Player Matchup

Cthulhu
Cthulhu
ArFgErT
Cthulhu
Level 155
God Stats
2W - 4L
1,378 SR
Queue Stats
81W - 72L
1,572 Elo+
Party 3
Kali
Kali
ChechuGamer
Kali
Level 86
God Stats
3W - 3L
1,496 SR
Queue Stats
32W - 17L
1,523 Elo+
Solo
Nu Wa
Nu Wa
DoNotBotherMe
Nu Wa
Level 90
God Stats
28W - 24L
1,464 SR
Queue Stats
79W - 67L
1,545 Elo+
Party 3
King Arthur
King Arthur
Dooza
King Arthur
Level 160
God Stats
13W - 8L
1,435 SR
Queue Stats
406W - 389L
1,546 Elo+
Party 3
Jing Wei
Jing Wei
KnowYourRole
Jing Wei
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
324W - 264L
1,545 Elo+
Party 3
Team Averages
Level 127
1,455 SR
1,546 Elo+

VS

Team Averages
Level 52
1,528 SR
1,497 Elo+
Baron Samedi
Baron Samedi
Andreah2702
Baron Samedi
Level 64
God Stats
1W - 1L
1,517 SR
Queue Stats
13W - 9L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
BrothersPhyton
Cthulhu
Level 35
God Stats
1W - 3L
1,755 SR
Queue Stats
12W - 8L
1,635 Elo+
Party 2
Izanami
Izanami
Dilouk
Izanami
Level 26
God Stats
5W - 6L
1,637 SR
Queue Stats
55W - 89L
1,369 Elo+
Party 1
Merlin
Merlin
LuxWed
Merlin
Level 46
God Stats
2W - 9L
1,232 SR
Queue Stats
66W - 102L
1,344 Elo+
Party 1
Kali
Kali
joelecheper
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArFgErT
Cthulhu
19
7 / 1 / 18
12,187
1,108
24,348
13,609
8,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 4 / 15
11,648
1,059
16,179
16,665
7,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 1 / 14
11,807
1,073
19,431
8,157
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dooza
King Arthur
17
3 / 0 / 18
11,527
1,048
6,426
7,954
8,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
KnowYourRole
Jing Wei
17
5 / 1 / 13
11,356
1,032
19,709
8,663
3,317
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

273

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andreah2702
Baron Samedi
16
1 / 6 / 5
10,144
922
6,348
16,543
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 5
10,166
924
14,668
26,702
12,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Dilouk
Izanami
16
3 / 8 / 3
10,275
934
10,975
17,798
6,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LuxWed
Merlin
15
1 / 2 / 2
9,564
869
10,191
10,319
4,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 6 / 3
9,798
891
6,588
19,060
8,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
27
Kills
7
7
Deaths
27
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Andreah2702
Baron Samedi
1
6
5
0.58
W
Cthulhu
ArFgErT
Cthulhu
7
1
18
16
L
1
5
5
0.7
W
6
4
15
3.38
L
Izanami
Dilouk
Izanami
3
8
3
0.56
W
6
1
14
13
W
King Arthur
Dooza
King Arthur
3
0
18
12
W
Jing Wei
KnowYourRole
Jing Wei
5
1
13
11.5
L
Merlin
LuxWed
Merlin
1
2
2
1
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,093
Damage
48,770
55,048
Taken
90,422
30,911
Mitigated
38,963
12,833
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Andreah2702
Baron Samedi
6,348
575
2,051
1,558
16,543
7,536
0
9,098
7,105
19,066
0
W
Cthulhu
ArFgErT
Cthulhu
24,348
2,137
856
3,436
13,609
8,069
0
8,083
5,526
42,097
0
L
14,668
894
1,378
5,652
26,702
12,112
0
12,318
14,083
41,156
0
W
16,179
8,384
0
5,811
16,665
7,585
0
7,455
9,210
0
28,979
L
Izanami
Dilouk
Izanami
10,975
8,234
0
787
17,798
6,247
0
8,502
9,006
0
36,278
W
19,431
6,780
137
1,469
8,157
3,067
0
5,699
2,458
48,748
0
W
King Arthur
Dooza
King Arthur
6,426
764
0
874
7,954
8,873
0
4,275
3,679
0
11,995
W
Jing Wei
KnowYourRole
Jing Wei
19,709
14,155
0
250
8,663
3,317
0
5,695
2,968
0
38,383
L
Merlin
LuxWed
Merlin
10,191
836
0
0
10,319
4,107
0
5,350
4,749
25,560
0
L
6,588
4,293
693
4,501
19,060
8,961
0
7,182
11,700
0
22,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,525
Gold Earned
49,947
207
Minions Killed
205
13
Camps Cleared
5
1,142,826
Distance Traveled
1,093,003
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,144
922
33
3
2
188,359
0
W
Cthulhu
12,187
1,108
52
5
2
237,921
1
L
Cthulhu
10,166
924
58
5
0
233,404
4
W
Kali
11,648
1,059
18
2
1
213,267
2
L
Izanami
10,275
934
48
4
0
214,118
1
W
Nu Wa
11,807
1,073
62
6
3
211,755
3
W
King Arthur
11,527
1,048
14
1
1
235,932
0
W
Jing Wei
11,356
1,032
61
6
6
243,951
3
L
Merlin
9,564
869
35
3
1
226,083
0
L
Kali
9,798
891
31
3
2
231,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role