Player Matchup

Fenrir
Fenrir
K1LLAMANJAR0
Fenrir
Level 86
God Stats
1W - 1L
1,465 SR
Queue Stats
145W - 137L
1,542 Elo+
Party 2
Zeus
Zeus
MammothMatt
Zeus
Level 158
God Stats
9W - 5L
1,500 SR
Queue Stats
416W - 414L
1,612 Elo+
Party 2
Janus
Janus
Saucy182
Janus
Level 127
God Stats
11W - 10L
1,612 SR
Queue Stats
16W - 14L
1,629 Elo+
Party 2
Hades
Hades
SkillzWG
Hades
Level 149
God Stats
2W - 2L
1,715 SR
Queue Stats
269W - 292L
1,625 Elo+
Party 2
Hercules
Hercules
mdslush
Hercules
Level 159
God Stats
5W - 9L
1,500 SR
Queue Stats
284W - 268L
1,631 Elo+
Party 2
Team Averages
Level 136
1,559 SR
1,608 Elo+

VS

Team Averages
Level 110
1,619 SR
1,620 Elo+
Ganesha
Ganesha
AweStuck
Ganesha
Level 157
God Stats
12W - 10L
1,770 SR
Queue Stats
359W - 319L
1,619 Elo+
Party 1
Vamana
Vamana
Beakerbit
Vamana
Level 99
God Stats
6W - 3L
1,574 SR
Queue Stats
180W - 133L
1,627 Elo+
Solo
Scylla
Scylla
BigMacDak
Scylla
Level 102
God Stats
11W - 10L
1,670 SR
Queue Stats
43W - 50L
1,571 Elo+
Solo
Heimdallr
Heimdallr
LazyNarwhal
Heimdallr
Level 113
God Stats
1W - 3L
1,574 SR
Queue Stats
107W - 74L
1,710 Elo+
Solo
Ne Zha
Ne Zha
Pharodinn
Ne Zha
Level 78
God Stats
18W - 15L
1,505 SR
Queue Stats
198W - 191L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 7
5,929
494
2,469
7,345
2,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 0 / 4
6,926
577
7,035
4,110
1,633
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Janus
Saucy182
Janus
12
2 / 0 / 8
6,833
569
3,610
2,550
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hades
SkillzWG
Hades
12
0 / 0 / 0
6,435
536
3,783
7,623
3,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Hercules
mdslush
Hercules
13
6 / 0 / 3
7,363
614
5,293
9,366
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AweStuck
Ganesha
9
0 / 3 / 0
5,656
471
2,389
8,405
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Beakerbit
Vamana
12
0 / 0 / 0
6,875
573
5,426
7,459
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
BigMacDak
Scylla
10
0 / 4 / 0
5,514
460
5,066
6,336
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
LazyNarwhal
Heimdallr
10
0 / 3 / 0
5,663
472
1,318
7,254
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Pharodinn
Ne Zha
10
0 / 3 / 0
5,525
460
2,215
7,582
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AweStuck
Ganesha
0
3
0
0
L
Vamana
Beakerbit
Vamana
0
0
0
0
L
Scylla
BigMacDak
Scylla
0
4
0
0
W
Fenrir
3
0
7
6.5
L
Heimdallr
LazyNarwhal
Heimdallr
0
3
0
0
W
2
0
4
4
L
Ne Zha
Pharodinn
Ne Zha
0
3
0
0
W
Janus
Saucy182
Janus
2
0
8
6
W
Hades
SkillzWG
Hades
0
0
0
0
W
Hercules
mdslush
Hercules
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
16,414
30,994
Taken
37,036
12,844
Mitigated
15,328
16,329
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AweStuck
Ganesha
2,389
191
0
2,980
8,405
4,649
0
2,814
5,591
17,087
0
L
Vamana
Beakerbit
Vamana
5,426
2,485
0
4,579
7,459
3,845
0
3,783
3,676
0
43,613
L
Scylla
BigMacDak
Scylla
5,066
535
0
260
6,336
1,963
0
1,384
4,952
32,108
0
W
Fenrir
2,469
326
403
1,751
7,345
2,789
0
2,500
4,767
0
11,372
L
Heimdallr
LazyNarwhal
Heimdallr
1,318
726
0
2,910
7,254
2,442
0
3,997
3,257
0
36,126
W
7,035
1,970
0
2,402
4,110
1,633
0
372
3,738
48,060
0
L
Ne Zha
Pharodinn
Ne Zha
2,215
198
0
2,926
7,582
2,429
0
2,450
5,132
0
30,997
W
Janus
Saucy182
Janus
3,610
48
0
500
2,550
621
0
807
1,633
48,086
0
W
Hades
SkillzWG
Hades
3,783
1,216
115
6,064
7,623
3,620
0
0
7,148
33,703
0
W
Hercules
mdslush
Hercules
5,293
1,414
0
5,094
9,366
4,181
0
3,440
5,778
0
34,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
29,233
376
Minions Killed
341
0
Camps Cleared
0
1,197,486
Distance Traveled
1,130,237
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,656
471
9
1
0
216,388
5
L
Vamana
6,875
573
108
9
0
246,784
1
L
Scylla
5,514
460
61
5
0
211,659
2
W
Fenrir
5,929
494
27
2
0
263,860
5
L
Heimdallr
5,663
472
87
7
0
212,229
1
W
Zeus
6,926
577
100
8
0
220,678
4
L
Ne Zha
5,525
460
76
6
0
243,177
0
W
Janus
6,833
569
94
8
0
247,204
2
W
Hades
6,435
536
90
8
0
201,825
2
W
Hercules
7,363
614
65
5
0
263,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role