Player Matchup

Achilles
Achilles
Hisoka_TheClown
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 2
Loki
Loki
ThunderGecko8
Loki
Level 12
God Stats
2W - 1L
1,725 SR
Queue Stats
111W - 102L
1,298 Elo+
Solo
Freya
Freya
jc_army11
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,325 Elo+
Party 2
Nu Wa
Nu Wa
solan-fox
Nu Wa
Level 29
God Stats
12W - 4L
1,981 SR
Queue Stats
27W - 28L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
vijumanji
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,534 Elo+
Party 2
Team Averages
Level 20
1,641 SR
1,416 Elo+

VS

Team Averages
Level 26
1,381 SR
1,384 Elo+
Artemis
Artemis
ComicSpark39141
Artemis
Level 29
God Stats
2W - 1L
1,276 SR
Queue Stats
87W - 68L
1,434 Elo+
Party 1
Horus
Horus
KingBossery
Horus
Level 29
God Stats
2W - 1L
1,475 SR
Queue Stats
77W - 68L
1,412 Elo+
Party 1
Vamana
Vamana
Nadass23
Vamana
Level 15
God Stats
46W - 57L
1,237 SR
Queue Stats
190W - 255L
1,399 Elo+
Solo
Anubis
Anubis
QuickTrikster
Anubis
Level 29
God Stats
15W - 12L
1,416 SR
Queue Stats
211W - 217L
1,389 Elo+
Solo
Neith
Neith
lordstaichaos
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 3 / 3
7,039
391
4,335
12,853
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
7,409
412
3,922
9,585
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
jc_army11
Freya
11
1 / 5 / 1
6,561
365
2,696
8,678
2,913
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
solan-fox
Nu Wa
16
5 / 5 / 0
9,366
520
8,969
9,268
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
vijumanji
Jing Wei
11
0 / 2 / 2
6,812
378
7,354
9,055
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,484
471
7,205
4,208
1,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 4
9,032
502
3,009
10,271
6,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
Nadass23
Vamana
15
3 / 2 / 3
8,942
497
8,330
15,131
8,495
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 3 / 3
10,227
568
12,223
12,535
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 2
9,151
508
3,929
8,880
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
20
20
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Achilles
1
3
3
0.83
W
1
0
4
3
W
Vamana
Nadass23
Vamana
3
2
3
2.25
W
9
3
3
3.5
L
1
5
1
0.3
L
Freya
jc_army11
Freya
1
5
1
0.3
W
4
2
2
2.5
L
Nu Wa
solan-fox
Nu Wa
5
5
0
1
L
Jing Wei
vijumanji
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
34,696
49,439
Taken
51,025
22,114
Mitigated
24,342
5,607
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,205
4,353
675
519
4,208
1,444
1,994
651
3,457
0
41,012
L
Achilles
4,335
1,002
0
720
12,853
9,398
43
2,255
10,598
0
18,156
W
3,009
1,344
227
3,338
10,271
6,832
305
352
9,694
0
36,484
W
Vamana
Nadass23
Vamana
8,330
4,038
0
6,405
15,131
8,495
519
2,909
12,222
0
50,408
W
12,223
322
0
5,833
12,535
5,085
880
5,209
7,276
69,211
0
L
3,922
950
0
0
9,585
4,522
0
3,567
6,018
0
43,134
L
Freya
jc_army11
Freya
2,696
1,284
0
2,275
8,678
2,913
249
0
8,678
15,458
0
W
3,929
1,589
0
928
8,880
2,486
737
2,544
6,311
0
59,059
L
Nu Wa
solan-fox
Nu Wa
8,969
3,063
86
821
9,268
2,434
1,801
6,059
3,209
49,491
0
L
Jing Wei
vijumanji
Jing Wei
7,354
6,361
0
1,705
9,055
2,847
709
342
8,713
0
33,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,187
Gold Earned
45,836
265
Minions Killed
445
0
Camps Cleared
0
1,567,245
Distance Traveled
1,509,908
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,484
471
82
5
0
276,283
4
L
Achilles
7,039
391
21
1
0
317,816
0
W
Horus
9,032
502
50
3
0
327,726
0
W
Vamana
8,942
497
88
5
0
321,152
0
W
Anubis
10,227
568
115
6
0
286,427
0
L
Loki
7,409
412
69
4
0
336,485
1
L
Freya
6,561
365
26
1
0
311,435
0
W
Neith
9,151
508
110
6
0
298,320
0
L
Nu Wa
9,366
520
81
5
0
299,881
0
L
Jing Wei
6,812
378
68
4
0
301,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role