Player Matchup

Ymir
Ymir
brian_rubin69
Ymir
Level 89
God Stats
18W - 14L
1,440 SR
Queue Stats
268W - 326L
1,402 Elo+
Party 2
Freya
Freya
cwj2525
Freya
Level 63
God Stats
34W - 30L
1,502 SR
Queue Stats
99W - 93L
1,370 Elo+
Solo
Neith
Neith
malditolokoteee
Neith
Level 69
God Stats
44W - 59L
1,368 SR
Queue Stats
66W - 82L
1,449 Elo+
Party 2
Team Averages
Level 74
1,437 SR
1,407 Elo+

VS

Team Averages
Level 62
1,312 SR
1,479 Elo+
Bakasura
Bakasura
MargaretTheChan
Bakasura
Level 61
God Stats
0W - 3L
1,284 SR
Queue Stats
47W - 57L
1,466 Elo+
Party 1
Thoth
Thoth
PatPhenis
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
explosive_catbug
King Arthur
Level 66
God Stats
1W - 3L
1,152 SR
Queue Stats
47W - 57L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
8,854
738
6,940
8,291
6,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
cwj2525
Freya
13
10 / 2 / 6
9,911
826
12,927
12,187
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 4 / 11
8,870
739
11,341
9,997
3,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 6 / 3
8,328
694
7,101
14,501
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
PatPhenis
Thoth
10
2 / 8 / 2
7,591
633
5,998
8,551
2,872
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
explosive_catbug
King Arthur
11
1 / 5 / 3
8,508
709
6,505
17,431
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
6
6
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
6
3
0.75
L
Thoth
PatPhenis
Thoth
2
8
2
0.38
W
4
0
12
10
W
Freya
cwj2525
Freya
10
2
6
6.5
L
King Arthur
explosive_catbug
King Arthur
1
5
3
0.5
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
19,604
30,475
Taken
40,483
14,339
Mitigated
24,551
14,732
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,101
5,282
0
3,635
14,501
6,194
0
5,813
8,688
0
24,212
L
Thoth
PatPhenis
Thoth
5,998
776
0
0
8,551
2,872
0
4,654
3,897
20,841
0
W
6,940
979
1,120
2,233
8,291
6,476
469
1,476
6,381
21,087
0
W
Freya
cwj2525
Freya
12,927
5,337
0
6,219
12,187
4,519
1,167
2,092
9,900
40,813
0
L
King Arthur
explosive_catbug
King Arthur
6,505
839
0
2,537
17,431
15,485
0
9,504
7,927
0
14,272
W
11,341
3,471
845
4,315
9,997
3,344
1,189
2,465
7,435
0
34,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
24,427
124
Minions Killed
93
0
Camps Cleared
0
586,343
Distance Traveled
531,449
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,328
694
60
5
0
189,344
1
L
Thoth
7,591
633
27
2
0
150,842
0
W
Ymir
8,854
738
29
2
0
207,124
1
W
Freya
9,911
826
57
5
0
190,229
1
L
King Arthur
8,508
709
6
1
0
191,263
0
W
Neith
8,870
739
38
3
0
188,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role