Player Matchup

Merlin
Merlin
K3tchup5auce
Merlin
Level 63
God Stats
3W - 3L
1,327 SR
Queue Stats
143W - 169L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Th3 USUA1 BS
Cu Chulainn
Level 14
God Stats
5W - 3L
1,846 SR
Queue Stats
18W - 29L
1,516 Elo+
Solo
Vulcan
Vulcan
ThatBittybum
Vulcan
Level 29
God Stats
5W - 3L
1,504 SR
Queue Stats
74W - 81L
1,452 Elo+
Party 1
Team Averages
Level 35
1,559 SR
1,477 Elo+

VS

Team Averages
Level 60
1,506 SR
1,578 Elo+
Cthulhu
Cthulhu
EvangicalDemon
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,594 Elo+
Party 2
Baba Yaga
Baba Yaga
IB-Pensive
Baba Yaga
Level 144
God Stats
6W - 4L
1,519 SR
Queue Stats
163W - 157L
1,641 Elo+
Party 2
Fenrir
Fenrir
KarmicBirch3625
Fenrir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 6 / 3
12,677
667
8,456
15,782
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Th3 USUA1 BS
Cu Chulainn
4
0 / 1 / 0
8,630
454
152
1,363
459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
16
3 / 8 / 2
11,641
613
8,289
18,249
11,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
12,582
662
3,945
8,128
4,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
IB-Pensive
Baba Yaga
17
3 / 4 / 8
12,876
678
13,107
13,501
5,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
11 / 3 / 4
14,555
766
13,396
14,733
7,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
15
15
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Baba Yaga
IB-Pensive
Baba Yaga
3
4
8
1.75
L
Merlin
5
6
3
1.08
W
11
3
4
4.33
L
Cu Chulainn
Th3 USUA1 BS
Cu Chulainn
0
1
0
0
L
Vulcan
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
30,448
35,394
Taken
36,362
18,832
Mitigated
18,121
3,464
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,945
285
405
181
8,128
4,732
204
833
7,295
37,873
0
W
Baba Yaga
IB-Pensive
Baba Yaga
13,107
809
0
2,670
13,501
5,626
1,754
8,298
5,203
69,067
0
L
Merlin
8,456
307
0
1,450
15,782
6,520
663
6,905
8,627
60,671
0
W
13,396
2,495
0
3,582
14,733
7,763
1,029
7,782
6,567
0
63,995
L
Cu Chulainn
Th3 USUA1 BS
Cu Chulainn
152
92
0
145
1,363
459
0
389
949
0
2,038
L
Vulcan
8,289
1,614
0
1,869
18,249
11,853
0
9,778
8,246
48,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
40,013
154
Minions Killed
233
0
Camps Cleared
0
563,910
Distance Traveled
934,978
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,582
662
51
3
0
231,723
0
W
Baba Yaga
12,876
678
113
6
0
323,744
0
L
Merlin
12,677
667
80
4
0
260,881
13
W
Fenrir
14,555
766
69
4
0
379,511
5
L
Cu Chulainn
8,630
454
3
0
0
13,777
0
L
Vulcan
11,641
613
71
4
0
289,252
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role