Player Matchup

Guan Yu
Guan Yu
BigDamnKnight
Guan Yu
Level 103
God Stats
1W - 3L
1,284 SR
Queue Stats
279W - 260L
1,497 Elo+
Solo
Danzaburou
Danzaburou
DreamJack4
Danzaburou
Level 63
God Stats
6W - 3L
1,799 SR
Queue Stats
82W - 84L
1,506 Elo+
Solo
Poseidon
Poseidon
GHOST246824
Poseidon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,713 Elo+
Solo
Horus
Horus
Lockkette
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 111L
1,402 Elo+
Solo
Awilix
Awilix
Npa Smoky
Awilix
Level 121
God Stats
3W - 7L
1,320 SR
Queue Stats
136W - 134L
1,457 Elo+
Solo
Team Averages
Level 89
1,480 SR
1,515 Elo+

VS

Team Averages
Level 73
1,667 SR
1,490 Elo+
Izanami
Izanami
MatAdur91
Izanami
Level 72
God Stats
4W - 5L
1,592 SR
Queue Stats
13W - 26L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
TheFallenHero99
Amaterasu
Level 86
God Stats
7W - 1L
1,557 SR
Queue Stats
171W - 159L
1,529 Elo+
Solo
Ymir
Ymir
Useensole1973
Ymir
Level 61
God Stats
5W - 7L
1,726 SR
Queue Stats
26W - 36L
1,434 Elo+
Party 1
Hera
Hera
Ximbol
Hera
Level 87
God Stats
17W - 13L
1,636 SR
Queue Stats
43W - 52L
1,517 Elo+
Party 1
Loki
Loki
marequindios
Loki
Level 61
God Stats
6W - 0L
1,825 SR
Queue Stats
40W - 42L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
0 / 5 / 3
8,518
448
10,054
17,173
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DreamJack4
Danzaburou
14
4 / 5 / 4
8,981
473
10,152
13,829
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
GHOST246824
Poseidon
16
2 / 4 / 2
10,300
542
10,406
11,739
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Lockkette
Horus
12
1 / 2 / 4
8,025
422
5,055
15,655
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Npa Smoky
Awilix
16
9 / 2 / 4
10,964
577
7,566
10,923
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MatAdur91
Izanami
13
0 / 3 / 4
8,496
447
5,337
11,938
4,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
TheFallenHero99
Amaterasu
17
6 / 3 / 4
12,000
632
15,575
17,437
9,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 10
8,153
429
9,585
13,636
11,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Ximbol
Hera
17
11 / 4 / 1
10,719
564
13,527
9,635
4,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 4
9,054
477
3,502
12,946
4,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
16
Kills
18
18
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
5
3
0.3
L
Danzaburou
DreamJack4
Danzaburou
4
5
4
1.2
L
Poseidon
GHOST246824
Poseidon
2
4
2
0.75
L
Horus
Lockkette
Horus
1
2
4
1.5
W
Izanami
MatAdur91
Izanami
0
3
4
0.67
L
Awilix
Npa Smoky
Awilix
9
2
4
5.5
W
Amaterasu
TheFallenHero99
Amaterasu
6
3
4
2.67
W
0
4
10
1.25
W
Hera
Ximbol
Hera
11
4
1
2.88
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,233
Damage
47,526
69,319
Taken
65,592
38,585
Mitigated
34,260
20,583
Healing
18,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
10,054
3,397
189
4,546
17,173
11,566
0
1,786
15,387
0
44,778
L
Danzaburou
DreamJack4
Danzaburou
10,152
3,511
0
4,110
13,829
5,032
31
7,168
6,661
0
56,233
L
Poseidon
GHOST246824
Poseidon
10,406
897
0
3,118
11,739
4,396
172
6,063
5,676
82,411
0
L
Horus
Lockkette
Horus
5,055
2,273
1,928
5,706
15,655
12,763
319
6,389
9,266
247
20,972
W
Izanami
MatAdur91
Izanami
5,337
3,649
0
358
11,938
4,212
1,627
2,868
8,962
0
50,385
L
Awilix
Npa Smoky
Awilix
7,566
3,169
0
986
10,923
4,828
1,782
1,706
9,217
0
53,354
W
Amaterasu
TheFallenHero99
Amaterasu
15,575
8,461
0
7,843
17,437
9,842
378
704
16,224
0
59,191
W
9,585
1,154
1,290
2,342
13,636
11,373
94
1,730
11,792
32,984
0
W
Hera
Ximbol
Hera
13,527
2,677
0
1,101
9,635
4,100
228
2,850
6,430
67,228
0
W
3,502
321
0
5,249
12,946
4,733
495
1,971
10,836
0
54,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
48,422
448
Minions Killed
454
0
Camps Cleared
0
1,782,519
Distance Traveled
1,855,619
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,518
448
83
4
0
369,847
0
L
Danzaburou
8,981
473
92
5
0
299,886
2
L
Poseidon
10,300
542
150
8
0
347,071
5
L
Horus
8,025
422
41
2
0
349,382
3
W
Izanami
8,496
447
89
5
0
374,770
0
L
Awilix
10,964
577
82
4
0
416,333
10
W
Amaterasu
12,000
632
113
6
0
379,789
2
W
Ymir
8,153
429
48
3
0
365,864
3
W
Hera
10,719
564
101
5
0
353,491
4
W
Loki
9,054
477
103
5
0
381,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role