Player Matchup

Izanami
Izanami
One_IQ_Nut
Izanami
Level 116
God Stats
5W - 3L
1,610 SR
Queue Stats
126W - 121L
1,823 Elo+
Party 1
Bellona
Bellona
migetmankiller77
Bellona
Level 81
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 0L
1,757 Elo+
Party 1
Nu Wa
Nu Wa
pradaefrain
Nu Wa
Level 78
God Stats
6W - 0L
1,654 SR
Queue Stats
75W - 53L
1,551 Elo+
Party 1
Team Averages
Level 92
1,667 SR
1,710 Elo+

VS

Team Averages
Level 51
1,500 SR
1,286 Elo+
Chaac
Chaac
YeehawNerd114
Chaac
Level 104
God Stats
10W - 9L
1,500 SR
Queue Stats
146W - 111L
1,179 Elo+
Party 2
Medusa
Medusa
bRob117
Medusa
Level 45
God Stats
29W - 9L
1,500 SR
Queue Stats
109W - 70L
1,179 Elo+
Party 2
Persephone
Persephone
hamburgler223c
Persephone
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
One_IQ_Nut
Izanami
10
6 / 2 / 8
7,496
937
6,632
6,769
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 5 / 8
6,951
869
3,978
7,160
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 10
7,159
895
7,570
4,739
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 3
6,126
766
3,050
8,863
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
bRob117
Medusa
9
4 / 4 / 4
6,694
837
4,469
7,516
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
hamburgler223c
Persephone
9
2 / 7 / 5
5,921
740
1,664
6,487
1,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
9
9
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
One_IQ_Nut
Izanami
6
2
8
5
L
3
4
3
1.13
L
Medusa
bRob117
Medusa
4
4
4
1.5
L
Persephone
hamburgler223c
Persephone
2
7
5
0.64
W
4
5
8
1.6
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
9,183
18,668
Taken
22,866
8,827
Mitigated
8,253
5,107
Healing
2,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
One_IQ_Nut
Izanami
6,632
4,244
0
3,234
6,769
2,078
983
761
6,008
0
30,594
L
3,050
338
0
1,985
8,863
5,004
0
1,963
6,660
0
9,225
L
Medusa
bRob117
Medusa
4,469
1,433
0
0
7,516
1,897
0
2,232
5,092
0
21,002
L
Persephone
hamburgler223c
Persephone
1,664
595
0
469
6,487
1,352
0
2,765
3,544
8,203
0
W
3,978
979
0
1,267
7,160
5,465
29
574
6,586
0
19,033
W
7,570
2,657
0
606
4,739
1,284
370
373
4,366
16,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,606
Gold Earned
18,741
93
Minions Killed
40
0
Camps Cleared
0
407,969
Distance Traveled
341,623
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,496
937
44
6
0
118,546
1
L
Chaac
6,126
766
5
1
0
84,998
0
L
Medusa
6,694
837
25
3
0
132,126
1
L
Persephone
5,921
740
10
1
0
124,499
0
W
Bellona
6,951
869
33
4
0
152,664
0
W
Nu Wa
7,159
895
16
2
0
136,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role