Player Matchup

Ra
Ra
Deeps-971
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 201L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
GhostsRPeople2
Hou Yi
Level 27
God Stats
15W - 7L
1,669 SR
Queue Stats
18W - 10L
1,678 Elo+
Solo
Guan Yu
Guan Yu
Kezennnn
Guan Yu
Level 4
God Stats
1W - 3L
1,731 SR
Queue Stats
4W - 10L
1,504 Elo+
Party 1
Pele
Pele
WeeZoXs-_-
Pele
Level 18
God Stats
6W - 7L
1,610 SR
Queue Stats
100W - 114L
1,481 Elo+
Party 1
Skadi
Skadi
ZoOuGaTaga93
Skadi
Level 11
God Stats
135W - 128L
1,500 SR
Queue Stats
207W - 216L
1,435 Elo+
Party 1
Team Averages
Level 13
1,602 SR
1,518 Elo+

VS

Team Averages
Level 43
1,595 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
Altair_Dalon
Tsukuyomi
Level 29
God Stats
2W - 0L
1,755 SR
Queue Stats
42W - 44L
1,559 Elo+
Solo
Bellona
Bellona
Babykiller91586
Bellona
Level 6
God Stats
1W - 1L
1,094 SR
Queue Stats
2W - 2L
1,514 Elo+
Solo
Scylla
Scylla
KushKingChronic
Scylla
Level 32
God Stats
41W - 17L
1,956 SR
Queue Stats
861W - 782L
1,592 Elo+
Party 2
Jormungandr
Jormungandr
LadyBlondie20
Jormungandr
Level 8
God Stats
39W - 35L
1,573 SR
Queue Stats
50W - 49L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
shardslayer666
Danzaburou
Level 138
God Stats
34W - 27L
1,598 SR
Queue Stats
803W - 717L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
11,042
409
5,153
12,687
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 6 / 2
13,917
515
10,615
19,891
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Kezennnn
Guan Yu
18
3 / 6 / 5
12,483
462
5,097
17,066
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 6 / 8
13,257
491
17,324
25,720
10,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
8 / 7 / 3
11,557
428
8,010
15,797
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Altair_Dalon
Tsukuyomi
20
12 / 5 / 8
15,425
571
26,044
25,002
11,441
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 9 / 0
9,223
342
462
9,821
4,896
19
8 / 5 / 8
13,963
517
19,181
14,304
4,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
LadyBlondie20
Jormungandr
14
0 / 7 / 8
11,440
424
2,143
15,920
16,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
shardslayer666
Danzaburou
20
11 / 1 / 6
17,074
632
19,319
23,057
11,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
23
Kills
31
32
Deaths
27
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Altair_Dalon
Tsukuyomi
12
5
8
3.2
W
0
9
0
0
L
0
7
4
0.29
L
6
6
2
1.17
L
Guan Yu
Kezennnn
Guan Yu
3
6
5
0.92
W
8
5
8
2.4
W
Jormungandr
LadyBlondie20
Jormungandr
0
7
8
0.57
L
6
6
8
1.67
L
8
7
3
1.36
W
Danzaburou
shardslayer666
Danzaburou
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
67,149
91,161
Taken
88,104
43,849
Mitigated
49,200
16,657
Healing
27,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Altair_Dalon
Tsukuyomi
26,044
7,755
0
10,021
25,002
11,441
3,894
2,347
22,655
0
92,149
W
462
155
0
0
9,821
4,896
0
0
9,821
0
15,902
L
5,153
689
290
331
12,687
4,528
848
1,595
11,092
53,644
0
L
10,615
4,682
0
6,428
19,891
7,666
2,869
1,497
18,394
0
97,655
L
Guan Yu
Kezennnn
Guan Yu
5,097
1,480
474
2,007
17,066
16,036
1,410
7,374
9,692
0
34,648
W
19,181
816
23
3,127
14,304
4,428
868
92
14,212
77,454
0
W
Jormungandr
LadyBlondie20
Jormungandr
2,143
379
271
2,035
15,920
16,902
77
2,314
13,606
15,278
0
L
17,324
3,902
0
5,369
25,720
10,259
376
4,692
21,028
0
90,275
L
8,010
4,209
0
1,758
15,797
5,360
3,414
6,166
9,631
0
50,630
W
Danzaburou
shardslayer666
Danzaburou
19,319
7,755
0
12,487
23,057
11,533
9,858
400
22,657
0
141,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,256
Gold Earned
67,125
483
Minions Killed
498
0
Camps Cleared
0
2,310,233
Distance Traveled
2,093,341
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,425
571
126
5
0
508,464
1
W
Bellona
9,223
342
23
1
0
296,969
2
L
Ra
11,042
409
98
4
0
427,191
1
L
Hou Yi
13,917
515
134
5
0
412,913
0
L
Guan Yu
12,483
462
62
2
0
516,287
0
W
Scylla
13,963
517
121
4
0
392,865
4
W
Jormungandr
11,440
424
22
1
0
383,408
1
L
Pele
13,257
491
116
4
0
513,216
0
L
Skadi
11,557
428
73
3
0
440,626
0
W
Danzaburou
17,074
632
206
8
0
511,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role