Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Brown-Shorts9
Danzaburou
Level 104
God Stats
3W - 5L
1,473 SR
Queue Stats
183W - 194L
1,609 Elo+
Party 2
Athena
Athena
Cinnama-Roll
Athena
Level 103
God Stats
2W - 2L
1,717 SR
Queue Stats
100W - 108L
1,604 Elo+
Party 2
Team Averages
Level 116
1,563 SR
1,571 Elo+

VS

Team Averages
Level 70
1,656 SR
1,540 Elo+
Cerberus
Cerberus
AKingsDuty
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,523 Elo+
Party 1
Fenrir
Fenrir
DruidWolf16
Fenrir
Level 37
God Stats
22W - 28L
1,626 SR
Queue Stats
100W - 115L
1,535 Elo+
Solo
Anubis
Anubis
stepbrosBBC
Anubis
Level 65
God Stats
7W - 4L
1,843 SR
Queue Stats
272W - 230L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 4 / 2
6,361
636
3,347
5,257
1,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Brown-Shorts9
Danzaburou
10
2 / 3 / 1
6,735
674
6,395
9,040
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
0 / 6 / 2
5,790
579
2,351
8,830
6,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKingsDuty
Cerberus
10
3 / 1 / 7
7,206
721
3,878
6,619
3,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
11
5 / 2 / 8
8,090
809
6,029
10,048
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
5 / 0 / 8
8,125
813
7,772
3,373
1,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
2
0.5
W
Cerberus
AKingsDuty
Cerberus
3
1
7
6.5
L
Danzaburou
Brown-Shorts9
Danzaburou
2
3
1
0.83
L
Athena
0
6
2
0.17
W
Fenrir
5
2
8
4.5
W
Anubis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,093
Damage
17,679
23,127
Taken
20,040
10,340
Mitigated
8,064
3,005
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,347
40
0
581
5,257
1,359
0
3,076
2,181
8,355
0
W
Cerberus
AKingsDuty
Cerberus
3,878
106
0
861
6,619
3,336
0
1,202
5,417
19,238
0
L
Danzaburou
Brown-Shorts9
Danzaburou
6,395
2,239
0
2,424
9,040
2,432
0
4,269
4,771
0
30,347
L
Athena
2,351
1,710
0
0
8,830
6,549
0
4,349
4,481
5,669
0
W
Fenrir
6,029
2,994
0
4,488
10,048
2,872
84
3,743
6,305
0
19,037
W
Anubis
7,772
134
0
2,037
3,373
1,856
228
797
2,576
31,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,886
Gold Earned
23,421
68
Minions Killed
128
0
Camps Cleared
0
443,253
Distance Traveled
548,150
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,361
636
13
1
0
149,322
1
W
Cerberus
7,206
721
35
4
0
182,237
0
L
Danzaburou
6,735
674
45
5
0
163,320
1
L
Athena
5,790
579
10
1
0
130,611
3
W
Fenrir
8,090
809
31
3
0
188,951
1
W
Anubis
8,125
813
62
6
0
176,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role