Player Matchup

Bellona
Bellona
Hig_WRLD
Bellona
Level 45
God Stats
33W - 22L
1,645 SR
Queue Stats
304W - 311L
1,504 Elo+
Party 1
Hera
Hera
Raftless
Hera
Level 42
God Stats
10W - 7L
1,905 SR
Queue Stats
306W - 277L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
TwoBallsNoThots
Danzaburou
Level 101
God Stats
2W - 2L
1,227 SR
Queue Stats
151W - 155L
1,622 Elo+
Party 3
Yemoja
Yemoja
lordknorr
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,169 Elo+
Party 3
Erlang Shen
Erlang Shen
sneakerbull
Erlang Shen
Level 74
God Stats
25W - 14L
1,515 SR
Queue Stats
134W - 113L
1,549 Elo+
Party 3
Team Averages
Level 58
1,558 SR
1,482 Elo+

VS

Team Averages
Level 43
1,462 SR
1,486 Elo+
Cthulhu
Cthulhu
DefiantM7
Cthulhu
Level 63
God Stats
2W - 5L
1,306 SR
Queue Stats
136W - 164L
1,450 Elo+
Party 2
Loki
Loki
ICanT-SU
Loki
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
69W - 84L
1,409 Elo+
Party 2
Cupid
Cupid
Im-_-Great-
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
XMystic_Mel-onX
Nu Wa
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 19L
1,616 Elo+
Solo
King Arthur
King Arthur
iiSpamYewYT
King Arthur
Level 25
God Stats
3W - 2L
1,505 SR
Queue Stats
75W - 94L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hig_WRLD
Bellona
19
9 / 3 / 14
12,906
561
16,646
18,567
18,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
20
12 / 3 / 13
13,752
598
22,184
9,487
4,172
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TwoBallsNoThots
Danzaburou
19
13 / 1 / 10
13,025
566
22,223
21,872
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
lordknorr
Yemoja
15
1 / 3 / 8
10,575
460
4,285
15,655
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
sneakerbull
Erlang Shen
20
14 / 1 / 9
13,126
571
15,216
18,338
13,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DefiantM7
Cthulhu
14
0 / 6 / 6
9,622
418
16,456
21,936
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
13
0 / 15 / 5
8,647
376
7,461
23,229
6,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 10 / 1
9,461
411
8,180
17,567
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 1
11,779
512
12,289
14,473
4,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
iiSpamYewYT
King Arthur
13
2 / 11 / 2
8,767
381
5,831
21,742
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
49
Kills
10
11
Deaths
49
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DefiantM7
Cthulhu
0
6
6
0.5
W
Bellona
Hig_WRLD
Bellona
9
3
14
5.33
L
Loki
0
15
5
0.17
L
3
10
1
0.35
W
Hera
12
3
13
6.17
W
Danzaburou
TwoBallsNoThots
Danzaburou
13
1
10
18
L
5
7
1
0.79
L
King Arthur
iiSpamYewYT
King Arthur
2
11
2
0.27
W
Yemoja
lordknorr
Yemoja
1
3
8
1.67
W
Erlang Shen
sneakerbull
Erlang Shen
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,554
Damage
50,217
83,919
Taken
98,947
60,259
Mitigated
53,348
26,117
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DefiantM7
Cthulhu
16,456
1,341
193
3,632
21,936
15,311
0
6,866
14,865
60,942
0
W
Bellona
Hig_WRLD
Bellona
16,646
5,146
0
4,044
18,567
18,672
2,650
3,166
15,149
0
74,112
L
Loki
7,461
2,344
493
1,017
23,229
6,756
0
3,806
19,183
0
57,815
L
8,180
3,846
515
2,017
17,567
7,686
0
4,474
13,013
0
36,567
W
Hera
22,184
3,957
0
1,112
9,487
4,172
775
2,845
6,408
116,828
0
W
Danzaburou
TwoBallsNoThots
Danzaburou
22,223
9,759
0
12,177
21,872
9,853
2,932
9,536
12,090
0
108,199
L
12,289
2,259
0
618
14,473
4,801
153
7,926
6,151
53,719
0
L
King Arthur
iiSpamYewYT
King Arthur
5,831
1,173
0
1,134
21,742
18,794
0
2,718
18,582
0
33,890
W
Yemoja
lordknorr
Yemoja
4,285
1,246
1,555
2,543
15,655
14,166
1,806
6,888
8,471
30,653
0
W
Erlang Shen
sneakerbull
Erlang Shen
15,216
8,116
0
4,686
18,338
13,396
1,590
5,051
13,056
0
84,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,384
Gold Earned
48,276
655
Minions Killed
389
0
Camps Cleared
0
2,113,019
Distance Traveled
1,863,906
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,622
418
90
4
0
409,511
2
W
Bellona
12,906
561
138
6
0
427,096
7
L
Loki
8,647
376
87
4
0
376,419
0
L
Cupid
9,461
411
67
3
0
338,420
0
W
Hera
13,752
598
200
9
0
435,566
1
W
Danzaburou
13,025
566
141
6
0
393,371
0
L
Nu Wa
11,779
512
89
4
0
366,510
4
L
King Arthur
8,767
381
56
2
0
373,046
0
W
Yemoja
10,575
460
46
2
0
365,291
0
W
Erlang Shen
13,126
571
130
6
0
491,695
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role