Player Matchup

Skadi
Skadi
Araevos
Skadi
Level 10
God Stats
2W - 3L
1,253 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1
Mercury
Mercury
HBK Toby
Mercury
Level 29
God Stats
8W - 12L
1,402 SR
Queue Stats
23W - 27L
1,454 Elo+
Solo
Cerberus
Cerberus
J-E-S-U-S-ME
Cerberus
Level 12
God Stats
2W - 2L
1,562 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
NoRiceSadLife
Nu Wa
Level 16
God Stats
3W - 6L
1,380 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Anubis
Anubis
b1narymess1ah
Anubis
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 20L
1,346 Elo+
Solo
Team Averages
Level 15
1,419 SR
1,353 Elo+

VS

Team Averages
Level 9
1,558 SR
1,352 Elo+
Olorun
Olorun
FFDM
Olorun
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
327W - 356L
1,159 Elo+
Solo
Chang'e
Chang'e
Twisted_Echo9
Chang'e
Level 8
God Stats
5W - 4L
1,789 SR
Queue Stats
40W - 44L
1,277 Elo+
Solo
Thor
Thor
dburns304
Thor
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
jugghedd325
Ao Kuang
Level 12
God Stats
4W - 10L
1,500 SR
Queue Stats
7W - 13L
1,471 Elo+
Solo
Xbalanque
Xbalanque
xXDameDollazXx
Xbalanque
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 88L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Araevos
Skadi
20
6 / 1 / 19
13,150
1,012
16,949
9,791
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
HBK Toby
Mercury
19
11 / 2 / 10
13,130
1,010
14,802
15,248
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
J-E-S-U-S-ME
Cerberus
20
8 / 4 / 22
13,997
1,077
12,757
16,952
15,763
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
13 / 3 / 25
14,872
1,144
32,348
8,805
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 23
13,374
1,029
22,097
13,727
6,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FFDM
Olorun
18
0 / 10 / 6
11,100
854
4,370
17,172
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
19
6 / 5 / 5
13,789
1,061
23,940
22,688
7,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
18
2 / 12 / 8
12,350
950
8,762
21,622
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
jugghedd325
Ao Kuang
17
1 / 11 / 5
11,254
866
4,517
29,408
24,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
xXDameDollazXx
Xbalanque
18
4 / 7 / 5
12,462
959
15,748
19,011
5,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
42
45
Kills
13
13
Deaths
45
99
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
Araevos
Skadi
6
1
19
15.5
L
Olorun
FFDM
Olorun
0
10
6
0.3
W
Mercury
HBK Toby
Mercury
11
2
10
8
W
Cerberus
J-E-S-U-S-ME
Cerberus
8
4
22
4.75
W
13
3
25
8.5
L
Chang'e
6
5
5
1.7
W
7
3
23
6.17
L
Thor
2
12
8
0.5
L
Ao Kuang
jugghedd325
Ao Kuang
1
11
5
0.32
L
Xbalanque
xXDameDollazXx
Xbalanque
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,953
Damage
57,337
64,523
Taken
109,901
37,490
Mitigated
53,499
15,156
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Araevos
Skadi
16,949
10,073
0
1,958
9,791
4,190
0
4,662
5,079
0
41,165
L
Olorun
FFDM
Olorun
4,370
1,349
260
732
17,172
7,811
0
8,614
8,558
15,809
0
W
Mercury
HBK Toby
Mercury
14,802
10,642
600
1,978
15,248
6,902
0
9,211
5,912
0
30,078
W
Cerberus
J-E-S-U-S-ME
Cerberus
12,757
890
0
2,162
16,952
15,763
0
7,847
7,681
20,322
0
W
32,348
7,152
579
2,279
8,805
3,664
0
4,209
4,496
61,633
0
L
Chang'e
23,940
188
4,385
6,214
22,688
7,493
0
13,699
8,989
76,491
0
W
22,097
2,983
0
5,600
13,727
6,971
0
6,323
7,254
40,393
0
L
Thor
8,762
1,153
0
597
21,622
8,666
0
16,004
5,618
0
25,657
L
Ao Kuang
jugghedd325
Ao Kuang
4,517
1,895
0
975
29,408
24,468
0
16,049
13,359
15,664
0
L
Xbalanque
xXDameDollazXx
Xbalanque
15,748
7,929
0
2,696
19,011
5,061
0
12,836
6,175
0
64,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,523
Gold Earned
60,955
225
Minions Killed
285
6
Camps Cleared
2
952,557
Distance Traveled
925,428
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,150
1,012
46
4
5
174,397
0
L
Olorun
11,100
854
22
2
0
148,674
0
W
Mercury
13,130
1,010
32
2
1
223,200
0
W
Cerberus
13,997
1,077
24
2
0
176,785
2
W
Nu Wa
14,872
1,144
68
5
0
206,166
0
L
Chang'e
13,789
1,061
121
9
1
244,932
1
W
Anubis
13,374
1,029
55
4
0
172,009
0
L
Thor
12,350
950
27
2
0
177,975
2
L
Ao Kuang
11,254
866
11
1
0
188,021
0
L
Xbalanque
12,462
959
104
8
1
165,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role