Player Matchup

Ymir
Ymir
CristoConra57
Ymir
Level 4
God Stats
0W - 4L
1,175 SR
Queue Stats
0W - 7L
1,136 Elo+
Party 2
Hun Batz
Hun Batz
FlacoFazio2
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,339 Elo+
Party 2
Neith
Neith
Peponcho94
Neith
Level 27
God Stats
31W - 44L
1,408 SR
Queue Stats
69W - 92L
1,326 Elo+
Party 2
King Arthur
King Arthur
Valen_lt02
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 55L
1,333 Elo+
Party 2
Scylla
Scylla
mehachuli
Scylla
Level 18
God Stats
8W - 21L
1,313 SR
Queue Stats
17W - 40L
1,324 Elo+
Party 2
Team Averages
Level 18
1,379 SR
1,292 Elo+

VS

Team Averages
Level 23
1,327 SR
1,276 Elo+
Anubis
Anubis
CtzGoat
Anubis
Level 26
God Stats
87W - 97L
1,306 SR
Queue Stats
100W - 144L
1,267 Elo+
Party 1
Chaac
Chaac
Jollux__
Chaac
Level 24
God Stats
3W - 1L
1,684 SR
Queue Stats
82W - 75L
1,398 Elo+
Solo
Skadi
Skadi
Pherrnando
Skadi
Level 18
God Stats
4W - 9L
1,174 SR
Queue Stats
35W - 45L
1,202 Elo+
Party 1
Sun Wukong
Sun Wukong
ScottChev
Sun Wukong
Level 26
God Stats
5W - 8L
1,395 SR
Queue Stats
98W - 141L
1,268 Elo+
Party 1
Apollo
Apollo
sim_habs_qc
Apollo
Level 22
God Stats
21W - 22L
1,078 SR
Queue Stats
327W - 350L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,455
446
267
3,959
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
FlacoFazio2
Hun Batz
7
0 / 1 / 0
4,501
450
774
5,506
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
8
0 / 0 / 0
4,287
429
3,286
3,562
1,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Valen_lt02
King Arthur
8
0 / 4 / 0
4,703
470
1,556
8,260
2,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
mehachuli
Scylla
9
0 / 4 / 0
5,107
511
2,501
5,005
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CtzGoat
Anubis
11
2 / 0 / 1
6,044
604
2,736
3,650
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Jollux__
Chaac
11
5 / 0 / 0
6,414
641
6,182
4,681
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
7
0 / 0 / 1
4,593
459
2,792
4,607
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
ScottChev
Sun Wukong
9
3 / 0 / 0
5,676
568
2,309
5,234
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
8
1 / 0 / 1
4,994
499
1,812
2,724
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
11
11
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anubis
CtzGoat
Anubis
2
0
1
2.5
L
Hun Batz
FlacoFazio2
Hun Batz
0
1
0
0
W
Chaac
Jollux__
Chaac
5
0
0
5
L
Neith
0
0
0
0
W
Skadi
0
0
1
0.5
W
Sun Wukong
ScottChev
Sun Wukong
3
0
0
3
L
King Arthur
Valen_lt02
King Arthur
0
4
0
0
L
Scylla
mehachuli
Scylla
0
4
0
0
W
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,384
Damage
15,831
26,292
Taken
20,896
8,192
Mitigated
8,172
6,235
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
267
0
0
780
3,959
1,772
0
0
3,959
7,250
0
W
Anubis
CtzGoat
Anubis
2,736
0
0
1,632
3,650
1,290
1,775
1,788
1,608
32,415
0
L
Hun Batz
FlacoFazio2
Hun Batz
774
60
0
1,285
5,506
1,384
0
0
5,456
0
16,257
W
Chaac
Jollux__
Chaac
6,182
1,311
0
2,287
4,681
3,019
692
0
4,681
0
28,237
L
Neith
3,286
659
0
2,043
3,562
1,012
0
0
3,562
0
19,626
W
Skadi
2,792
693
0
1,424
4,607
1,069
158
0
4,607
0
19,960
W
Sun Wukong
ScottChev
Sun Wukong
2,309
720
0
2,474
5,234
2,002
128
381
4,775
0
25,574
L
King Arthur
Valen_lt02
King Arthur
1,556
644
0
1,356
8,260
2,908
204
0
7,941
0
18,219
L
Scylla
mehachuli
Scylla
2,501
225
0
771
5,005
1,116
54
2,736
2,269
22,144
0
W
Apollo
1,812
863
0
1,534
2,724
792
78
267
2,457
0
17,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
27,721
172
Minions Killed
241
0
Camps Cleared
0
932,597
Distance Traveled
866,862
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,455
446
15
2
0
215,760
0
W
Anubis
6,044
604
66
7
0
182,672
3
L
Hun Batz
4,501
450
39
4
0
220,961
0
W
Chaac
6,414
641
50
5
0
191,002
1
L
Neith
4,287
429
31
3
0
148,297
0
W
Skadi
4,593
459
30
3
0
165,755
0
W
Sun Wukong
5,676
568
60
6
0
184,704
0
L
King Arthur
4,703
470
34
3
0
188,132
0
L
Scylla
5,107
511
53
5
0
159,447
1
W
Apollo
4,994
499
35
4
0
142,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role