Player Matchup

Ganesha
Ganesha
Ambulate
Ganesha
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,204 Elo+
Party 2
Nemesis
Nemesis
LEGC
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,179 Elo+
Solo
Janus
Janus
RedBanish2
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
dinoslaya
Medusa
Level 29
God Stats
1W - 0L
1,209 SR
Queue Stats
25W - 31L
1,470 Elo+
Solo
Guan Yu
Guan Yu
player92934
Guan Yu
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 32
1,442 SR
1,371 Elo+

VS

Team Averages
Level 16
1,491 SR
1,450 Elo+
King Arthur
King Arthur
Lazyeye2
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
blisternips
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Yemoja
Yemoja
lionblack
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Ullr
Ullr
loooovooool
Ullr
Level 29
God Stats
51W - 47L
1,672 SR
Queue Stats
177W - 171L
1,605 Elo+
Solo
Aphrodite
Aphrodite
sercinas
Aphrodite
Level 30
God Stats
23W - 40L
1,284 SR
Queue Stats
150W - 256L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ambulate
Ganesha
13
0 / 3 / 20
9,337
491
9,244
12,054
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
LEGC
Nemesis
16
13 / 0 / 8
11,122
585
12,731
14,054
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
16
10 / 0 / 12
11,088
584
13,362
7,191
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
dinoslaya
Medusa
15
2 / 4 / 4
10,004
527
4,772
11,125
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
player92934
Guan Yu
16
13 / 1 / 7
11,371
598
9,497
15,305
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lazyeye2
King Arthur
8
0 / 15 / 2
6,141
323
3,340
16,299
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
blisternips
Thanatos
12
4 / 11 / 0
7,962
419
9,452
15,559
4,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
lionblack
Yemoja
12
1 / 5 / 4
8,043
423
6,626
14,425
9,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
2 / 2 / 0
5,996
316
1,591
4,130
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
sercinas
Aphrodite
12
1 / 7 / 0
7,677
404
3,087
11,899
6,841
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
38
Kills
8
8
Deaths
40
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ambulate
Ganesha
0
3
20
3.33
W
Nemesis
LEGC
Nemesis
13
0
8
17
L
King Arthur
Lazyeye2
King Arthur
0
15
2
0.07
W
Janus
10
0
12
16
L
Thanatos
blisternips
Thanatos
4
11
0
0.36
W
Medusa
dinoslaya
Medusa
2
4
4
1
L
Yemoja
lionblack
Yemoja
1
5
4
0.6
L
2
2
0
1
W
Guan Yu
player92934
Guan Yu
13
1
7
16.5
L
Aphrodite
sercinas
Aphrodite
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,606
Damage
24,096
59,729
Taken
62,312
33,085
Mitigated
26,051
19,166
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ambulate
Ganesha
9,244
877
0
985
12,054
9,426
1,172
1,344
10,710
21,599
0
W
Nemesis
LEGC
Nemesis
12,731
6,934
0
2,741
14,054
6,011
2,202
2,131
11,923
291
65,702
L
King Arthur
Lazyeye2
King Arthur
3,340
1,065
0
0
16,299
4,430
100
5,495
10,655
0
15,679
W
Janus
13,362
1,553
0
1,355
7,191
2,530
2,414
885
6,306
79,696
0
L
Thanatos
blisternips
Thanatos
9,452
3,178
0
5,168
15,559
4,425
33
3,795
11,664
0
32,324
W
Medusa
dinoslaya
Medusa
4,772
2,642
0
3,283
11,125
3,757
900
1,918
9,207
0
58,468
L
Yemoja
lionblack
Yemoja
6,626
1,018
991
1,620
14,425
9,717
0
5,836
8,514
28,570
0
L
1,591
982
0
902
4,130
638
0
2,411
1,719
0
12,331
W
Guan Yu
player92934
Guan Yu
9,497
1,193
2,571
8,231
15,305
11,361
2,896
3,783
11,522
0
52,481
L
Aphrodite
sercinas
Aphrodite
3,087
746
0
2,932
11,899
6,841
0
5,302
6,472
34,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,922
Gold Earned
35,819
456
Minions Killed
215
0
Camps Cleared
0
1,888,740
Distance Traveled
1,132,414
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,337
491
5
0
0
382,956
1
W
Nemesis
11,122
585
106
6
0
427,381
2
L
King Arthur
6,141
323
26
1
0
272,227
0
W
Janus
11,088
584
139
7
0
370,209
0
L
Thanatos
7,962
419
60
3
0
288,864
2
W
Medusa
10,004
527
104
5
0
292,018
3
L
Yemoja
8,043
423
38
2
0
275,468
1
L
Ullr
5,996
316
18
1
0
80,592
1
W
Guan Yu
11,371
598
102
5
0
416,176
0
L
Aphrodite
7,677
404
73
4
0
215,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role