Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
J2m0ftw
Hun Batz
Level 127
God Stats
6W - 3L
1,843 SR
Queue Stats
182W - 173L
1,653 Elo+
Party 2
Hera
Hera
ReAcTiVe_RF
Hera
Level 15
God Stats
11W - 8L
1,721 SR
Queue Stats
393W - 362L
1,571 Elo+
Party 2
Chaac
Chaac
guilirecs018
Chaac
Level 39
God Stats
60W - 40L
1,615 SR
Queue Stats
72W - 57L
1,610 Elo+
Party 3
Team Averages
Level 92
1,636 SR
1,567 Elo+

VS

Team Averages
Level 45
1,662 SR
1,546 Elo+
Chiron
Chiron
AM BlkMan
Chiron
Level 27
God Stats
4W - 3L
1,668 SR
Queue Stats
7W - 9L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
AM Mellytoni
Heimdallr
Level 31
God Stats
7W - 9L
1,521 SR
Queue Stats
72W - 78L
1,564 Elo+
Party 1
Thanatos
Thanatos
AM Sudzee
Thanatos
Level 54
God Stats
13W - 22L
1,691 SR
Queue Stats
47W - 61L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
ColdHellboy89
Cthulhu
Level 28
God Stats
28W - 14L
1,799 SR
Queue Stats
71W - 68L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
captaingoose701
Sun Wukong
Level 86
God Stats
5W - 5L
1,630 SR
Queue Stats
63W - 62L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
8 / 2 / 6
8,104
623
9,883
5,887
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
 
Geb
11
2 / 1 / 9
6,952
535
4,286
5,835
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
J2m0ftw
Hun Batz
14
7 / 0 / 1
8,186
630
6,510
7,073
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 5
7,459
574
4,969
4,500
1,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
6 / 0 / 8
8,165
628
11,001
10,862
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AM BlkMan
Chiron
10
1 / 5 / 0
5,875
452
3,121
10,218
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
AM Mellytoni
Heimdallr
9
1 / 6 / 2
5,787
445
4,520
11,470
3,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
AM Sudzee
Thanatos
8
0 / 5 / 0
5,151
396
2,268
9,374
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
8
2 / 6 / 0
5,436
418
5,172
13,304
6,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
captaingoose701
Sun Wukong
11
0 / 3 / 0
6,055
466
5,029
9,084
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
25
Kills
4
4
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
2
6
5.5
W
Geb
 
Geb
2
1
9
6.5
L
Chiron
AM BlkMan
Chiron
1
5
0
0.2
L
Heimdallr
AM Mellytoni
Heimdallr
1
6
2
0.33
L
Thanatos
AM Sudzee
Thanatos
0
5
0
0
L
Cthulhu
2
6
0
0.33
W
Hun Batz
J2m0ftw
Hun Batz
7
0
1
7.5
W
2
1
5
4.5
L
Sun Wukong
captaingoose701
Sun Wukong
0
3
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,649
Damage
20,110
34,157
Taken
53,450
19,018
Mitigated
24,267
15,841
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,883
3,956
0
2,187
5,887
2,806
2,581
2,498
3,389
0
46,631
W
Geb
 
Geb
4,286
494
0
1,460
5,835
3,058
128
1,898
3,937
11,747
0
L
Chiron
AM BlkMan
Chiron
3,121
692
275
3,507
10,218
3,429
741
4,127
5,668
0
26,035
L
Heimdallr
AM Mellytoni
Heimdallr
4,520
1,814
0
2,117
11,470
3,766
0
1,873
9,522
0
25,306
L
Thanatos
AM Sudzee
Thanatos
2,268
650
0
6,006
9,374
3,046
0
1,178
8,056
0
24,840
L
Cthulhu
5,172
228
846
3,855
13,304
6,849
0
1,603
11,615
19,320
0
W
Hun Batz
J2m0ftw
Hun Batz
6,510
3,267
0
4,458
7,073
2,590
0
234
6,814
0
49,018
W
4,969
818
0
711
4,500
1,474
973
274
4,226
39,271
0
L
Sun Wukong
captaingoose701
Sun Wukong
5,029
1,735
0
3,899
9,084
7,177
0
0
8,784
0
33,659
W
11,001
1,928
0
7,025
10,862
9,090
174
268
10,219
0
42,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
28,304
358
Minions Killed
244
0
Camps Cleared
0
1,360,829
Distance Traveled
1,154,343
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,104
623
77
6
0
266,412
1
W
Geb
6,952
535
20
2
0
268,943
2
L
Chiron
5,875
452
52
4
0
201,794
0
L
Heimdallr
5,787
445
58
4
0
230,122
0
L
Thanatos
5,151
396
52
4
0
234,526
3
L
Cthulhu
5,436
418
26
2
0
267,577
0
W
Hun Batz
8,186
630
103
8
0
266,845
2
W
Hera
7,459
574
79
6
0
256,789
0
L
Sun Wukong
6,055
466
56
4
0
220,324
1
W
Chaac
8,165
628
79
6
0
301,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role