Player Matchup

Sol
Sol
Localareanorse
Sol
Level 89
God Stats
1W - 1L
1,830 SR
Queue Stats
43W - 38L
1,450 Elo+
Party 1
King Arthur
King Arthur
Nundak
King Arthur
Level 64
God Stats
3W - 3L
1,733 SR
Queue Stats
92W - 87L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
SnapCastRob
Jing Wei
Level 17
God Stats
6W - 8L
1,515 SR
Queue Stats
8W - 10L
1,313 Elo+
Party 1
Horus
Horus
TheAscendedHERO
Horus
Level 122
God Stats
8W - 11L
1,418 SR
Queue Stats
215W - 181L
1,498 Elo+
Party 1
Cerberus
Cerberus
TylerSnapcast
Cerberus
Level 76
God Stats
0W - 2L
1,577 SR
Queue Stats
311W - 228L
1,520 Elo+
Party 1
Team Averages
Level 74
1,615 SR
1,442 Elo+

VS

Team Averages
Level 118
1,458 SR
1,488 Elo+
Cabrakan
Cabrakan
PUMBAAxISxHIGH
Cabrakan
Level 87
God Stats
7W - 5L
1,397 SR
Queue Stats
108W - 133L
1,498 Elo+
Party 3
Chang'e
Chang'e
SIMBAxISxHIGH
Chang'e
Level 158
God Stats
5W - 6L
1,476 SR
Queue Stats
118W - 141L
1,530 Elo+
Party 3
Raijin
Raijin
Xprent14
Raijin
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 39L
1,492 Elo+
Party 2
Chernobog
Chernobog
devilzero90
Chernobog
Level 137
God Stats
7W - 12L
1,415 SR
Queue Stats
351W - 410L
1,420 Elo+
Solo
Bakasura
Bakasura
fogo78
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
9,744
750
11,944
15,819
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Nundak
King Arthur
15
3 / 8 / 6
9,587
737
10,507
17,580
13,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
SnapCastRob
Jing Wei
13
0 / 6 / 5
7,850
604
7,175
13,492
4,456
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 4 / 6
9,850
758
11,173
13,025
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TylerSnapcast
Cerberus
17
5 / 8 / 5
11,557
889
8,396
21,271
21,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
8 / 2 / 13
12,217
940
11,235
12,703
14,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
16
2 / 3 / 17
10,337
795
13,010
10,422
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Xprent14
Raijin
19
11 / 3 / 13
12,725
979
19,623
11,123
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
devilzero90
Chernobog
18
5 / 2 / 12
10,994
846
11,235
11,991
4,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
fogo78
Bakasura
17
6 / 6 / 11
11,249
865
10,802
14,673
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
15
Kills
32
32
Deaths
16
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
King Arthur
Nundak
King Arthur
3
8
6
0.75
W
Cabrakan
8
2
13
7.25
W
Chang'e
2
3
17
3.5
L
Jing Wei
SnapCastRob
Jing Wei
0
6
5
0.42
L
3
4
6
1.5
L
Cerberus
TylerSnapcast
Cerberus
5
8
5
0.94
W
Raijin
Xprent14
Raijin
11
3
13
5.83
W
Chernobog
devilzero90
Chernobog
5
2
12
5.5
W
Bakasura
fogo78
Bakasura
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
65,905
81,187
Taken
60,912
56,249
Mitigated
31,736
11,995
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,944
1,786
0
4,163
15,819
5,437
626
8,513
7,008
42,073
0
L
King Arthur
Nundak
King Arthur
10,507
796
0
0
17,580
13,126
0
11,395
5,801
0
28,487
W
Cabrakan
11,235
1,845
0
624
12,703
14,416
637
3,382
9,225
39,238
0
W
Chang'e
13,010
1,654
5,770
3,737
10,422
3,596
781
3,179
7,169
34,502
0
L
Jing Wei
SnapCastRob
Jing Wei
7,175
6,215
0
1,637
13,492
4,456
0
6,468
6,350
0
22,016
L
11,173
3,676
589
2,100
13,025
11,567
0
7,767
4,732
0
27,229
L
Cerberus
TylerSnapcast
Cerberus
8,396
795
0
3,506
21,271
21,663
0
8,469
11,789
28,878
0
W
Raijin
Xprent14
Raijin
19,623
1,943
0
474
11,123
4,213
314
4,711
6,312
37,708
0
W
Chernobog
devilzero90
Chernobog
11,235
6,613
0
615
11,991
4,447
1,219
5,932
5,965
0
40,476
W
Bakasura
fogo78
Bakasura
10,802
7,186
0
1,207
14,673
5,064
2,773
3,529
10,969
0
20,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
57,522
276
Minions Killed
305
5
Camps Cleared
9
1,112,947
Distance Traveled
1,158,622
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,744
750
86
7
1
208,074
2
L
King Arthur
9,587
737
33
3
0
229,785
0
W
Cabrakan
12,217
940
69
5
2
221,803
0
W
Chang'e
10,337
795
51
4
3
237,202
0
L
Jing Wei
7,850
604
53
4
2
225,427
0
L
Horus
9,850
758
32
2
2
244,477
2
L
Cerberus
11,557
889
72
6
0
205,184
0
W
Raijin
12,725
979
70
5
0
219,553
1
W
Chernobog
10,994
846
79
6
2
219,923
0
W
Bakasura
11,249
865
36
3
2
260,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role