Player Matchup

Yemoja
Yemoja
Afroteddy
Yemoja
Level 28
God Stats
11W - 7L
1,572 SR
Queue Stats
71W - 78L
1,471 Elo+
Solo
Hades
Hades
ImZelotes
Hades
Level 13
God Stats
6W - 5L
1,494 SR
Queue Stats
71W - 95L
1,306 Elo+
Party 1
Chaac
Chaac
Se7lution
Chaac
Level 26
God Stats
2W - 1L
1,402 SR
Queue Stats
18W - 10L
1,541 Elo+
Solo
Izanami
Izanami
Thenit
Izanami
Level 25
God Stats
139W - 77L
1,629 SR
Queue Stats
303W - 249L
1,480 Elo+
Party 1
Arachne
Arachne
haley_marie1229
Arachne
Level 25
God Stats
7W - 6L
1,502 SR
Queue Stats
87W - 113L
1,323 Elo+
Party 1
Team Averages
Level 23
1,520 SR
1,424 Elo+

VS

Team Averages
Level 14
1,517 SR
1,451 Elo+
Yemoja
Yemoja
Anfer23200
Yemoja
Level 29
God Stats
79W - 122L
1,355 SR
Queue Stats
80W - 125L
1,313 Elo+
Solo
Ares
Ares
Badluck4life
Ares
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
16W - 13L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
Plutronash4D
Cthulhu
Level 17
God Stats
8W - 10L
1,529 SR
Queue Stats
293W - 279L
1,414 Elo+
Solo
Medusa
Medusa
RATTRODD
Medusa
Level 13
God Stats
2W - 5L
1,499 SR
Queue Stats
10W - 13L
1,431 Elo+
Party 2
Thor
Thor
mmmxy
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Afroteddy
Yemoja
16
3 / 3 / 16
11,204
590
5,365
10,927
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
ImZelotes
Hades
18
12 / 0 / 5
12,036
633
12,641
11,192
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Se7lution
Chaac
16
8 / 3 / 6
10,806
569
9,804
13,821
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Thenit
Izanami
18
17 / 1 / 4
12,362
651
22,056
13,505
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 7
10,809
569
4,360
14,529
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anfer23200
Yemoja
12
0 / 10 / 2
7,945
418
5,949
16,145
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 8 / 1
7,105
374
3,880
17,156
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Plutronash4D
Cthulhu
11
5 / 6 / 0
7,786
410
8,211
12,703
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
RATTRODD
Medusa
12
4 / 9 / 0
7,890
415
6,003
12,727
4,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
mmmxy
Thor
13
0 / 10 / 0
7,931
417
4,114
17,819
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
42
Kills
9
9
Deaths
43
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Afroteddy
Yemoja
3
3
16
3.67
L
Yemoja
Anfer23200
Yemoja
0
10
2
0.1
L
0
8
1
0.06
W
Hades
ImZelotes
Hades
12
0
5
14.5
L
Cthulhu
Plutronash4D
Cthulhu
5
6
0
0.83
L
Medusa
RATTRODD
Medusa
4
9
0
0.44
W
Chaac
Se7lution
Chaac
8
3
6
3.67
W
Izanami
Thenit
Izanami
17
1
4
19
W
2
2
7
2.75
L
Thor
mmmxy
Thor
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,226
Damage
28,157
63,974
Taken
76,550
31,509
Mitigated
42,063
35,533
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Afroteddy
Yemoja
5,365
1,246
2,310
2,573
10,927
6,439
382
2,953
7,949
25,916
0
L
Yemoja
Anfer23200
Yemoja
5,949
1,130
216
154
16,145
8,765
947
4,511
11,119
44,376
0
L
3,880
197
0
729
17,156
11,959
313
2,870
14,256
20,625
0
W
Hades
ImZelotes
Hades
12,641
3,580
1,023
8,858
11,192
4,695
3,564
3,811
7,333
69,864
0
L
Cthulhu
Plutronash4D
Cthulhu
8,211
1,049
0
1,423
12,703
10,404
17
3,945
8,359
26,307
0
L
Medusa
RATTRODD
Medusa
6,003
2,537
0
1,174
12,727
4,927
699
2,655
10,044
0
37,837
W
Chaac
Se7lution
Chaac
9,804
704
0
5,330
13,821
10,121
735
6,816
6,642
9,940
34,487
W
Izanami
Thenit
Izanami
22,056
16,974
0
7,725
13,505
4,925
660
2,335
11,145
0
111,671
W
4,360
3,655
0
7,714
14,529
5,329
3,269
4,630
9,749
0
55,871
L
Thor
mmmxy
Thor
4,114
1,100
0
3,302
17,819
6,008
780
5,320
12,186
0
55,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,217
Gold Earned
38,657
528
Minions Killed
256
0
Camps Cleared
0
1,729,529
Distance Traveled
1,463,866
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,204
590
38
2
0
303,841
0
L
Yemoja
7,945
418
72
4
0
259,331
0
L
Ares
7,105
374
21
1
0
313,498
0
W
Hades
12,036
633
142
7
0
357,751
7
L
Cthulhu
7,786
410
23
1
0
342,397
1
L
Medusa
7,890
415
55
3
0
274,218
0
W
Chaac
10,806
569
90
5
0
344,129
0
W
Izanami
12,362
651
150
8
0
341,794
0
W
Arachne
10,809
569
108
6
0
382,014
0
L
Thor
7,931
417
85
4
0
274,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role