Player Matchup

Jing Wei
Jing Wei
Carlos_Carp8
Jing Wei
Level 7
God Stats
12W - 17L
1,413 SR
Queue Stats
12W - 18L
1,441 Elo+
Party 2
Neith
Neith
F4CU-TRYH4RD
Neith
Level 18
God Stats
9W - 5L
1,446 SR
Queue Stats
46W - 57L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Ultraseiya19
Kukulkan
Level 20
God Stats
21W - 21L
1,378 SR
Queue Stats
76W - 82L
1,314 Elo+
Party 2
Nemesis
Nemesis
dobleja
Nemesis
Level 21
God Stats
0W - 3L
973 SR
Queue Stats
22W - 26L
1,324 Elo+
Party 2
Chiron
Chiron
lucho_CARP27
Chiron
Level 17
God Stats
1W - 4L
1,342 SR
Queue Stats
11W - 11L
1,358 Elo+
Party 2
Team Averages
Level 17
1,311 SR
1,359 Elo+

VS

Team Averages
Level 11
1,364 SR
1,295 Elo+
Vamana
Vamana
BTTemplar
Vamana
Level 5
God Stats
1W - 3L
1,126 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1
Zeus
Zeus
Dr4konis
Zeus
Level 24
God Stats
2W - 1L
1,312 SR
Queue Stats
2W - 2L
1,292 Elo+
Party 1
Vulcan
Vulcan
Ivanilsoon
Vulcan
Level 6
God Stats
1W - 2L
1,312 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1
Guan Yu
Guan Yu
Jijão
Guan Yu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,205 Elo+
Party 1
Artemis
Artemis
eusoumarvin
Artemis
Level 17
God Stats
48W - 45L
1,567 SR
Queue Stats
64W - 63L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carlos_Carp8
Jing Wei
18
3 / 6 / 7
12,056
1,096
12,237
22,010
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 8 / 8
11,223
1,020
10,696
20,190
8,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ultraseiya19
Kukulkan
17
5 / 11 / 3
11,512
1,047
12,606
18,747
7,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
dobleja
Nemesis
14
1 / 3 / 1
9,368
852
1,905
5,630
1,620
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
16
2 / 11 / 6
10,635
967
8,200
22,095
8,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BTTemplar
Vamana
19
9 / 3 / 21
13,115
1,192
15,306
15,518
18,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
20
17 / 0 / 14
14,844
1,349
32,021
7,207
2,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Ivanilsoon
Vulcan
18
5 / 3 / 18
12,128
1,103
16,069
8,380
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Jijão
Guan Yu
18
2 / 4 / 23
11,426
1,039
6,433
11,956
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
eusoumarvin
Artemis
17
6 / 3 / 8
11,624
1,057
14,055
9,572
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
123
13
Kills
39
39
Deaths
13
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Vamana
BTTemplar
Vamana
9
3
21
6.5
L
Jing Wei
Carlos_Carp8
Jing Wei
3
6
7
1.08
W
Zeus
17
0
14
24
L
2
8
8
0.75
W
Vulcan
Ivanilsoon
Vulcan
5
3
18
4.67
W
Guan Yu
Jijão
Guan Yu
2
4
23
3.38
L
Kukulkan
Ultraseiya19
Kukulkan
5
11
3
0.59
L
Nemesis
dobleja
Nemesis
1
3
1
0.5
W
Artemis
eusoumarvin
Artemis
6
3
8
3.33
L
Chiron
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,644
Damage
83,884
88,672
Taken
52,633
35,489
Mitigated
42,791
8,916
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BTTemplar
Vamana
15,306
7,057
0
4,097
15,518
18,934
0
3,798
11,460
563
30,276
L
Jing Wei
Carlos_Carp8
Jing Wei
12,237
8,731
0
3,802
22,010
8,570
0
12,754
9,031
0
43,092
W
Zeus
32,021
4,482
0
695
7,207
2,800
0
1,992
5,215
61,831
0
L
10,696
5,639
0
1,386
20,190
8,450
0
10,071
9,846
0
27,122
W
Vulcan
Ivanilsoon
Vulcan
16,069
5,171
0
0
8,380
3,475
0
3,198
5,182
40,512
0
W
Guan Yu
Jijão
Guan Yu
6,433
1,184
2,208
2,166
11,956
11,995
0
3,025
8,931
0
13,474
L
Kukulkan
Ultraseiya19
Kukulkan
12,606
1,951
0
0
18,747
7,916
0
12,582
6,015
31,239
0
L
Nemesis
dobleja
Nemesis
1,905
1,073
0
696
5,630
1,620
0
1,724
3,781
0
8,140
W
Artemis
eusoumarvin
Artemis
14,055
6,548
0
1,102
9,572
5,587
0
593
8,979
0
25,701
L
Chiron
8,200
3,731
679
2,353
22,095
8,933
0
11,512
10,325
0
19,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,794
Gold Earned
63,137
167
Minions Killed
217
7
Camps Cleared
6
891,105
Distance Traveled
1,060,396
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,115
1,192
30
3
0
227,591
0
L
Jing Wei
12,056
1,096
65
6
4
235,133
0
W
Zeus
14,844
1,349
93
8
1
201,483
0
L
Neith
11,223
1,020
22
2
3
208,630
1
W
Vulcan
12,128
1,103
58
5
4
214,244
0
W
Guan Yu
11,426
1,039
13
1
0
221,410
0
L
Kukulkan
11,512
1,047
40
4
0
189,898
1
L
Nemesis
9,368
852
14
1
0
88,368
2
W
Artemis
11,624
1,057
23
2
1
195,668
2
L
Chiron
10,635
967
26
2
0
169,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role