Player Matchup

Pele
Pele
DarkStalker4515
Pele
Level 104
God Stats
2W - 0L
1,736 SR
Queue Stats
20W - 16L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EnemyOfDavid
Cu Chulainn
Level 127
God Stats
3W - 2L
1,804 SR
Queue Stats
295W - 251L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jinuriki
Kumbhakarna
Level 106
God Stats
2W - 2L
1,376 SR
Queue Stats
50W - 41L
1,507 Elo+
Solo
Hachiman
Hachiman
SuperGirlyLily
Hachiman
Level 108
God Stats
2W - 3L
1,383 SR
Queue Stats
90W - 100L
1,590 Elo+
Party 2
Chang'e
Chang'e
cowngo
Chang'e
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 122L
1,432 Elo+
Solo
Team Averages
Level 114
1,560 SR
1,494 Elo+

VS

Team Averages
Level 114
1,565 SR
1,426 Elo+
Agni
Agni
Elfeex
Agni
Level 121
God Stats
7W - 7L
1,569 SR
Queue Stats
278W - 280L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Han28
Cthulhu
Level 119
God Stats
8W - 6L
1,500 SR
Queue Stats
539W - 601L
1,421 Elo+
Party 1
Loki
Loki
Kimchiarch
Loki
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Tarmax94
Apollo
Level 147
God Stats
0W - 1L
1,758 SR
Queue Stats
11W - 11L
1,331 Elo+
Party 1
Ra
Ra
senindaw
Ra
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 4 / 3
11,730
587
15,448
18,145
7,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
EnemyOfDavid
Cu Chulainn
14
0 / 3 / 0
8,621
431
1,575
7,374
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
Jinuriki
Kumbhakarna
12
2 / 6 / 7
8,670
434
2,983
15,796
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
14
3 / 8 / 5
8,992
450
10,380
15,595
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
cowngo
Chang'e
17
9 / 8 / 10
11,890
595
19,601
15,508
5,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Elfeex
Agni
17
3 / 6 / 7
10,526
526
11,760
11,450
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Han28
Cthulhu
13
4 / 3 / 10
8,928
446
10,986
18,658
13,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
15 / 3 / 4
11,881
594
14,424
14,421
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Tarmax94
Apollo
16
7 / 4 / 6
10,558
528
11,757
13,564
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 12 / 3
6,639
332
2,671
10,744
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
59
28
Kills
29
29
Deaths
28
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
14
4
3
3.88
L
Agni
Elfeex
Agni
3
6
7
1.08
W
Cu Chulainn
EnemyOfDavid
Cu Chulainn
0
3
0
0
L
Cthulhu
Han28
Cthulhu
4
3
10
3
W
Kumbhakarna
Jinuriki
Kumbhakarna
2
6
7
0.92
L
15
3
4
5.67
W
Hachiman
3
8
5
0.69
L
Apollo
Tarmax94
Apollo
7
4
6
2.5
W
Chang'e
cowngo
Chang'e
9
8
10
1.75
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,987
Damage
51,598
72,418
Taken
68,837
37,547
Mitigated
34,467
18,617
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,448
4,545
1,056
3,425
18,145
7,542
0
6,481
11,462
0
84,871
L
Agni
Elfeex
Agni
11,760
346
0
858
11,450
4,184
0
4,707
6,422
70,847
0
W
Cu Chulainn
EnemyOfDavid
Cu Chulainn
1,575
299
0
2,222
7,374
4,854
0
701
6,658
2,441
38,796
L
Cthulhu
Han28
Cthulhu
10,986
530
848
3,702
18,658
13,366
0
5,013
13,457
31,643
0
W
Kumbhakarna
Jinuriki
Kumbhakarna
2,983
626
0
1,710
15,796
12,736
506
8,086
7,570
12,300
0
L
14,424
4,841
0
3,248
14,421
6,315
0
3,533
10,712
0
72,014
W
Hachiman
10,380
6,234
0
3,480
15,595
6,953
2,764
5,378
10,158
0
55,336
L
Apollo
Tarmax94
Apollo
11,757
7,929
0
5,455
13,564
7,585
196
4,905
8,515
0
70,288
W
Chang'e
cowngo
Chang'e
19,601
1,110
2,180
4,544
15,508
5,462
882
4,149
11,153
57,523
0
L
2,671
606
247
629
10,744
3,017
0
3,700
6,937
17,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
48,532
409
Minions Killed
427
0
Camps Cleared
0
1,676,668
Distance Traveled
1,677,640
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,730
587
143
7
0
378,992
4
L
Agni
10,526
526
144
7
0
328,683
1
W
Cu Chulainn
8,621
431
78
4
0
244,999
3
L
Cthulhu
8,928
446
41
2
0
383,195
0
W
Kumbhakarna
8,670
434
14
1
0
379,157
1
L
Loki
11,881
594
123
6
0
389,844
5
W
Hachiman
8,992
450
76
4
0
320,183
0
L
Apollo
10,558
528
95
5
0
334,234
5
W
Chang'e
11,890
595
98
5
0
353,337
1
L
Ra
6,639
332
24
1
0
241,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role