Player Matchup

Erlang Shen
Erlang Shen
GirkLoth
Erlang Shen
Level 84
God Stats
16W - 23L
1,461 SR
Queue Stats
475W - 369L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
LGD_Sagaz
Heimdallr
Level 25
God Stats
23W - 21L
1,596 SR
Queue Stats
287W - 356L
1,501 Elo+
Party 2
Geb
Geb
RyutaWoW
Geb
Level 29
God Stats
19W - 6L
1,252 SR
Queue Stats
297W - 227L
1,533 Elo+
Party 1
Hel
Hel
huella_cabal
Hel
Level 53
God Stats
1W - 4L
1,421 SR
Queue Stats
233W - 306L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
kripneo
Amaterasu
Level 95
God Stats
1W - 2L
1,739 SR
Queue Stats
323W - 429L
1,391 Elo+
Party 2
Team Averages
Level 57
1,494 SR
1,465 Elo+

VS

Team Averages
Level 104
1,526 SR
1,521 Elo+
Cerberus
Cerberus
SkepticMind
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
UNST0
Tyr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
cajitaX
Scylla
Level 154
God Stats
1W - 0L
1,470 SR
Queue Stats
45W - 24L
1,659 Elo+
Party 3
Izanami
Izanami
falo3pac
Izanami
Level 28
God Stats
5W - 1L
1,660 SR
Queue Stats
60W - 46L
1,571 Elo+
Party 3
Thanatos
Thanatos
luligamerXD
Thanatos
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 98L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GirkLoth
Erlang Shen
16
5 / 7 / 3
10,439
497
11,348
20,580
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
LGD_Sagaz
Heimdallr
14
3 / 9 / 0
8,910
424
8,905
17,837
4,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 8 / 5
9,192
438
6,043
23,805
15,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 10 / 2
9,632
459
7,180
16,318
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
kripneo
Amaterasu
17
1 / 5 / 1
10,470
499
6,851
16,620
14,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SkepticMind
Cerberus
17
5 / 1 / 16
12,104
576
11,691
19,912
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
UNST0
Tyr
19
5 / 2 / 8
13,373
637
15,111
16,254
15,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
cajitaX
Scylla
20
22 / 1 / 10
14,000
667
31,535
10,529
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
falo3pac
Izanami
18
5 / 1 / 12
11,729
559
8,919
11,003
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
luligamerXD
Thanatos
16
2 / 7 / 5
10,817
515
5,513
18,611
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
12
Kills
39
39
Deaths
12
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GirkLoth
Erlang Shen
5
7
3
0.93
L
Heimdallr
LGD_Sagaz
Heimdallr
3
9
0
0.33
L
1
8
5
0.44
W
Cerberus
SkepticMind
Cerberus
5
1
16
13
W
Tyr
UNST0
Tyr
5
2
8
4.5
W
Scylla
cajitaX
Scylla
22
1
10
27
W
Izanami
falo3pac
Izanami
5
1
12
11
L
2
10
2
0.3
L
Amaterasu
kripneo
Amaterasu
1
5
1
0.3
W
Thanatos
luligamerXD
Thanatos
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,327
Damage
72,769
95,160
Taken
76,309
49,146
Mitigated
48,650
20,383
Healing
36,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GirkLoth
Erlang Shen
11,348
5,524
0
5,181
20,580
8,921
0
8,651
11,663
0
57,254
L
Heimdallr
LGD_Sagaz
Heimdallr
8,905
3,670
0
3,541
17,837
4,832
278
8,636
9,093
0
47,715
L
6,043
668
537
2,561
23,805
15,778
0
12,307
11,246
21,678
0
W
Cerberus
SkepticMind
Cerberus
11,691
807
0
8,818
19,912
17,943
36
4,721
15,017
44,856
0
W
Tyr
UNST0
Tyr
15,111
4,059
0
6,964
16,254
15,502
1,836
147
16,107
0
90,355
W
Scylla
cajitaX
Scylla
31,535
4,073
0
2,330
10,529
3,917
2,708
3,933
6,306
96,969
0
W
Izanami
falo3pac
Izanami
8,919
6,266
0
7,379
11,003
4,083
5,632
2,023
8,966
0
74,523
L
7,180
360
1,000
3,862
16,318
5,177
0
10,192
5,682
48,522
0
L
Amaterasu
kripneo
Amaterasu
6,851
3,014
0
3,701
16,620
14,438
0
2,360
14,250
0
66,758
W
Thanatos
luligamerXD
Thanatos
5,513
2,102
0
11,232
18,611
7,205
146
2,016
16,520
0
62,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
62,023
483
Minions Killed
620
0
Camps Cleared
0
1,848,096
Distance Traveled
2,107,098
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,439
497
104
5
0
402,865
4
L
Heimdallr
8,910
424
88
4
0
327,292
1
L
Geb
9,192
438
30
1
0
386,437
1
W
Cerberus
12,104
576
92
4
0
402,259
10
W
Tyr
13,373
637
176
8
0
422,043
3
W
Scylla
14,000
667
127
6
0
403,814
3
W
Izanami
11,729
559
125
6
0
458,564
4
L
Hel
9,632
459
101
5
0
329,055
1
L
Amaterasu
10,470
499
160
8
0
402,447
4
W
Thanatos
10,817
515
100
5
0
420,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role