424
579
77
4
0
334,432
5
W
Anubis
10,580
588
140
8
0
265,013
0
L
Fafnir
5,470
304
4
0
0
60,390
0
L
Chaac
8,706
484
82
5
0
302,626
1
W
Guan Yu
10,423
579
116
6
0
372,282
0
L
Apollo
9,429
524
83
5
0
317,953
2
W
Sol
9,282
516
75
4
0
245,005
2
W
Neith
8,865
493
73
4
0
307,223
5
W
Bacchus
9,889
549
37
2
0
346,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role