Player Matchup

Ne Zha
Ne Zha
AvatarGs
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,723 Elo+
Party 1
Sun Wukong
Sun Wukong
GalaxyPrime62
Sun Wukong
Level 124
God Stats
2W - 4L
1,456 SR
Queue Stats
15W - 12L
1,461 Elo+
Party 1
Chronos
Chronos
OoBlizzado
Chronos
Level 49
God Stats
1W - 4L
1,658 SR
Queue Stats
44W - 48L
1,520 Elo+
Party 3
Amaterasu
Amaterasu
PrinceJMC
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
oOBushido
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
1,511 Elo+
Party 3
Team Averages
Level 81
1,523 SR
1,543 Elo+

VS

Team Averages
Level 79
1,631 SR
1,561 Elo+
Apollo
Apollo
Borrisk
Apollo
Level 106
God Stats
6W - 1L
1,277 SR
Queue Stats
39W - 25L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
Nattypatty51
Kuzenbo
Level 78
God Stats
21W - 10L
1,607 SR
Queue Stats
38W - 27L
1,483 Elo+
Party 2
Agni
Agni
ST0K3RFA
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
YoungTickleBilly
Zhong Kui
Level 59
God Stats
19W - 12L
1,886 SR
Queue Stats
28W - 17L
1,655 Elo+
Party 2
Fenrir
Fenrir
turtledove19
Fenrir
Level 107
God Stats
4W - 3L
1,884 SR
Queue Stats
113W - 81L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AvatarGs
Ne Zha
16
4 / 6 / 4
9,530
502
10,766
19,679
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
GalaxyPrime62
Sun Wukong
16
5 / 4 / 3
10,182
536
13,893
17,922
12,512
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
OoBlizzado
Chronos
17
4 / 5 / 2
10,278
541
11,103
16,553
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
PrinceJMC
Amaterasu
13
3 / 8 / 4
8,041
423
6,227
18,691
14,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
oOBushido
Thoth
14
2 / 5 / 1
8,932
470
6,791
9,828
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Borrisk
Apollo
20
15 / 1 / 6
13,595
716
20,768
15,156
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Nattypatty51
Kuzenbo
15
2 / 4 / 16
9,904
521
6,345
12,951
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
14
0 / 5 / 6
8,925
470
5,486
12,195
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
17
4 / 2 / 6
10,885
573
10,167
14,781
11,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
7 / 6 / 7
10,456
550
11,277
18,191
11,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
18
Kills
28
28
Deaths
18
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AvatarGs
Ne Zha
4
6
4
1
W
Apollo
Borrisk
Apollo
15
1
6
18
L
Sun Wukong
GalaxyPrime62
Sun Wukong
5
4
3
1.63
W
Kuzenbo
Nattypatty51
Kuzenbo
2
4
16
2.5
L
Chronos
OoBlizzado
Chronos
4
5
2
1
L
Amaterasu
PrinceJMC
Amaterasu
3
8
4
0.63
W
Agni
0
5
6
0.6
W
Zhong Kui
4
2
6
3.5
L
Thoth
oOBushido
Thoth
2
5
1
0.5
W
Fenrir
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,780
Damage
54,043
82,673
Taken
73,274
45,371
Mitigated
44,601
21,511
Healing
28,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AvatarGs
Ne Zha
10,766
3,597
0
7,488
19,679
8,236
428
4,550
15,129
0
68,154
W
Apollo
Borrisk
Apollo
20,768
13,976
0
10,831
15,156
5,915
4,448
5,287
9,803
0
112,175
L
Sun Wukong
GalaxyPrime62
Sun Wukong
13,893
3,237
0
1,641
17,922
12,512
868
5,929
11,993
0
63,068
W
Kuzenbo
Nattypatty51
Kuzenbo
6,345
2,332
0
914
12,951
12,249
34
2,319
10,524
21,036
0
L
Chronos
OoBlizzado
Chronos
11,103
4,869
0
6,428
16,553
6,242
2,896
3,518
13,035
76,089
0
L
Amaterasu
PrinceJMC
Amaterasu
6,227
3,278
580
4,294
18,691
14,620
0
5,609
13,082
0
28,357
W
Agni
5,486
449
35
3,265
12,195
3,848
0
3,228
8,853
45,497
0
W
Zhong Kui
10,167
733
118
6,871
14,781
11,473
567
2,676
12,065
61,699
0
L
Thoth
oOBushido
Thoth
6,791
798
0
1,080
9,828
3,761
0
2,392
7,436
52,375
0
W
Fenrir
11,277
4,030
0
6,522
18,191
11,116
0
3,876
14,135
0
64,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
53,765
502
Minions Killed
558
0
Camps Cleared
0
1,699,411
Distance Traveled
1,742,480
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,530
502
95
5
0
369,628
2
W
Apollo
13,595
716
181
10
0
374,214
3
L
Sun Wukong
10,182
536
114
6
0
348,461
1
W
Kuzenbo
9,904
521
30
2
0
406,449
2
L
Chronos
10,278
541
140
7
0
298,652
6
L
Amaterasu
8,041
423
34
2
0
371,436
3
W
Agni
8,925
470
102
5
0
286,742
4
W
Zhong Kui
10,885
573
141
7
0
323,021
1
L
Thoth
8,932
470
119
6
0
311,234
8
W
Fenrir
10,456
550
104
5
0
352,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role