Player Matchup

Baba Yaga
Baba Yaga
KARKATNITRAM
Baba Yaga
Level 89
God Stats
0W - 1L
1,308 SR
Queue Stats
63W - 71L
1,464 Elo+
Party 3
Hachiman
Hachiman
TroyW03
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 3
Cerberus
Cerberus
azhianator69
Cerberus
Level 105
God Stats
1W - 2L
1,306 SR
Queue Stats
68W - 64L
1,488 Elo+
Party 3
Guan Yu
Guan Yu
harpling
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,391 Elo+
Party 1
He Bo
He Bo
lethalfranklin
He Bo
Level 47
God Stats
25W - 31L
1,479 SR
Queue Stats
156W - 157L
1,436 Elo+
Party 1
Team Averages
Level 53
1,418 SR
1,416 Elo+

VS

Team Averages
Level 39
1,335 SR
1,331 Elo+
Kukulkan
Kukulkan
LANCE_VENOM
Kukulkan
Level 42
God Stats
28W - 22L
1,492 SR
Queue Stats
92W - 99L
1,272 Elo+
Solo
Nemesis
Nemesis
NouisKnew2
Nemesis
Level 41
God Stats
9W - 25L
1,174 SR
Queue Stats
143W - 180L
1,340 Elo+
Party 2
Nike
Nike
Pharo227
Nike
Level 29
God Stats
2W - 2L
1,157 SR
Queue Stats
108W - 149L
1,323 Elo+
Party 2
Izanami
Izanami
SlinkyKitty4923
Izanami
Level 17
God Stats
33W - 47L
1,363 SR
Queue Stats
49W - 96L
1,339 Elo+
Party 2
Jormungandr
Jormungandr
TrippinBabys
Jormungandr
Level 68
God Stats
14W - 15L
1,492 SR
Queue Stats
495W - 525L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KARKATNITRAM
Baba Yaga
14
0 / 5 / 2
8,521
852
8,483
13,813
5,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TroyW03
Hachiman
14
0 / 4 / 2
8,495
850
5,074
13,834
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
azhianator69
Cerberus
15
1 / 9 / 3
9,466
947
11,856
25,659
19,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
harpling
Guan Yu
14
1 / 6 / 2
8,682
868
6,725
21,106
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 4 / 2
9,573
957
13,703
10,749
4,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

140

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LANCE_VENOM
Kukulkan
17
6 / 1 / 17
10,761
1,076
20,891
6,689
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
NouisKnew2
Nemesis
15
1 / 1 / 9
9,169
917
6,516
9,843
3,936
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
4 / 0 / 14
10,284
1,028
10,073
9,060
6,444
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 0 / 13
11,234
1,123
19,080
7,467
2,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
TrippinBabys
Jormungandr
17
8 / 3 / 13
10,938
1,094
18,902
18,617
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
5
Kills
28
28
Deaths
5
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
KARKATNITRAM
Baba Yaga
0
5
2
0.2
W
Kukulkan
LANCE_VENOM
Kukulkan
6
1
17
14.5
W
Nemesis
NouisKnew2
Nemesis
1
1
9
5.5
W
Nike
4
0
14
11
W
9
0
13
15.5
W
Jormungandr
TrippinBabys
Jormungandr
8
3
13
4.83
L
Hachiman
TroyW03
Hachiman
0
4
2
0.25
L
Cerberus
azhianator69
Cerberus
1
9
3
0.28
L
Guan Yu
harpling
Guan Yu
1
6
2
0.33
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,841
Damage
75,462
85,161
Taken
51,676
52,408
Mitigated
32,826
15,041
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
KARKATNITRAM
Baba Yaga
8,483
1,681
1,053
1,489
13,813
5,783
0
5,842
7,861
26,560
0
W
Kukulkan
LANCE_VENOM
Kukulkan
20,891
1,272
0
0
6,689
2,479
0
5,233
1,456
31,197
0
W
Nemesis
NouisKnew2
Nemesis
6,516
2,997
370
1,447
9,843
3,936
0
4,691
4,567
0
13,785
W
Nike
10,073
2,505
185
231
9,060
6,444
0
6,710
2,250
0
15,336
W
19,080
11,797
0
177
7,467
2,679
0
5,793
1,624
0
41,980
W
Jormungandr
TrippinBabys
Jormungandr
18,902
4,049
1,338
1,557
18,617
17,288
0
11,615
6,747
37,933
0
L
Hachiman
TroyW03
Hachiman
5,074
3,758
0
2,311
13,834
5,717
0
8,456
5,244
0
20,605
L
Cerberus
azhianator69
Cerberus
11,856
721
995
4,475
25,659
19,983
0
10,987
14,308
34,087
0
L
Guan Yu
harpling
Guan Yu
6,725
1,927
2,085
2,183
21,106
16,685
0
8,703
10,275
0
15,070
L
13,703
1,765
0
450
10,749
4,240
0
4,777
5,906
26,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,737
Gold Earned
52,386
199
Minions Killed
162
3
Camps Cleared
3
881,784
Distance Traveled
869,567
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,521
852
43
4
0
172,356
1
W
Kukulkan
10,761
1,076
35
4
1
180,316
0
W
Nemesis
9,169
917
20
2
2
204,438
0
W
Nike
10,284
1,028
16
2
0
175,057
1
W
Izanami
11,234
1,123
46
5
0
151,676
0
W
Jormungandr
10,938
1,094
45
5
0
158,080
0
L
Hachiman
8,495
850
37
4
0
156,357
2
L
Cerberus
9,466
947
75
8
0
186,393
1
L
Guan Yu
8,682
868
11
1
0
174,871
2
L
He Bo
9,573
957
33
3
3
191,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role