Player Matchup

Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CYRUSVYRUS4
Ah Muzen Cab
Level 119
God Stats
7W - 2L
1,704 SR
Queue Stats
379W - 370L
1,623 Elo+
Solo
Scylla
Scylla
Chyara
Scylla
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 35L
1,572 Elo+
Solo
Amaterasu
Amaterasu
DaddyGusta
Amaterasu
Level 109
God Stats
1W - 0L
1,912 SR
Queue Stats
293W - 287L
1,580 Elo+
Solo
Team Averages
Level 114
1,623 SR
1,555 Elo+

VS

Team Averages
Level 140
1,601 SR
1,581 Elo+
Thor
Thor
Akbar1923
Thor
Level 139
God Stats
5W - 6L
1,500 SR
Queue Stats
1,060W - 1,109L
1,551 Elo+
Solo
Jing Wei
Jing Wei
AxelDarks
Jing Wei
Level 126
God Stats
3W - 5L
1,464 SR
Queue Stats
190W - 184L
1,634 Elo+
Solo
Ah Puch
Ah Puch
BrainRanger
Ah Puch
Level 146
God Stats
17W - 6L
1,824 SR
Queue Stats
525W - 577L
1,583 Elo+
Solo
Ymir
Ymir
T7 MrChampion
Ymir
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 168L
1,577 Elo+
Solo
Hun Batz
Hun Batz
TinyWenus96
Hun Batz
Level 141
God Stats
7W - 9L
1,719 SR
Queue Stats
520W - 523L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
7 / 3 / 17
11,635
776
10,546
24,329
20,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
 
Sobek
18
1 / 2 / 19
11,350
757
7,148
23,366
28,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
CYRUSVYRUS4
Ah Muzen Cab
18
5 / 4 / 13
11,441
763
22,378
17,239
7,923
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Chyara
Scylla
19
9 / 2 / 11
11,954
797
25,189
12,473
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
DaddyGusta
Amaterasu
18
5 / 2 / 18
10,884
726
10,628
21,524
24,064
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 9 / 6
9,818
655
8,264
15,543
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
AxelDarks
Jing Wei
16
1 / 5 / 9
9,954
664
14,870
13,548
5,428
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
BrainRanger
Ah Puch
19
4 / 3 / 7
11,589
773
37,364
9,304
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 4 / 7
9,401
627
8,562
31,272
23,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
TinyWenus96
Hun Batz
17
5 / 6 / 6
10,633
709
16,002
19,657
7,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
27
Kills
13
13
Deaths
27
78
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
3
17
5.17
W
Sobek
 
Sobek
1
2
19
5.25
L
Thor
2
9
6
0.56
L
Jing Wei
AxelDarks
Jing Wei
1
5
9
1.1
L
Ah Puch
BrainRanger
Ah Puch
4
3
7
2.5
W
Ah Muzen Cab
CYRUSVYRUS4
Ah Muzen Cab
5
4
13
2.88
W
Scylla
Chyara
Scylla
9
2
11
7.25
W
Amaterasu
DaddyGusta
Amaterasu
5
2
18
7
L
1
4
7
1.13
L
Hun Batz
TinyWenus96
Hun Batz
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,889
Damage
85,062
98,931
Taken
89,324
86,212
Mitigated
46,751
46,181
Healing
32,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,546
938
524
7,175
24,329
20,331
932
9,596
14,233
0
12,987
W
Sobek
 
Sobek
7,148
341
2,686
8,181
23,366
28,520
439
9,985
12,783
19,481
0
L
Thor
8,264
317
1,947
1,299
15,543
6,422
507
6,513
7,746
0
11,557
L
Jing Wei
AxelDarks
Jing Wei
14,870
10,689
1,645
1,784
13,548
5,428
800
4,172
9,193
0
29,650
L
Ah Puch
BrainRanger
Ah Puch
37,364
839
3,907
2,756
9,304
3,599
0
3,342
5,847
59,997
0
W
Ah Muzen Cab
CYRUSVYRUS4
Ah Muzen Cab
22,378
7,576
5,101
8,952
17,239
7,923
1,980
8,686
8,249
0
44,077
W
Scylla
Chyara
Scylla
25,189
1,434
3,620
3,370
12,473
5,374
1,530
5,880
6,257
55,000
0
W
Amaterasu
DaddyGusta
Amaterasu
10,628
3,764
403
6,169
21,524
24,064
799
9,528
11,483
0
18,174
L
8,562
598
816
11,511
31,272
23,872
90
10,809
20,272
17,007
0
L
Hun Batz
TinyWenus96
Hun Batz
16,002
2,119
1,620
5,157
19,657
7,430
0
7,395
11,504
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,264
Gold Earned
51,395
194
Minions Killed
194
0
Camps Cleared
0
1,438,568
Distance Traveled
1,266,663
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,635
776
18
1
0
294,929
0
W
Sobek
11,350
757
27
2
0
282,179
3
L
Thor
9,818
655
10
1
0
214,793
3
L
Jing Wei
9,954
664
48
3
0
247,176
2
L
Ah Puch
11,589
773
72
5
0
292,987
5
W
Ah Muzen Cab
11,441
763
65
4
0
294,919
1
W
Scylla
11,954
797
71
5
0
272,683
0
W
Amaterasu
10,884
726
13
1
0
293,858
3
L
Ymir
9,401
627
20
1
0
250,772
0
L
Hun Batz
10,633
709
44
3
0
260,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role