Player Matchup

Anubis
Anubis
DoubleDubs18
Anubis
Level 33
God Stats
38W - 16L
1,781 SR
Queue Stats
71W - 39L
1,732 Elo+
Party 1
Ganesha
Ganesha
MisoHoniii
Ganesha
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
474W - 401L
1,752 Elo+
Party 1
Scylla
Scylla
Mrtrackstar57
Scylla
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 109L
1,525 Elo+
Party 1
Apollo
Apollo
Solomo__x
Apollo
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 133L
1,739 Elo+
Party 1
Baba Yaga
Baba Yaga
Ti2anium
Baba Yaga
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,514 Elo+
Party 1
Team Averages
Level 98
1,556 SR
1,652 Elo+

VS

Team Averages
Level 69
1,495 SR
1,410 Elo+
Cthulhu
Cthulhu
FirstSquash5932
Cthulhu
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 99L
1,280 Elo+
Solo
Janus
Janus
Franco2208
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Orcargamir
Loki
Level 76
God Stats
2W - 18L
1,178 SR
Queue Stats
23W - 65L
1,141 Elo+
Solo
Tyr
Tyr
kioleone
Tyr
Level 126
God Stats
10W - 10L
1,608 SR
Queue Stats
158W - 173L
1,593 Elo+
Party 2
Cupid
Cupid
madchris97
Cupid
Level 69
God Stats
5W - 7L
1,689 SR
Queue Stats
387W - 435L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 2 / 1
10,906
606
19,809
16,179
8,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
MisoHoniii
Ganesha
14
1 / 3 / 7
9,320
518
6,481
12,342
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 2 / 2
9,004
500
5,708
9,704
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Solomo__x
Apollo
17
1 / 1 / 0
10,221
568
3,717
10,278
3,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Ti2anium
Baba Yaga
13
0 / 3 / 5
7,660
426
3,554
8,224
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,029
391
7,137
10,274
4,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
16
8 / 3 / 0
10,339
574
12,185
9,963
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 4
7,989
444
2,652
10,696
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
2 / 2 / 3
9,485
527
11,832
22,686
19,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
13
1 / 2 / 2
7,733
430
2,459
6,203
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
11
11
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
1
2.75
L
0
1
3
1.5
L
Janus
8
3
0
2.67
W
Ganesha
MisoHoniii
Ganesha
1
3
7
1.5
W
5
2
2
3
L
0
4
4
0.5
W
Apollo
Solomo__x
Apollo
1
1
0
1
W
Baba Yaga
Ti2anium
Baba Yaga
0
3
5
0.83
L
2
2
3
1.75
L
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,269
Damage
36,265
56,727
Taken
59,822
26,921
Mitigated
34,759
27,017
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
19,809
1,136
0
11,798
16,179
8,719
108
2,916
13,167
71,167
0
L
7,137
450
656
4,087
10,274
4,046
74
5,576
4,641
28,023
0
L
Janus
12,185
770
0
1,473
9,963
3,097
363
5,990
3,851
73,616
0
W
Ganesha
MisoHoniii
Ganesha
6,481
391
0
2,837
12,342
8,250
288
6,201
5,955
39,297
0
W
5,708
164
0
5,404
9,704
3,129
472
1,118
8,560
50,657
0
L
2,652
206
0
1,209
10,696
4,984
0
4,413
6,209
0
47,938
W
Apollo
Solomo__x
Apollo
3,717
2,286
0
4,985
10,278
3,919
2,278
4,066
6,186
0
74,953
W
Baba Yaga
Ti2anium
Baba Yaga
3,554
0
0
1,993
8,224
2,904
402
4,493
3,537
29,254
0
L
11,832
1,795
0
10,870
22,686
19,744
0
15,647
7,037
0
64,822
L
Cupid
2,459
997
642
1,746
6,203
2,888
342
3,630
2,532
0
34,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,111
Gold Earned
42,575
483
Minions Killed
476
0
Camps Cleared
0
1,654,698
Distance Traveled
1,716,785
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,906
606
134
7
0
281,393
2
L
Cthulhu
7,029
391
41
2
0
400,545
8
L
Janus
10,339
574
136
8
0
340,970
5
W
Ganesha
9,320
518
20
1
0
364,927
5
W
Scylla
9,004
500
84
5
0
355,057
8
L
Loki
7,989
444
98
5
0
300,140
1
W
Apollo
10,221
568
174
10
0
353,635
9
W
Baba Yaga
7,660
426
71
4
0
299,686
4
L
Tyr
9,485
527
123
7
0
368,721
3
L
Cupid
7,733
430
78
4
0
306,409
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role