Player Matchup

Cthulhu
Cthulhu
CellGamesGohan
Cthulhu
Level 14
God Stats
0W - 4L
1,049 SR
Queue Stats
0W - 8L
982 Elo+
Party 1
Medusa
Medusa
Superduper918
Medusa
Level 18
God Stats
0W - 2L
1,484 SR
Queue Stats
0W - 8L
982 Elo+
Party 1
Nemesis
Nemesis
f0urte7
Nemesis
Level 15
God Stats
0W - 2L
1,127 SR
Queue Stats
0W - 8L
982 Elo+
Party 1
Team Averages
Level 16
1,220 SR
982 Elo+

VS

Team Averages
Level 31
1,440 SR
1,253 Elo+
Nu Wa
Nu Wa
cksimmons325
Nu Wa
Level 24
God Stats
20W - 18L
1,272 SR
Queue Stats
266W - 392L
1,285 Elo+
Party 2
Bacchus
Bacchus
sgt_hippo_758
Bacchus
Level 28
God Stats
6W - 7L
1,549 SR
Queue Stats
67W - 94L
1,278 Elo+
Solo
Neith
Neith
spencaa2482
Neith
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 414L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,939
662
4,398
12,572
6,989
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 6 / 1
7,565
630
4,820
9,090
2,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
f0urte7
Nemesis
10
2 / 7 / 3
8,043
670
2,970
11,552
3,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 5
10,043
837
10,063
6,227
2,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
11
1 / 1 / 10
8,624
719
3,640
9,500
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 3 / 11
10,061
838
15,041
8,997
3,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
18
18
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
3
6
1
0.58
W
10
3
5
4.17
L
Nemesis
f0urte7
Nemesis
2
7
3
0.5
W
Bacchus
1
1
10
6
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,188
Damage
28,744
33,214
Taken
24,724
13,270
Mitigated
13,099
1,893
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
38
111
0
12,572
6,989
0
6,683
5,889
28,282
0
L
4,820
2,693
0
394
9,090
2,849
0
2,961
6,129
0
21,666
W
10,063
4,530
0
599
6,227
2,281
1,494
1,595
4,632
28,503
0
L
Nemesis
f0urte7
Nemesis
2,970
1,459
0
1,388
11,552
3,432
0
4,099
7,453
0
14,928
W
Bacchus
3,640
162
0
3,578
9,500
7,419
437
1,501
7,999
16,053
0
W
15,041
5,107
0
2,798
8,997
3,399
1,119
2,246
6,751
0
42,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
28,728
95
Minions Killed
95
0
Camps Cleared
0
607,172
Distance Traveled
656,956
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,939
662
35
3
0
213,476
0
L
Medusa
7,565
630
35
3
0
183,283
0
W
Nu Wa
10,043
837
29
2
0
230,779
3
L
Nemesis
8,043
670
25
2
0
210,413
0
W
Bacchus
8,624
719
17
1
0
230,672
0
W
Neith
10,061
838
49
4
0
195,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role