Player Matchup

Geb
Geb
HypeZ ACE2524
Geb
Level 136
God Stats
3W - 5L
1,492 SR
Queue Stats
37W - 44L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
HypeZ Vini
Danzaburou
Level 36
God Stats
18W - 18L
1,615 SR
Queue Stats
83W - 87L
1,562 Elo+
Party 2
Anubis
Anubis
HypeZ Webbi
Anubis
Level 28
God Stats
5W - 6L
1,328 SR
Queue Stats
19W - 20L
1,617 Elo+
Party 2
Team Averages
Level 67
1,479 SR
1,604 Elo+

VS

Team Averages
Level 59
1,493 SR
1,566 Elo+
Yemoja
Yemoja
NValentino
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 128L
1,404 Elo+
Solo
Mulan
Mulan
TL Smash84
Mulan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,684 Elo+
Party 1
Nemesis
Nemesis
el_Master1029
Nemesis
Level 15
God Stats
0W - 2L
1,479 SR
Queue Stats
12W - 11L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 11
15,012
682
12,243
18,958
23,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HypeZ Vini
Danzaburou
16
7 / 3 / 7
14,469
658
17,733
13,165
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
18
5 / 2 / 10
13,664
621
16,954
15,657
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NValentino
Yemoja
14
0 / 6 / 3
11,267
512
6,778
19,753
14,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
16
3 / 2 / 2
13,017
592
21,854
24,523
31,121
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
15
2 / 9 / 3
12,122
551
10,789
18,129
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
5
5
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
Danzaburou
HypeZ Vini
Danzaburou
7
3
7
3.5
W
Anubis
5
2
10
5
L
Yemoja
NValentino
Yemoja
0
6
3
0.25
L
Mulan
3
2
2
2
L
Nemesis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,930
Damage
39,421
47,780
Taken
62,405
38,794
Mitigated
55,817
9,437
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,243
1,833
0
2,016
18,958
23,751
329
2,433
15,675
42,408
0
W
Danzaburou
HypeZ Vini
Danzaburou
17,733
5,810
0
2,145
13,165
7,362
1,728
2,191
10,534
0
72,150
W
Anubis
16,954
810
0
5,276
15,657
7,681
752
2,341
12,791
58,466
0
L
Yemoja
NValentino
Yemoja
6,778
557
1,700
755
19,753
14,049
172
12,386
6,755
35,246
0
L
Mulan
21,854
3,285
0
6,651
24,523
31,121
42
7,294
16,899
224
93,582
L
Nemesis
10,789
3,354
0
1,562
18,129
10,647
92
8,443
9,332
0
31,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
36,406
200
Minions Killed
207
0
Camps Cleared
0
1,155,471
Distance Traveled
1,123,065
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,012
682
35
2
0
419,108
2
W
Danzaburou
14,469
658
75
3
0
389,127
2
W
Anubis
13,664
621
90
4
0
347,236
0
L
Yemoja
11,267
512
52
2
0
341,351
0
L
Mulan
13,017
592
103
5
0
422,560
2
L
Nemesis
12,122
551
52
2
0
359,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role