Player Matchup

Janus
Janus
DONPROMILLO911
Janus
Level 101
God Stats
52W - 41L
1,790 SR
Queue Stats
166W - 159L
1,513 Elo+
Solo
Cerberus
Cerberus
Elite King 1997
Cerberus
Level 151
God Stats
14W - 9L
1,590 SR
Queue Stats
290W - 298L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Hisako500
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,456 Elo+
Solo
Hel
Hel
InSaNiAzz
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Solo
Pele
Pele
Superwesp
Pele
Level 106
God Stats
15W - 13L
1,361 SR
Queue Stats
278W - 257L
1,519 Elo+
Solo
Team Averages
Level 114
1,548 SR
1,502 Elo+

VS

Team Averages
Level 111
1,580 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
JulesPoseidon
Tsukuyomi
Level 122
God Stats
10W - 10L
1,500 SR
Queue Stats
263W - 216L
1,598 Elo+
Party 1
Artio
Artio
OGTrifal
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 94L
1,459 Elo+
Party 2
Sol
Sol
TheeProdigy43
Sol
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 157L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
xerxo
Danzaburou
Level 88
God Stats
53W - 34L
1,538 SR
Queue Stats
1,011W - 1,022L
1,433 Elo+
Solo
Jormungandr
Jormungandr
yoyosama89
Jormungandr
Level 145
God Stats
1W - 1L
1,860 SR
Queue Stats
185W - 150L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,192
511
5,106
7,085
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
0 / 4 / 1
8,041
447
8,377
17,394
15,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Hisako500
Danzaburou
14
3 / 5 / 3
8,439
469
11,048
14,251
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 3
7,527
418
3,820
8,691
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
14
0 / 4 / 1
7,991
444
4,093
14,029
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JulesPoseidon
Tsukuyomi
20
10 / 0 / 4
11,866
659
17,302
15,881
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
OGTrifal
Artio
15
4 / 3 / 7
9,659
537
4,889
13,771
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
4 / 4 / 5
9,535
530
9,062
10,826
2,912
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xerxo
Danzaburou
18
2 / 0 / 2
11,497
639
3,394
8,188
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
yoyosama89
Jormungandr
19
1 / 0 / 6
11,295
628
9,810
13,212
9,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
21
21
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Cerberus
0
4
1
0.13
L
Danzaburou
Hisako500
Danzaburou
3
5
3
0.9
L
2
4
3
0.88
W
Tsukuyomi
JulesPoseidon
Tsukuyomi
10
0
4
12
W
Artio
OGTrifal
Artio
4
3
7
2.5
L
Pele
0
4
1
0.13
W
4
4
5
1.63
W
Danzaburou
xerxo
Danzaburou
2
0
2
3
W
Jormungandr
yoyosama89
Jormungandr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
44,457
61,450
Taken
61,878
31,932
Mitigated
34,072
22,206
Healing
26,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,106
167
0
500
7,085
2,228
0
2,491
4,594
66,970
0
L
Cerberus
8,377
308
0
6,074
17,394
15,026
0
7,030
10,364
47,671
0
L
Danzaburou
Hisako500
Danzaburou
11,048
6,179
722
5,402
14,251
4,682
1,596
6,760
7,491
0
58,169
L
3,820
987
1,482
2,138
8,691
4,752
560
4,963
3,728
18,512
0
W
Tsukuyomi
JulesPoseidon
Tsukuyomi
17,302
4,327
0
6,404
15,881
7,649
1,292
2,475
13,350
0
101,771
W
Artio
OGTrifal
Artio
4,889
508
1,017
3,674
13,771
10,715
264
3,258
10,503
20,812
0
L
Pele
4,093
705
0
5,888
14,029
5,244
0
2,517
11,512
0
50,626
W
9,062
1,533
0
4,282
10,826
2,912
1,120
3,705
7,089
51,108
0
W
Danzaburou
xerxo
Danzaburou
3,394
246
0
5,426
8,188
3,141
5,577
2,448
5,592
0
84,751
W
Jormungandr
yoyosama89
Jormungandr
9,810
3,001
0
5,739
13,212
9,655
556
5,131
8,041
81,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,190
Gold Earned
53,852
525
Minions Killed
605
0
Camps Cleared
0
1,668,316
Distance Traveled
1,761,927
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,192
511
166
9
0
364,633
4
L
Cerberus
8,041
447
143
8
0
321,170
0
L
Danzaburou
8,439
469
97
5
0
287,105
3
L
Hel
7,527
418
30
2
0
306,511
0
W
Tsukuyomi
11,866
659
166
9
0
427,220
1
W
Artio
9,659
537
23
1
0
346,836
5
L
Pele
7,991
444
89
5
0
388,897
0
W
Sol
9,535
530
90
5
0
308,814
2
W
Danzaburou
11,497
639
158
9
0
338,603
2
W
Jormungandr
11,295
628
168
9
0
340,454
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role